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https://www.youtube.com/watch?v=BYno6GOjl9M
https://www.youtube.com/watch?v=4wECGhHP9BI
https://www.youtube.com/watch?v=0yhacyXcizA
The game is totally worth it. Whether it is to you or not, only you can tell.
Optimization is crap. One of the worst I have seen in gaming.
Combat is better in this title, focus mode really does wonders.
The world feels more dead than in MH World. Idea of having a mount is nice but they literally designed the maps as arenas interconnected with scripted seikret routes which absolutely kills the aliveness and exploration.
There is no tracking and researching monsters like in world. You always know where the monster is.
Monsters are a mixed bag. As of now there are 29 monstres but only few of them are really memorable and a lot of them share the same behaviour / moveset between each other which makes them boring and forgettable. The Apex monsters are really cool though, I have to hand them that.
Don't forget that you deal less damage with higher FPS with Greatsword and Heavy bowgun lol.
https://www.youtube.com/watch?v=zB3e1zYpuqE
I really do hope that by the time the expansion comes out they will have sorted all this stuff out but currently the game just has soooo many problems.
I can personaly very much recommend this game. If you have worries about the performance, maybe share your system-data with us.
Otherwise we have here on of the best entries to the Monster Hunter Series since World in 2018. This game is such a beauty, not only to its stunning visuals it offers, but also the detailed world life itself.
Its very rare that we can experience such a detail loved worldbuilding and scenary. From the weather changes, to the monsters eco-behavior up to the detailed camp life.
Even the smallest things like palicos in the field, not just vanishing into air, but actualy walking back to camp and refill. Or corpses of Monsters not just vanishing but decaying and growing plants on them (ofc. this takes quite some CPU power). Nothing else in the last 5 years offers such a detailed and love-work world. In Things like These you just want to sink in and watch it progress. The gameplay loop is king again and a massive blast, alone or with friends!
This game is better then MH World (basegame) and is a massive improvement in any PoV towards it. Its not on the content level and feature level as Iceborne is, but we also just stay at the very start of this games life-cycle. With a future Master-Rank expansion like MH-Iceborne in the future, this game can reach legenday status in the games series.
Full thread: https://steamcommunity.com/app/2246340/discussions/0/720116096634489164/
The controles are from Banjo-Kazooie, N64.
The UI is like finding the "download" button on an illegal pirate site.
30-40 bucks should be the highes price for this.
Reminds me of Dark Souls 2 where your durability was FPS-based so PC players running over 30 would break their weapons 2x or more faster.
That's so funny.
But no brothers, by all means, continue gobbling corpo ♥♥♥♥.
That has always worked and moved the industry in a better direction.
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And @OP -- No. It's not worth it right now.
It's dumbed down from even World, they don't have chef cats, they turned an existing craftable mechanic (decorations) into a ♥♥♥♥♥♥ artificial endgame grind, and it's not going to get better. So even past the performance issues and bugs it's not a good game and it probably won't be until a year or two in when the inevitable G Rank DLC comes out, but Iceborne/World STILL has issues since launch so whatever.
Play something else, anything else, for the price of this game you can get so many indie games with just as much if not more value. I've only kept this game for the social aspect of playing with a friend because it's the only game we have in common.
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Edit: For the record this isn't new. RE7 also had this issue.
I imagine Village also has it. It's RE Engine being RE Engine.
Without the optimization issues, you'd probably be better off waiting until they finish the game. With the optimization issues, you might be better off not playing at all.
World got 36 large monsters at launch, while Wilds got 29. It's 7 less for Wilds. Yes, it's less, but not to the point to be claimed "way less".
AND while Wilds has less monsters now, it's has more in variety.
We get:
- Termnoceran (spider-like) monsters like Nerscylla, Lala Barina.
- Leviathan and flying Leviathan monsters like Balahara and Hirabami
- Cephalopod (octopus-like) monsters like Nu Udra and Xu Wu
Apart from the usual stuff from World.
A lot of monster from World was actually built using Great Jagras skeleton or flying wyvern skeleton, many monsters but not much variety there.
Wilds has less monsters could be because they spent a lot more time developing the new type of monster skeletons, WHICH bring the potential for a lot more variety of monsters to be added later on.
And we have already seen Mizutsune in the up coming 1st title update, and the tease of Lagiacrus in the next one.
SO do you want many of the same type of monsters, OR do you want less now but more variety and possibility later on????
And about the graphic, well Wilds looks GREAT!
The whole "the graphic uplift feeling is less amazed then world brings" is just because World was so amazing for a 7 years old game.
But at some point the graphic improvement has to slow down.
If you are new to the series, you have no benchmark of the previous games and you can enjoy it for some 10s of hours.
EDIT: Among all the MH games I played, this has the most "cringe" story with no likeable characters. It was easy to ignore the superficial story in the other games and there were some funny characters now and then but this one...
♥♥♥♥♥♥♥ outrageous.
I would wait to see what happens with the title updates before buying the game if I were you.