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Een vertaalprobleem melden
No monster, no matter the damage can be killed in just 1 min or less, sprcificly not on 4 player quests. Also its not the people who join, but these who host and when you JOIN a SOS signalquest, you can see the rewards and conditions that quest has. You have to ignore a lot to "accidently" qoin such a cheated quest.
I'm giving you the case where I join the quest. I don't know how much time has passed and I don't know size of it (monster). So - how should I know that someone cheated?
Its cheated rewards, not just 1-hit kill cheats. Also on noticing a saved effect, you should leave without saving. Cheats by others that do not get saved at your end (like unrealistic amount of rewards or drops) will not effect you and will never get you banned.
What if some person cheats not that obvious - for example they edited drop to always have a gem instead of first mat. No way to detect that.
Can people overcome the 'ban' by deleting their save and starting fresh game?
Also I didn't quite understand what does 'a saved effect' mean?
See capcoms post. They only react to reports by users and in the future by savegame scans (see link). So yeah, thats the "only way" to get banned right now.
I bet they are scanning the savegames for saved manipulated investigations.
It makes sense with what they write on their website about bans and its important to avoid the savegame relation. So it seems logical to scan the savegame by the next update.
They have the data, all it would need is a server-side check to see whether the quest is legit.
A much bigger problem is that there's no appeals. They have admitted to having no way to find out who cheated. They are guaranteed to get false positives and ban someone undeserving and yet they won't take a second look.