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So I suggest taking a break and waiting for that. I'm currently taking a break after getting through high rank. Xenoblade X on Switch is my current recommendation
Adding even further on to this...Wilds peaked at over 1 million higher concurrent players then World did. The higher the peak, the sharper the decline will be. Content is finite and no game has ever lasting appeal. This is why using "game has lost X% of players in X amount of time" to claim a game is bad, dead, or a failure is just plain nonsense.
Look for the little mouse icon next to usernames. You'll notice something funny: a lot of the "PC players" on here that are doom and gloom posting don't even actually own the game. Or like others have pointed out, it'll be people that do own the game and have a couple hundred hours in it but are still saying this nonsense.
https://www.vgchartz.com/article/462914/capcom-sold-more-pc-games-than-all-console-games-combined-in-1st-half-of-fy25/
Also, I am making no claim as to why exactly they are leaving. I simply pointed out that they left.
If I had to guess I would say it is a combination. I'm sure some left because the performance is abysmal, some because they didn't care for the story, some because the game is too easy, some because their is no endgame, etc. I'm sure there is no one reason to explain them all.
August 9th, is the first day of data. On Sept. 9th SteamDB reports around 205K while it peaked at 335k that first month.
Lost 130k. I was actually off slightly in my estimate. 130k is 38.8% of 335.
It lost 38.8% of it's peak concurrent player count by the end of the first month.
It's the "planned obsolescence" retail model manifesting in the video game industry. Welcome to the world you built ¯\_(ツ)_/¯
Kinda weird people squeeze over a hundred hours out of a game and then complain 'It's dead'. The only games that keep hundreds of thousands of players after a month are popular PVP games. Or things like BG3 that encourage a lot of replayability.
Lot's of games have kept that many after a month. World kept over 200k. Elden Ring over 450k. 430k for Palworld.