Monster Hunter Wilds

Monster Hunter Wilds

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Is SnS a meme weapon?
I promise I'm not asking this to be inflammatory, but is SnS a meme weapon? I've tried all weapons and settled on swaxe (my main in all MHs I've played) but I have been underwhelmed at the damage output of SnS (and have been in every other MH). I totally understand the idea that you play the weapon you have most fun with but I just don't get it. Maybe its me. It might very well be me, but sns is out done by every other weapon it seems.
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Showing 1-15 of 43 comments
Anime Mar 26 @ 11:48am 
It's for people who like trash games like zelda
Gaidax Mar 26 @ 11:48am 
It's an easy and reliable weapon and does comparable damage to most weapons.
Anime Mar 26 @ 11:50am 
Originally posted by Gaidax:
It's an easy and reliable weapon and does comparable damage to most weapons.
It does like 1 damage
Or you mean comparable as in it's easy how worse it is when compared to other weapons?
Last edited by Anime; Mar 26 @ 11:51am
Frostea Mar 26 @ 11:51am 
It’s really good for support builds in multiplayer, and is the only weapon in the game that you don’t have to sheath before using items. A popular build for SnS is wide range support for that reason. Get some skills that make the monster more likely to attack you and some blocking skills on top of it and you can be a better support than some hunting horn players.
Last edited by Frostea; Mar 26 @ 12:01pm
JPM岩 Mar 26 @ 11:56am 
It's extremely mobile, and can ♥♥♥♥ out damage. One of the few weapons currently that can use element to the strongest, while dancing effortlessly around the monster. Plus you can cut tails, KO, block attacks, go for aerial attacks, the Swiss Army would be proud.
It's a "death by 1000 cuts" kind of weapon that lets you stick to the monster easily. The more nimble and aggressive the monster the more the weapon shines. Also lets you get offensive guard procs and perfect blocks easily by spamming the guard slash when you're about to be hit or when the monster is flailing.
Also lets you inflict stun damage easily off of attacks that put you in the air, which happens very often.
Last edited by Toyosatomimi no Miko; Mar 26 @ 12:02pm
High uptime, best iframes in the game on the slide attack, can block, can cut tails, can stun, can jump attack at will, can open wounds early? Yeah I can't imagine why people would like the sword and shield.
Popcorn Mar 26 @ 12:11pm 
It's a DB with a shield
Sword and Shield is one of the most powerful weapons in Wilds lol
Scipo0419 Mar 26 @ 12:13pm 
Damage per hit is low, but I consistently have faster kills with SnS than with SA.
Keeva Mar 26 @ 12:14pm 
Originally posted by Mildly Nuclear:
High uptime, best iframes in the game on the slide attack, can block, can cut tails, can stun, can jump attack at will, can open wounds early? Yeah I can't imagine why people would like the sword and shield.

Apart from the jump ability, charge blade can do all that but better
Originally posted by Keeva:
Originally posted by Mildly Nuclear:
High uptime, best iframes in the game on the slide attack, can block, can cut tails, can stun, can jump attack at will, can open wounds early? Yeah I can't imagine why people would like the sword and shield.

Apart from the jump ability, charge blade can do all that but better

You dont have the same mobility with CB as SnS. Its true their movesets are very similar but SnS is faster over all.
Originally posted by Keeva:
Originally posted by Mildly Nuclear:
High uptime, best iframes in the game on the slide attack, can block, can cut tails, can stun, can jump attack at will, can open wounds early? Yeah I can't imagine why people would like the sword and shield.

Apart from the jump ability, charge blade can do all that but better
Play Charge Blade, then.
Notter Mar 26 @ 12:17pm 
SnS main here.
In terms of speedruns, it's pretty high on the list.

but for more casual players like us
it's a VERY strong weapon in this game.
it's easy to pick up, but is one of the harder one to master, since it has so many moves and combos.

biggest change in this game is the use of perfect guards by using guard slash (actually OP and i expect a nerf).
And sliding slash - gives a lot of i-frames and reposition. feels OP.

you just keep the pressure on the monster at all times and you will probably out DPS most other weapons.
Aoitenshi Mar 26 @ 12:21pm 
SnS performed quite well in Iceborne with the Perfect Rush and Metsu Shoryuken Shoryugeki in Rise. However, that was changed into Spinning Reaper + Charged Chop combo in Wilds, which felt very underwhelming in both DPS and the cool factor.

SnS has been the jack of all trades but master of none, and perhaps that's what it's fated to be.
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Date Posted: Mar 26 @ 11:45am
Posts: 43