Monster Hunter Wilds

Monster Hunter Wilds

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so we're getting lagiacruz back
do y'all think we'll get some kind of underwater combat aswell? that one area where u can farm whopper fish looks pretty big maybe we'll fight him in there?
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Showing 16-30 of 30 comments
Originally posted by PhantomΩ:
Originally posted by Kuromori:
Even tho there are some who hated the underwater fights in tri.

Would be interesting if capcom brings back underwater combat as a wilds DLC, with a more modern approach and fast movement. Could be a cool future DLC idea, with maybe the different areas getting flooded do to weather changes etc.
I'd love to see them try. There's a lot of mixed opinions about...anything, in this game, it seems. Some ''veterans'' believe the amount of control you now have over your attacks changed the game for the better, as something that made the game more difficult back then was just clunky combat, while others are the opposite.

Divergence is fine, i only think it's silly when people start fighting for it. Now, imagine if they did the same with underwater combat, personally i never played MH before world so i have no idea what it was, but if they could get it right it'd open some interesting possibilities!


The new games are definitely easier than previous titles but harder than most other games out there and that's where I think the divide in opinions of first time hunters to the series and returning hunters stems from. Worlds was much easier than previous titles but still challenging, Rise was easier again up until later fights in the DLC and Wilds is even easier than Rise right up until Magala. The focus attacks in particular with their guaranteed stun is cracked! Every new MH title brings in a new mechanic like this though and ones from previous new gen titles don't carry over (clutch claw and wire bug for example), but this gives each game a unique flavour.

Things I do wish though that they had previously were the tracking mechanic from worlds so you had to 'find' a monster you're not that familiar with and could only see where they were automatically only when you'd levelled up your monster knowledge on a particular monster by finding their tracks. That and getting more ingredients through quests to level up your meals for the kitchen and meals not being maxed right at the beginning of the game in the health and stam boost they give. And the OG steak cooking song :) Personally I preferred when fights took longer like in Tri (like 30-50 mins) but I just use under levelled weapons and armour for the extra challenge in wilds.

I think it's great that there are so many new players though and everyone's opinions are valid. Veterans should welcome new hunters & offer help when they're struggling instead of having a 'back in my day we had it much harder and that makes you babies' approach while new hunters shouldn't write off the older games without having actually played through them. The only fighting to be done is hunters to monsters! Underwater combat in Wilds would be cool to see with their new combat style and I'm all for it

Also there's plenty of content on youtube if you want to see what underwater fights were like in Tri and Tri Ultimate :)
Last edited by Hummingbirdie; Mar 26 @ 4:50pm
I'm expecting lagi to splash electrified water as a new attack.
Nihrahk Mar 26 @ 4:29pm 
At best, he might dive underwater and attack you from there a few times before diving at you like an electric torpedo.
Lavis Mar 26 @ 4:34pm 
I don't think we'll see underwater anytime in wilds although I'd love to see it come back (if they could refine it properly)

They'd have to do so much work for weapon and attack animations. The only map with water is what...scarlet forest? Unless we plan on swimming in the plains little oasis lol.
Originally posted by Lavis:
I don't think we'll see underwater anytime in wilds although I'd love to see it come back (if they could refine it properly)

They'd have to do so much work for weapon and attack animations. The only map with water is what...scarlet forest? Unless we plan on swimming in the plains little oasis lol.
I'd love if they were cooking some diving for Master rank dlc, though i guess that's an unrealistic expectation so i won't of course expect anything like that, but i think i'd be...interesting, to say the least.
Originally posted by Scipo0419:
We're never getting underwater combat again, and even if it was a possibility I'd rather them design 2+ more unique weapons than create 14 alternate movesets that are only used underwater
You mean like the Tonfa, Magnet Spike, Accel Axe?
Nihrahk Mar 26 @ 4:40pm 
Originally posted by PhantomΩ:
Originally posted by Lavis:
I don't think we'll see underwater anytime in wilds although I'd love to see it come back (if they could refine it properly)

They'd have to do so much work for weapon and attack animations. The only map with water is what...scarlet forest? Unless we plan on swimming in the plains little oasis lol.
I'd love if they were cooking some diving for Master rank dlc, though i guess that's an unrealistic expectation so i won't of course expect anything like that, but i think i'd be...interesting, to say the least.
I do think they are slowly adding underwater combat back. It's just that they're baby steps. I'd imagine that after Wilds, you'll be able to have free control while diving underwater. Then the game after that one will finally add it back.
Originally posted by Nihrahk:
Originally posted by PhantomΩ:
I'd love if they were cooking some diving for Master rank dlc, though i guess that's an unrealistic expectation so i won't of course expect anything like that, but i think i'd be...interesting, to say the least.
I do think they are slowly adding underwater combat back. It's just that they're baby steps. I'd imagine that after Wilds, you'll be able to have free control while diving underwater. Then the game after that one will finally add it back.

That would be a cool way to bring it back :)
Xaelon Mar 26 @ 4:53pm 
If the game was going to have underwater combat, it would have been present when the game launched.

Even if it was possible to hide the existence of such a large feature from dataminers it wouldn't make sense to hide it. Why would you keep something a secret that would help sell more copies of the game? Doing that makes zero sense from a business perspective.

I don't see a chance for it to be added as part of the Wilds expansion either, as it would functionally be a total conversion of the combat system. Which is way beyond the scope of a typical MH expansion.

The best shot for underwater combat to return is in a spin-off. If that does happen, they should go all in on it and just have no land combat at all. I think it might have a shot at being decent if they were to build the entire game around it instead of just having it be a side thing where most of the weapons just don't work well.
Lavis Mar 26 @ 4:58pm 
Originally posted by PhantomΩ:
Originally posted by Lavis:
I don't think we'll see underwater anytime in wilds although I'd love to see it come back (if they could refine it properly)

They'd have to do so much work for weapon and attack animations. The only map with water is what...scarlet forest? Unless we plan on swimming in the plains little oasis lol.
I'd love if they were cooking some diving for Master rank dlc, though i guess that's an unrealistic expectation so i won't of course expect anything like that, but i think i'd be...interesting, to say the least.

I doubt they will but hope they do anyways, would be a nice surprise!

Those on-rails underwater dives are such a tease!
Probably not... make it challenging is better
Nihrahk Mar 26 @ 5:42pm 
Originally posted by Xaelon:
If the game was going to have underwater combat, it would have been present when the game launched.

Even if it was possible to hide the existence of such a large feature from dataminers it wouldn't make sense to hide it. Why would you keep something a secret that would help sell more copies of the game? Doing that makes zero sense from a business perspective.

I don't see a chance for it to be added as part of the Wilds expansion either, as it would functionally be a total conversion of the combat system. Which is way beyond the scope of a typical MH expansion.

The best shot for underwater combat to return is in a spin-off. If that does happen, they should go all in on it and just have no land combat at all. I think it might have a shot at being decent if they were to build the entire game around it instead of just having it be a side thing where most of the weapons just don't work well.
I don't think they will be able to make a spin off that's exclusively water and underwater combat. They're gonna need to squeeze the Raths in there somehow.

Still, a spin off or a non mainline game would be a good way to get it back. Having it be mostly aquatic combat could help things, with maybe a few land based ones when you fight the Raths and a couple of other fire monsters. I mean, focusing on underwater combat would pretty much force them to make it good, which could mean that when they do bring it to a mainline title, it would have a higher chance of being good... or at least decent.
Last edited by Nihrahk; Mar 26 @ 5:42pm
Originally posted by Nihrahk:
Originally posted by Xaelon:
If the game was going to have underwater combat, it would have been present when the game launched.

Even if it was possible to hide the existence of such a large feature from dataminers it wouldn't make sense to hide it. Why would you keep something a secret that would help sell more copies of the game? Doing that makes zero sense from a business perspective.

I don't see a chance for it to be added as part of the Wilds expansion either, as it would functionally be a total conversion of the combat system. Which is way beyond the scope of a typical MH expansion.

The best shot for underwater combat to return is in a spin-off. If that does happen, they should go all in on it and just have no land combat at all. I think it might have a shot at being decent if they were to build the entire game around it instead of just having it be a side thing where most of the weapons just don't work well.
I don't think they will be able to make a spin off that's exclusively water and underwater combat. They're gonna need to squeeze the Raths in there somehow.

Still, a spin off or a non mainline game would be a good way to get it back. Having it be mostly aquatic combat could help things, with maybe a few land based ones when you fight the Raths and a couple of other fire monsters. I mean, focusing on underwater combat would pretty much force them to make it good, which could mean that when they do bring it to a mainline title, it would have a higher chance of being good... or at least decent.
But realistically, would a mostly underwater MH attract many people?
Originally posted by PhantomΩ:
Originally posted by Nihrahk:
I don't think they will be able to make a spin off that's exclusively water and underwater combat. They're gonna need to squeeze the Raths in there somehow.

Still, a spin off or a non mainline game would be a good way to get it back. Having it be mostly aquatic combat could help things, with maybe a few land based ones when you fight the Raths and a couple of other fire monsters. I mean, focusing on underwater combat would pretty much force them to make it good, which could mean that when they do bring it to a mainline title, it would have a higher chance of being good... or at least decent.
But realistically, would a mostly underwater MH attract many people?

It would attract me.
Originally posted by zmanbuilder:
Originally posted by PhantomΩ:
But realistically, would a mostly underwater MH attract many people?

It would attract me.
Me too, but i wish there was a game to cater to me and me only :P
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Date Posted: Mar 25 @ 10:44pm
Posts: 30