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The new games are definitely easier than previous titles but harder than most other games out there and that's where I think the divide in opinions of first time hunters to the series and returning hunters stems from. Worlds was much easier than previous titles but still challenging, Rise was easier again up until later fights in the DLC and Wilds is even easier than Rise right up until Magala. The focus attacks in particular with their guaranteed stun is cracked! Every new MH title brings in a new mechanic like this though and ones from previous new gen titles don't carry over (clutch claw and wire bug for example), but this gives each game a unique flavour.
Things I do wish though that they had previously were the tracking mechanic from worlds so you had to 'find' a monster you're not that familiar with and could only see where they were automatically only when you'd levelled up your monster knowledge on a particular monster by finding their tracks. That and getting more ingredients through quests to level up your meals for the kitchen and meals not being maxed right at the beginning of the game in the health and stam boost they give. And the OG steak cooking song :) Personally I preferred when fights took longer like in Tri (like 30-50 mins) but I just use under levelled weapons and armour for the extra challenge in wilds.
I think it's great that there are so many new players though and everyone's opinions are valid. Veterans should welcome new hunters & offer help when they're struggling instead of having a 'back in my day we had it much harder and that makes you babies' approach while new hunters shouldn't write off the older games without having actually played through them. The only fighting to be done is hunters to monsters! Underwater combat in Wilds would be cool to see with their new combat style and I'm all for it
Also there's plenty of content on youtube if you want to see what underwater fights were like in Tri and Tri Ultimate :)
They'd have to do so much work for weapon and attack animations. The only map with water is what...scarlet forest? Unless we plan on swimming in the plains little oasis lol.
That would be a cool way to bring it back :)
Even if it was possible to hide the existence of such a large feature from dataminers it wouldn't make sense to hide it. Why would you keep something a secret that would help sell more copies of the game? Doing that makes zero sense from a business perspective.
I don't see a chance for it to be added as part of the Wilds expansion either, as it would functionally be a total conversion of the combat system. Which is way beyond the scope of a typical MH expansion.
The best shot for underwater combat to return is in a spin-off. If that does happen, they should go all in on it and just have no land combat at all. I think it might have a shot at being decent if they were to build the entire game around it instead of just having it be a side thing where most of the weapons just don't work well.
I doubt they will but hope they do anyways, would be a nice surprise!
Those on-rails underwater dives are such a tease!
Still, a spin off or a non mainline game would be a good way to get it back. Having it be mostly aquatic combat could help things, with maybe a few land based ones when you fight the Raths and a couple of other fire monsters. I mean, focusing on underwater combat would pretty much force them to make it good, which could mean that when they do bring it to a mainline title, it would have a higher chance of being good... or at least decent.
It would attract me.