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Lagiacrus is mostly thunderblight. I believe it's only gonna do waterblight if underwater? Might also get some Ivory or Abyssal moves for all we know to spice things up a bit.
Monster diversity outside designated zones? Outside of World the monsters have tended to just patrol a couple or three areas per map, and even in World monsters like Paolumu/Legiana/Odogaron/Radobaan/Lavasioth/Jyuradotus/Diablos/Dodogama/Nergigante were pretty confined to their "rooms"
At least we get the leviathans first since the frost area in Wilds is a worse horrible tunnel run
2 points explained for you, since reading is difficult.
1: The map design means that monsters dependent on some environmental aspect are very limited in where they can appear and have their full suite of abilities; something as simple as a large lake in another region would have really opened up options for the dev team.
2: The headliners meant to raise hype are both (primarily) aquatic associated monsters, back to back. Even if they do have new movesets to account for most of the game being wholly landlocked, you can bet the devs are going to lock them to the Scarlet Forest. Misutzune is explicitly confirmed to have its unlock quest tied to the fish-obsessed freak in the base camp there and all footage shows it being fought there. Lag is so large that it can only really feasibly be fought the lake areas of Scarlet Forest, Windward Plains, and some of the lava-filled "rooms" of Oilsilt Basin; take a guess at which one it'll be based in. You get 3 tries.
It's bigger than Uth Duna in terms of length. It has moves exclusive to underwater combat that they had to re-tool when it made another appearance in the next generation, breaking its own canon and biological mechanics just to make up for removed mechanics. It likes to vomit lightning, somehow not shocking itself while underwater.
Like most aquatic life that produces electrical currents underwater, it probably is shocking itself.
And is protected by some unknown mechanism, as my post said. :P
The real problem are Iceshard Cliffs and Ruins of Wyveria. These two zones are too alike in how "maze-like" they area. They both look dull, boring, almost monotone in colour, just nothing interesting about them whatsoever. That's 2 areas wasted on, quite frankly, crap looking maps. They could've easily added an area that looks like Suja with perhaps a large river and lake running through it.
And what do you mean that Lagiacrus will be like uth duna and only fought in the forest? You expected to fight it in the desert, the ice cliffs? And you know that Lagiacrus also inflicts thunder blight right? And Mizustsune has bubble blight… or whatever is called.
Damn these underwater combat lovers really say the craziest things.
With guys like the op Capcom would never had completed any project.