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You are together for action, you don’t “talk” you just want to ”it” to be done as “satisfying” as possible, it’s even more interesting if it’s a “party” of 4 and after its done you want to be alone again.
Open-world Monster Hunter sounds soooo cool in theory, but it's Crapcom after all.
Currently it feels designed like a honor system, where only the best players with the most reknown get to experience connection with others. And at my Hunter Rank, I feel I do get the fangirls, but I remember none of their names. (to keep your metaphor going).
Lotsa successful games still just have hubs. Like Payday or Deep rock.
Monster hunter was cooler when you could b-line to hunter hub solo and farm sets early game.
I'm in a server with 30 people, and half of the names I can't read because they are Japanese symbols. No way I'm going to remember who's who. And joining others is tricky because the hunts are over so quickly.
So the best scenario, is for all hunter to start in the same lobby. Start the hunt at the same time, and make a choice THEMSELVES, to stay or leave. But stay by default. This is how I met 8+ people in Rise and we played together almost every day. It was amazing. And honestly the only reason I put 300+ hours into Rise/Sunbreak.
The focus on story IS WHY the multiplayer is borked, This started in World when they started using such long and cinematic cutscenes and they haven't solved the problem yet.
MH multiplayer was PEAK when the entire game took place in a hub world with a list of quests.
Like it or not- the story ruined mutliplayer.
All these things you want already existed before this game and were removed to allow for the story quests.
And like I said, it ain't that difficult to design a system where people are forced to watch a cutscene if they join a lobby of another person. It would have fixed most of it, and people won't bother with Assignment missions at some point either way.
Like I said, 90% of this game is investigations at some point.
One feature would fix 90% of the issues, and that is the option to stay in the same group, after a hunt. The story has little to nothing to do with it.
Am often playing support builds, I don't want to be stuck in party with people I don't know that will pretend to be my friend because I support and feel bad when I wanna leave.
This is like the people who complain people aren't social in instance runs on FFXIV. I'm here for a purpose, not to hear your thoughts on the latest patch ? I'll probs never see you again bubs and am fine with that.
If you wanna make friends, hang out in communities, and make friends there, eventually these people will pick up games you like, and that's how decade old online friendships slowly build.
Your argument is as follows:
City implements a new ban on 60% of all cars in the city and you are like
"I'm okay with that, I don't have a driver license anyway"
And then you belittle me, as my opinion has no impact on your life. You definitely live in a city, because no way you lost your humanity outside of one.
- Non argument, try again.