Monster Hunter Wilds

Monster Hunter Wilds

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Really inexcusable optimization
I upgraded my pc specifically for this game. I was previously on an i5 9600k and an rtx 2070 which is enough for most games on medium/low settings nowadays. The build being 8 years old at this point seemed like an appropriate time to upgrade. Current PC is a ryzen 7 9700x and a rx 9070 xt and the game still runs poorly. Models dont load in. Textures are low res (i have the high res textures installed and turned on). Some textures never loaded in. The entirety of the rathalos fight his textures were all a blurry mess. I did try lowering settings (which didnt fix it) but thats just compromising what I should be able to easily run with this build to compensate for optimization capcom should have done. I dont doubt they will patch these problems out but you only get one first impression and i gotta say its been pretty disappointing. Especially compared to World on launch.
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Showing 1-15 of 60 comments
NeoX Mar 24 @ 4:12pm 
Originally posted by Long John Silver:
I upgraded my pc specifically for this game. I was previously on an i5 9600k and an rtx 2070 which is enough for most games on medium/low settings nowadays. The build being 8 years old at this point seemed like an appropriate time to upgrade. Current PC is a ryzen 7 9700x and a rx 9070 xt and the game still runs poorly. Models dont load in. Textures are low res (i have the high res textures installed and turned on). Some textures never loaded in. The entirety of the rathalos fight his textures were all a blurry mess. I did try lowering settings (which didnt fix it) but thats just compromising what I should be able to easily run with this build to compensate for optimization capcom should have done. I dont doubt they will patch these problems out but you only get one first impression and i gotta say its been pretty disappointing. Especially compared to World on launch.

Game installed on NVMe (PCIe 4.0 or 5.0) with direct storage support?
Load delays are mostly read-write issues.
This PC Mar 24 @ 4:12pm 
world was even worst on launch lol
Kiririn Mar 24 @ 4:15pm 
Originally posted by This PC:
world was even worst on launch lol

Not true.
Stop playing on grandpas old walkman
nexusmods look up some performance updates. It's probably going to be some reframework dll (to remove capcom drm calls) and direct storage. It's minor performance increases, but better than nothing?

Also are you running it on an ssd?
Last edited by Platapoop; Mar 24 @ 4:24pm
Yeah, the optimization could be significantly better
Originally posted by EASY PETE:
Stop playing on grandpas old walkman
Right because parts that all came out in the last 1-4 months are outdated and I shouldve known better
TeyAbsolut Mar 24 @ 4:25pm 
Originally posted by Kiririn:
Originally posted by This PC:
world was even worst on launch lol

Not true.

It was worse actually. If you have short memory, it's fine. But some of us still remember how worlds on launch was on PC.
Originally posted by NeoX:
Originally posted by Long John Silver:
I upgraded my pc specifically for this game. I was previously on an i5 9600k and an rtx 2070 which is enough for most games on medium/low settings nowadays. The build being 8 years old at this point seemed like an appropriate time to upgrade. Current PC is a ryzen 7 9700x and a rx 9070 xt and the game still runs poorly. Models dont load in. Textures are low res (i have the high res textures installed and turned on). Some textures never loaded in. The entirety of the rathalos fight his textures were all a blurry mess. I did try lowering settings (which didnt fix it) but thats just compromising what I should be able to easily run with this build to compensate for optimization capcom should have done. I dont doubt they will patch these problems out but you only get one first impression and i gotta say its been pretty disappointing. Especially compared to World on launch.

Game installed on NVMe (PCIe 4.0 or 5.0) with direct storage support?
Load delays are mostly read-write issues.
It is on an nvme and i believe its 4.0 though id have to check again
Originally posted by Platapoop:
nexusmods look up some performance updates. It's probably going to be some reframework dll (to remove capcom drm calls) and direct storage. It's minor performance increases, but better than nothing?

Also are you running it on an ssd?
I probably will end up doing that but like i said, why should I compensate for capcoms screw up? Yeah its on an ssd.
NeoX Mar 24 @ 4:28pm 
Originally posted by Long John Silver:
Originally posted by NeoX:

Game installed on NVMe (PCIe 4.0 or 5.0) with direct storage support?
Load delays are mostly read-write issues.
It is on an nvme and i believe its 4.0 though id have to check again

Please check and if you have SAM (Smart access memory/infinite fabric) activated in the bios and your system. This should solve the issue. If that is properly configured, the textures are loaded in its intended time (localy). Next to the direct storage NVMe game installation (PCIe 4.0 or 5.0)
Last edited by NeoX; Mar 24 @ 4:29pm
Originally posted by NeoX:
Originally posted by Long John Silver:
It is on an nvme and i believe its 4.0 though id have to check again

Please check and if you have SAM (Smart access memory/infinite fabric) activated in the bios and your system. This should solve the issue. If that is properly configured, the textures are loaded in its intended time (localy). Next to the direct storage NVMe game installation (PCIe 4.0 or 5.0)
Noted, thanks for the tip. I’ll see if that fixes it
Kiririn Mar 24 @ 4:31pm 
Originally posted by TeyAbsolut:
Originally posted by Kiririn:

Not true.

It was worse actually. If you have short memory, it's fine. But some of us still remember how worlds on launch was on PC.

Nah. You can say that but it's not true. YouTube exists.

World was not great but at least it had a setting that gave you like 20-30 frames by turning it down. Wilds runs almost as badly on lowest settings as highest,
Last edited by Kiririn; Mar 24 @ 4:31pm
Lyote Mar 24 @ 4:40pm 
Originally posted by Long John Silver:
I upgraded my pc specifically for this game. I was previously on an i5 9600k and an rtx 2070 which is enough for most games on medium/low settings nowadays. The build being 8 years old at this point seemed like an appropriate time to upgrade. Current PC is a ryzen 7 9700x and a rx 9070 xt and the game still runs poorly. Models dont load in. Textures are low res (i have the high res textures installed and turned on). Some textures never loaded in. The entirety of the rathalos fight his textures were all a blurry mess. I did try lowering settings (which didnt fix it) but thats just compromising what I should be able to easily run with this build to compensate for optimization capcom should have done. I dont doubt they will patch these problems out but you only get one first impression and i gotta say its been pretty disappointing. Especially compared to World on launch.

Upgraded my own PC from an i9 10850k + 4070ti (struggled to hit 50 even with performance DLSS) to an entire new build from scratch with a Ryzen 9 7900x (was gonna be a 9900x but no stock, much sad) and a Gigabyte 9070xt.

FSR set to quality (FSR3 in the menu with an asterisk forcing it to FSR4 through Adrenaline) no framegen, rock solid 60fps at 4k with everything set to max except Textures at High instead of Highest.

Your texture issues are specifically due to the high res texture pack.
Set textures to High instead of Highest and most of your issues should clear up.
I ran into the exact same issue with textures loading with the Highest setting, putting it to High resolved it immediately.

I have heard that apparently putting the game on a SATA SSD instead of an NVME can help with the texture loading issues but I haven't confirmed this myself in testing yet.
Originally posted by Kiririn:
Originally posted by TeyAbsolut:

It was worse actually. If you have short memory, it's fine. But some of us still remember how worlds on launch was on PC.

Nah. You can say that but it's not true. YouTube exists.

World was not great but at least it had a setting that gave you like 20-30 frames by turning it down. Wilds run almost as badly on lowest settings as highest,

indeed youtube exists : digital foundry about console performance https://www.youtube.com/watch?v=LDPjcJ50MX0

Digital foundry trying to have 60 fps with "console like" graphics with most common gaming cards at the time https://www.youtube.com/watch?v=PFBLdYf05Yo

PC Gamer performance analysis for Monster Hunter World
https://www.youtube.com/watch?v=A20LQjKSbKI

Thanks youtube :)
Last edited by TeyAbsolut; Mar 24 @ 4:55pm
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Date Posted: Mar 24 @ 4:08pm
Posts: 60