Monster Hunter Wilds

Monster Hunter Wilds

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What's the point of Alma authorizing hunts or not?
Just found a Gore Magala, attacked it, turned into a quest, game crashed, reloaded and then I couldn't turn it into a quest and she said we can't hunt that monster. But I did. And nothing was different at all.

I guess it just means others can't join you, but it still makes her seem kinda pointless. Maybe my hunter is a criminal now.
Last edited by lolschrauber; Mar 23 @ 7:35am
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Showing 16-30 of 37 comments
Originally posted by Blackwolfe:
Originally posted by Outlaw Gene:
The guild is not an extermination service. They are conservationists. You get the nod to slay a monster only if its causing issues and there is no other way. That's why they are called handlers. You play as the muscle, not the judge.

Some monters are always ok to hunt since they are a menace? Like Rathalos and Rathian. There was no direct ok given, could just hunt them the moment they showed up. I wasn't allowed to hunt a hirabimi that had originally fought a blagonga (that I did a field investigation for) in HR, but I could slay it anyway (it just didn't turn into a quest). I'm assuming you could technically slay gravios before it is allowed, but you'd only get carve/break/wound mats assuming you killed it before it left.

Suppose that's more gameplay mechanics rather than lore tho.

Like, what would the guild do to me if I went rogue. Kill me? Imprison me? (oh, they'd send guild knights after me. But that wouldn't work very well in a game where you basically go extinction level hunting to get rng parts so you can exterminate moar)


I killed gravios the moment it appeared, I think he popped up in the lava section right when you go from LR to HR. Took a while but I knew his stuff had the highest raw attack stat so I kept killing him. Opening up a rank 6 weapon early was nice.
Originally posted by The Debauchery:
I went through the whole of High Rank looking for monsters Alma couldn't authorise and collecting them exclusively. I'd even start quests JUST to hunt OTHER monsters present in the environment and then abort the quest.... just to spite Alma.

So you wasted your own time to spite a fictional character with no real emotion or thought outside of their programming?

Impressive, I guess.
Oku Mar 23 @ 9:56am 
It's a Lore thing mainly.

The Hunter's Guild is not a poaching ring, they're an ecological preservation and research organization. The goal is not to go out and poach monsters and endemic life for profit, it's to maintain a harmonic balance between civilization and nature. When a monster or pack of smaller animals starts to become a threat to their ecosystem or a nearby settlement above and beyond what is considered to be the natural course of their behavior, Hunters are dispatched to slay them, as well as capture when they are needed for research purposes.

It's rarely shown because that's boring gameplay, but whenever you take a quest, that quest is accompanied by a bunch of paperwork and recordkeeping your Handler is doing behind the scenes to ensure you have authorization and get paid. When you're out on a field expedition engaging monsters on your own, it's meant to be a "you have been given temporary authorization to act as you see fit, we trust your judgement."

If a Hunter goes rogue and starts just doing wanton poaching, the Guild sends out Guild Knights to hunt them down and arrest them if they surrender or kill them if they resist.

In terms of actual gameplay mechanics it's meant to keep missions directed so that other monsters can run around doing their thing and cause turf wars and other scuffles during a hunt without creating a situation where every mission is optimal to just hunt the entire area to completion and then go after the target.
Originally posted by Oku:
In terms of actual gameplay mechanics it's meant to keep missions directed so that other monsters can run around doing their thing and cause turf wars and other scuffles during a hunt without creating a situation where every mission is optimal to just hunt the entire area to completion and then go after the target.
Yeah well, if a gore magala has a tiny gold crown, its fate is sealed, sorry dear guild
PhantomΩ Mar 23 @ 11:54am 
Originally posted by Oku:
It's a Lore thing mainly.

The Hunter's Guild is not a poaching ring, they're an ecological preservation and research organization. The goal is not to go out and poach monsters and endemic life for profit, it's to maintain a harmonic balance between civilization and nature. When a monster or pack of smaller animals starts to become a threat to their ecosystem or a nearby settlement above and beyond what is considered to be the natural course of their behavior, Hunters are dispatched to slay them, as well as capture when they are needed for research purposes.

It's rarely shown because that's boring gameplay, but whenever you take a quest, that quest is accompanied by a bunch of paperwork and recordkeeping your Handler is doing behind the scenes to ensure you have authorization and get paid. When you're out on a field expedition engaging monsters on your own, it's meant to be a "you have been given temporary authorization to act as you see fit, we trust your judgement."

If a Hunter goes rogue and starts just doing wanton poaching, the Guild sends out Guild Knights to hunt them down and arrest them if they surrender or kill them if they resist.

In terms of actual gameplay mechanics it's meant to keep missions directed so that other monsters can run around doing their thing and cause turf wars and other scuffles during a hunt without creating a situation where every mission is optimal to just hunt the entire area to completion and then go after the target.
I wonder if they ever thought about making a game where you play as a guild knight?
Dagný Mar 23 @ 12:01pm 
Originally posted by lolschrauber:
Just found a Gore Magala, attacked it, turned into a quest, game crashed, reloaded and then I couldn't turn it into a quest and she said we can't hunt that monster. But I did. And nothing was different at all.

You probably didn't get the tickets, that's whats different
Retsubty Mar 23 @ 12:02pm 
You are now authorized to use power bombs! -Adam (Metroid: Other M)
Hanzo Mar 23 @ 12:03pm 
Originally posted by SpidersInABirthdayCake:
Guild Knights will be knocking on your door
Do they drop nice mats?
Dagný Mar 23 @ 12:05pm 
Originally posted by Oku:
It's a Lore thing mainly.

The Hunter's Guild is not a poaching ring, they're an ecological preservation and research organization. The goal is not to go out and poach monsters and endemic life for profit, it's to maintain a harmonic balance between civilization and nature. When a monster or pack of smaller animals starts to become a threat to their ecosystem or a nearby settlement above and beyond what is considered to be the natural course of their behavior, Hunters are dispatched to slay them, as well as capture when they are needed for research purposes.

It's rarely shown because that's boring gameplay, but whenever you take a quest, that quest is accompanied by a bunch of paperwork and recordkeeping your Handler is doing behind the scenes to ensure you have authorization and get paid. When you're out on a field expedition engaging monsters on your own, it's meant to be a "you have been given temporary authorization to act as you see fit, we trust your judgement."

If a Hunter goes rogue and starts just doing wanton poaching, the Guild sends out Guild Knights to hunt them down and arrest them if they surrender or kill them if they resist.

In terms of actual gameplay mechanics it's meant to keep missions directed so that other monsters can run around doing their thing and cause turf wars and other scuffles during a hunt without creating a situation where every mission is optimal to just hunt the entire area to completion and then go after the target.

The problem with your post is that it's never happened in previous games and that's why it is annoying.
Retsubty Mar 23 @ 12:05pm 
Originally posted by Hardwenzen:
You're not supposed to hurt monsters. DEI.

Wrong movement.

I think you mean PETA. lol
Hardwenzen Mar 23 @ 12:06pm 
This is a soft-modern title. You're not supposed to hurt anything. They're cussyfying the franchise.
Last edited by Hardwenzen; Mar 23 @ 12:07pm
^ This dude just going around threads saying random ♥♥♥♥?

This isn't new, the fact that people only notice these things after an NPC to tells them shows how little people actually paid attention to what was being said in older titles.
Originally posted by LunarisRuin:
^ This dude just going around threads saying random ♥♥♥♥?

This isn't new, the fact that people only notice these things after an NPC to tells them shows how little people actually paid attention to what was being said in older titles.
Troll, yes
MrSoul Mar 23 @ 3:24pm 
Originally posted by Outlaw Gene:
The guild is not an extermination service. They are conservationists. You get the nod to slay a monster only if its causing issues and there is no other way. That's why they are called handlers. You play as the muscle, not the judge.
Yeah, like Duck Unlimited.

Gotta make sure theres tons of tasty critters to hunt for generations to come!
Originally posted by lolschrauber:
Yeah but in the context of "tHe LoRe" it still is largely inconsequential.

maybe they'll add guild knights in a title update later so they can kill your hunter for poaching and you have to make a new character.
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Date Posted: Mar 23 @ 7:33am
Posts: 37