Monster Hunter Wilds

Monster Hunter Wilds

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Monster Hunter Wilds is NOT a Masterpiece.
https://youtu.be/tufBGZhIz6Y

https://youtu.be/P7tc5qzgUB0

The game story is absurdly bad because Capcom is deciding to strip itself away from it's own japanese identity of funny / special story telling, DD1 and monster hunter world had a distinct capcom, slightly over the top anime / manga storytelling that had a lot of charm and a personnality of both characters and way of positionning cameras, exagerrating the emotions of the character, that was very typical of capcom.

Now they are trying to be overly serious and catter to western modern audience by trying to make their story more dead serious and overly (and ugly uncanny) realistic.

Not even to talk about the total half baked rushjob the story of DD2 is, completely rushed after you leave the castle for the Beastren region, lots of parts are missing, shortcuts have been made, rendering the story very compressed and rushed for the remaining 50% part of it.

Capcom has been trying to catter to the "mudern audience" of imbeciles and easily satisfied morons with low IQs by westernizing and rendering ultra smooth and basic ♥♥♥♥♥ level it's stories and characters, removing everything complicated and funny about their personnalities and relation with other npc's. It begun with resident evil 4 remake, stripping leon of most of his good comebacks, cutting an enormous amount of content, banter, sanding off the edges of his personnality to make him more sterile and unresponsive, as well as weighted as ♥♥♥♥ and unprecise when you aim with him.

This trend also exist with the way characters and storytelling was done in Dragon's dogma 1, wich was rich and fun of the japanese ways of capcom using a typical manga / anime approach to tell their stories, sprinkled with both the seriousness and the humor of a berserk manga.

I have been playing a lot of capcom games not only for their better gameplay but also for a very specific "in house" storytelling and way of crafting characters feel of their game, that is being absolutely murdered and replaced by snoozefest uninteresting and bland westernized story, i'd rather had a complete retelling of DD1 story into the first part of DD2 that is just a whole remake of the 1 without hunting boards and without the stakes and world building.

People start to heavily dislike this new approach of capcom for stories, characters, oversimplification, the fact Capcom thinks westerners are a bunch of lazy tards that have to be pointed to everything on the map with AUTO PILOT.

These two youtubers nail this feeling pretty well.
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Showing 1-15 of 47 comments
Did monster hunter games ever have actual interesting stories? Because it seems like the same thing more or less each time
Buddy, this is the discussion tab. You can write a review on the shop site for the game.
i ain't reading allat but you can't take away my enjoyment of this game so. lol
goodgame Mar 22 @ 7:49pm 
Another good example of how Capcom is betraying it's own way of doing things, just look at how : like a dragon pirate yakuza in hawaii does it's storytelling, it is pretty close to what capcom allways used to do, and to be, in almost every single of their games they would insert some very japanese type of humor and over the top fun, awkward moments that oozed personnality and stupidity too sometimes, but with it comes also an incredibly complex game under the surface of a fun story and amusing characters, not spending as much time and nonsense on making the story overly serious and like a "moviegame" trend i hate so much in modern games.

DD2 is so serious, it didn't even generate a single meme, while DD1 had a ton of memorable memes like "they're masterworks all, you can't go wrong" , "wolves hunt in packs" , and all the character had memorable moments from julien to the count to the young princess, even the jester, i even remember the escort mission with the daughter of the baron, Grigori's speech.

I remember nothing but a very few lines from the sphynx from DD2. And that is it. That's how poor , unmemorable, washed out, bland and serious, without too much safeguards and rails the new capcom stories are.

Monster hunter wilds story is skipped by everyone too because of the exact same reason.
Rata doesn't like monster hunter, he likes World and only world. He's also generally an unlikable person who complains all the time
i didn't skip the story :)
klaud Mar 22 @ 7:53pm 
Wahh my fav content creator dont like it wahh.
Keep crying.
Last edited by klaud; Mar 22 @ 7:53pm
Retsubty Mar 22 @ 7:54pm 
Originally posted by Christine Wurmblut:
Buddy, this is the discussion tab. You can write a review on the shop site for the game.

Is it so hard to understand that a review can be the start of a discussion?

They aren't exclusive.
Retsubty Mar 22 @ 7:55pm 
Originally posted by sleepiest dhampir:
i ain't reading allat but you can't take away my enjoyment of this game so. lol

Slayyyyyyy. But why did you even come to a discussion board then?

Might as well stay off the internet and just play the game to protect yourself from other opinions.
Last edited by Retsubty; Mar 22 @ 7:57pm
Gaidax Mar 22 @ 7:56pm 
Solid 8/10 game, I enjoyed it a lot.

Story is somewhat corny, but the action and gameplay is chef's kiss.

I especially enjoy that it's not yet another cringe soulslike, can have a lot of fun with little to no frustrations.
Originally posted by goodgame:
https://youtu.be/tufBGZhIz6Y

https://youtu.be/P7tc5qzgUB0

The game story is absurdly bad because Capcom is deciding to strip itself away from it's own japanese identity of funny / special story telling, DD1 and monster hunter world had a distinct capcom, slightly over the top anime / manga storytelling that had a lot of charm and a personnality of both characters and way of positionning cameras, exagerrating the emotions of the character, that was very typical of capcom.

Now they are trying to be overly serious and catter to western modern audience by trying to make their story more dead serious and overly (and ugly uncanny) realistic.

Not even to talk about the total half baked rushjob the story of DD2 is, completely rushed after you leave the castle for the Beastren region, lots of parts are missing, shortcuts have been made, rendering the story very compressed and rushed for the remaining 50% part of it.

Capcom has been trying to catter to the "mudern audience" of imbeciles and easily satisfied morons with low IQs by westernizing and rendering ultra smooth and basic ♥♥♥♥♥ level it's stories and characters, removing everything complicated and funny about their personnalities and relation with other npc's. It begun with resident evil 4 remake, stripping leon of most of his good comebacks, cutting an enormous amount of content, banter, sanding off the edges of his personnality to make him more sterile and unresponsive, as well as weighted as ♥♥♥♥ and unprecise when you aim with him.

This trend also exist with the way characters and storytelling was done in Dragon's dogma 1, wich was rich and fun of the japanese ways of capcom using a typical manga / anime approach to tell their stories, sprinkled with both the seriousness and the humor of a berserk manga.

I have been playing a lot of capcom games not only for their better gameplay but also for a very specific "in house" storytelling and way of crafting characters feel of their game, that is being absolutely murdered and replaced by snoozefest uninteresting and bland westernized story, i'd rather had a complete retelling of DD1 story into the first part of DD2 that is just a whole remake of the 1 without hunting boards and without the stakes and world building.

People start to heavily dislike this new approach of capcom for stories, characters, oversimplification, the fact Capcom thinks westerners are a bunch of lazy tards that have to be pointed to everything on the map with AUTO PILOT.

These two youtubers nail this feeling pretty well.
I think its a Master Piece. Given that every Western Game coming out these days is Dog S###..actually lesser then Dog S###. The Eastern Studios are knocking it out of the Park i Quality. I always felt the MH stories were Self Contained, basic, right to the point. The Game isnt about story, its about hunting monsters. The Story just acts as an Introduction to each monster, which is done Perfectly.
While Rata speak some truth in previous title , he kinda fall into the same trap this time around .

Wait till Capcom decide to drop update that have monster straight up 1 shot player and everyone have to do very specific things with specific build to defeat it .
Last edited by kampfer91; Mar 22 @ 7:57pm
Originally posted by Retsubty:
Originally posted by Christine Wurmblut:
Buddy, this is the discussion tab. You can write a review on the shop site for the game.

Is it so hard to understand that a review can be the start of a discussion?

They aren't exclusive.

Oh yeah sure, we definitly need another discussion on this very topic. Really a very sparcely talked about subject.
In fact, you have opened my eyes, this definitly deserves to be another discussion where everybody just hates on each other, instead of beeing a simple review.
Luk2D† Mar 22 @ 8:00pm 
Hoping the next Monster Hunter installment to rid off the story altogether and just drop us players into the first town with basic overview and objective to kickstart the adventure...
Frostea Mar 22 @ 8:03pm 
Why should I care what some random YouTuber thinks.

This is like finding a video from simplydad and then immediately deciding that every modern Persona/SMT game sucks. You probably don’t know what I’m talking about. Those who do, know what I mean though.
Last edited by Frostea; Mar 22 @ 8:03pm
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Date Posted: Mar 22 @ 7:45pm
Posts: 47