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Go play Veilguard and Avowed nobody cares about your opinion.
I think you are confused. The post was about Wilds.
This game really doesn't require much of you, and what is needed is basically shoved into your pockets or transported to wherever it is instantly.
All the things that make MH replayable aren't here, I don't see this one lasting long.
This is the Wall-E version of Monster Hunter.
I was also there for the launches of MHW and MHR. Plus the launches of:
MH1 (ps2)
MHF2 + Unite
MH Tri + 3U / Portable 3rd (modded PSP copy)
MH4 + 4U
Gens + GU
Despite World's launch state and Rise not even having an ending, they were still a lot more enjoyable than Wilds. Wilds is the only MH title I did not enjoy. Will it be good eventually? Hopefully, but that isn't the point - I don't buy/play games for them to eventually be good.
I don't think it's acceptable to release games in this state and the 'wait for it to be fixed/wait for G/master rank' crowd doesn't make any sense to me.. why defend this practice when it is not in your best interest as a gamer?
Rest looks and seems just a downgrade to other titles, people here attack those who say "it's just tiny thing to be bothered" or "you point every little thing".
Point is it's the tiny details that make the difference, for example whole endemic life looks completely hollow and without interactions, or the armors between alpha and beta don't even look different, the colour grading, how monsters react to damage, how they react to you, how they react to each other, there are so many missed tiny details that in other titles were there that make the game feel like it's just a blank and empty generic game.
There are videos that are hour long on about the tiny details that were in MH:World, here you can maybe do a few minutes of it.
World had a bad release due to optimization issues and Rise had 'classic' graphics and people who came from World weren't happy with it.
The issue with Wilds is that it has a lot of questionable design choices that essentially cut gameplay from the experience.
Also: Why are there no Arena Quests?
they are trying to enter and dominate the western market that is heavily driven by children! they do not give a single ♥♥♥♥ about the older games th franchise and the fans they want money money money!
You do realize that the 'wound' mechanic is a totally separate thing from part breaks, yeah?
You can still break horns, wings, backs, cut off tails. The large monster list shows you what is breakable.
On top of that, Rathian/Rathalos even have a new animation for their wings get broken (they try to fly but can't), point is there's more things added to breaking parts, like try breaking Jin Dahaad's back plate.
As for your issue with Gore not showing it's horn break. I assume you mean the feelers it has in 'rage mode', which can only be seen while in 'rage mode', otherwise you can just 'break' its head while it's not enraged which does not result in a feeler break.
All of that aside, I *would* agree with your overall point about Wilds... If this was a complaint for Monster Hunter World. Unfortunately we're 2 games past MH World by now, and this is just the norm going forward. Capcom will never go back to the old 4U/GU style of combat, that time has past. But you can always go back and play those games, if you're looking for the more 'commitment' style combat.
Because Capcom released it in early access knowing people will defend it saying 'its ok, master rank will fix it!'
No advanced quests or the usual extra difficult quest from finishing all optional quests and even no arena is unusual.
Even like half of the subquests were gather x fish and y endemic life. For a game about the world and environment, I'd expect something that got you running around like tailraider factions.
capcom A holes and if we do not kick up enough of a fuss this is the death of the franchise!
I think they flat out removed Gore's head having two breaks (one regular and the feelers) it's just the feelers now.
They did it to the rath's heads and iirc their backs too. They don't show up in hunters notes as breakable.