Monster Hunter Wilds

Monster Hunter Wilds

View Stats:
For now i don't recommend playing this
6/10
If i could, i would asked for a refund.
I'll not talk about graphics perfomance as everyone already done.

The game at first looks awesome, but while you play this fade pretty fast.
First the maps. First map,desert, made to look like a nice Open World, but after some time turn into a boring open world looks or claustrophobic crystal corridor, get boring pretty fast. Second map, florest, looks ok, have a lot of places, the best of the five. The 3 last maps for me was a deception, after some time all the feelings you have are you are fighting in a cave with only different biomes, World and Rise have their caves fight, mas the stage look huge, even if not (just play the Elder's recess in world or volcano in rise) geographicaly is big, but the feeling while fighting make the place look different.
Maps in my opnion got a huge dowgrade from previous title.

About Bruises, would feel awesome if was implement as a new add-on and not a substitute for Breaking monster parts animation. During battle i dont feel i'm in a Monster Hunter game, the monster parts dont brake, they just make bruises. To actual endgame monster, the battle looks boring; seeing the parts broken, for me, is whats make the feeling of "Alright we are having a epic battle", you see the damage you do. But now you only see some scars and bruise marks, even the gore magala broken horn dont show anymore. Another Dowgrade.

Battle overall. The new Focus system and the improved moves in a lot of weapons was really good. But the agro system is avarage to bad when going to fight Tempered monsters. Fighting tempered ones, more like Guardian Rathalos/Doshaguma, Arkveld/Magala, looks more a frenetic fast paced, where some weapons still dont follow up to nicely. There will be people who will ctiticism me saying im a bad player. But fighting these monster dont feel like a hard epic battle, just a monster unleashing a frenzy continous attacks. I play mostly as HBG, Lance, Bow, Switchaxe and Hammer. Lance are awesome for now, Bow is pretty OP, but Hammer for me got a dowgraded the new charged swings instead the 2 battle modes was a bad mov;, Switchaxe was good until those monsters, then using it started to get literaly heavy, a lot of strong moves it have get a big animation cooldown, ZSD cause a huge damage, but when you do the final explosion, the time you get vulnerable is enormous, and because the final damage is big normaly the monster agro switch to you, when you land after the ZSD, the monster are already jumping on you, and you are immobile for some seconds after landing. Also with ZSD are getting heavly penalized while mounted, when a monster attacks, if you dont attach at somewhere in the back or rear of the monster, probably you will lose health in middle of action, and a lot of health, fighting Magala is a nightmare, because when you do ZSD 80% you will attach to its Arms, if it use for any attacks you will lose 50%~70% of your health, if you survive, arfter landing you have the agro on you and a angry magala charging full force while you are immobile. Playing HBG, got tired, jumped on a quest with already 15min of play, start fighting, got magala agro in a instant, the next 7 attacks are focused on me.

The monsters catalog. None got me the same vibe as Nergigante/Magnamalo/Malzeno, the generic "Guardian" to increase roaster was a boring move, would be alright NOT seeing any more "Guardian". Maybe also the monster look boring because they dont have transformed/amped looks in middle battle (Like Nergigante Spikes and magnamalo Blades) also the lack of visual broken parts, the bruises marks are a little invisible.

While today, for me, day 21/03/2025, the worst part of all is the constant disconection, which the big error message just make my blood boil. Only this really get me angry, not only is constant, the message show up, making you lose any control in middle a monster combo attack, getting you carted because of a program error. While it lost connection, you cant connect or ppl cant connect at you until the end of the mission, forcing you to play with NPC Helpers mostly of the time.
Serioulsy before any update, just danm fix this connection issue, it make anyone lose will to play when you get this problem every mission.

For now, better playing World/Rise than Wild. The game is to boring compared to the other two. I won't recommend playing this game for now.
< >
Showing 1-15 of 49 comments
hey idk if you know this but there's a feature on steam that lets you post reviews directly to the store page so that a potential buyer is more likely to see it before making a purchase.
Rosalina Mar 21 @ 7:56pm 
I realy don't get why people complain about every little thing in this game.
"Its not like this, its not like that". Well of course, it's a new game.
Why do you want the same game over and over again.

To me, the world of wilds feels so much more alive. And it looks amazing.
Alone the weather changes in the forest, when the rain starts and everything gets flooded.
It makes worlds forest look like nothing.
You also can't play 90 hours and say I'd return it. That's like going to a restaurant, ordering food, eating the entire meal and then try to give it back.
Last edited by Rosalina; Mar 21 @ 7:58pm
StarExile Mar 21 @ 8:31pm 
Who asked?
Kiririn Mar 21 @ 8:34pm 
Originally posted by StarExile:
Who asked?

Me. Now sit down.
Omega Mar 22 @ 12:42am 
Originally posted by Rosalina:
I realy don't get why people complain about every little thing in this game.
"Its not like this, its not like that". Well of course, it's a new game.
Why do you want the same game over and over again.

To me, the world of wilds feels so much more alive. And it looks amazing.
Alone the weather changes in the forest, when the rain starts and everything gets flooded.
It makes worlds forest look like nothing.
You also can't play 90 hours and say I'd return it. That's like going to a restaurant, ordering food, eating the entire meal and then try to give it back.

We don't want the same game over and over. We our favorite game to get improved. When we feel the game got more cons than pros, we lose the will to play.
Having 90 hour is still little, but is exactly i have played enough to get some feel, if i just played 2 hour and said the game is horrible, in a MH game will just not be true. You need to play a lot, and enough to analyze and post opinion.

With the forest map, i agree with you, as i said in my review, this map is the only one where i feel more immersive, but the others unfortunaly didn't gave me the same feeling.

Playing World and Rise, which have different mechanics, gave me a good feeling of what MH combat system is and i realy liked then, but here in Wilds the combat didn't gave me the good combat feeling. Actually made me feel more i was playing a hack-and-slash game, than a tatical action combat this game normaly give.

If you are having fun with the game, good for you, i realy wanted to have the same fun, but the game didn't deliver it for me. Exactly because i played the other title, i was really happy to play this, but this gave me the same feeling when i play Pokemon nowadays. instead of improve with new things, they replaced some good thinks.
Omega Mar 22 @ 12:43am 
Originally posted by my dumbass character:
hey idk if you know this but there's a feature on steam that lets you post reviews directly to the store page so that a potential buyer is more likely to see it before making a purchase.
I posted there, and posted here too since people come here to talk more than there.
Rosalina Mar 22 @ 4:47am 
Originally posted by Omega:
Playing World and Rise, which have different mechanics, gave me a good feeling of what MH combat system is and i realy liked then, but here in Wilds the combat didn't gave me the good combat feeling. Actually made me feel more i was playing a hack-and-slash game, than a tatical action combat this game normally give.
World and Rise are also hack and slash games. Wilds is just more fluid and improved in every way. Specialy the new moves are super cool.
Im glad they move forward and do not recreate the same game again and again.
If you want the world combat back just don't press the focus button.
Omega Mar 22 @ 6:10pm 
Originally posted by Rosalina:
Originally posted by Omega:
Playing World and Rise, which have different mechanics, gave me a good feeling of what MH combat system is and i realy liked then, but here in Wilds the combat didn't gave me the good combat feeling. Actually made me feel more i was playing a hack-and-slash game, than a tatical action combat this game normally give.
World and Rise are also hack and slash games. Wilds is just more fluid and improved in every way. Specialy the new moves are super cool.
Im glad they move forward and do not recreate the same game again and again.
If you want the world combat back just don't press the focus button.
Monster Hunter is not a hack and slash. Hack and Slash are games of button smash fast paced battles. Monster Hunter are strategy, position, and action, if you play MH as a hack and slash you will get carted continuously. MH is more like Dark Souls Games, is tactical combat. If you just try to hack and slash in souls game, you will be in a world of pain.
I'm not saying the new combat system is bad, the focus mode are realy good and the new moves too are good, since i'm a lance main, the upgrade they did make me happy, but with Switchaxe are not that good, especialy on tempered monster where they attack really fast
continuously, for wepons with low mobility and low defense makes like a harder battle than originaly.
What i'm not good with is the battle progression. Wilds give the feeling of a hack-and-slash genre, because you dont realy need to be tactical to fight the monsters there. The game looks more fluid because it turned a fast paced battle, not a tactical one. Other title force you to learn, adapt, counter and move as the monster move. Is like a Samurai Duel where you need to learn where and when to attack. But in wilds the monsters looks like they are em frenzy and just attack/combo non stop most of the time.
Think, if you change the core mechanic where make a game its on genre, so it stop being it.
Monster hunter is a tactical, even a little clunk, with in its combat movement, this is what makes Monter Hunter a different game, but when you remove the unique feeling this game give, it stop being unique and started being generic.
We want the game to be improved and not remodeled. What Wilds gave is a remodel removing some of the core of its on mechanic. But most of it remodel, removed the feeling you have on a MH game, and i'm not talking about the new moves, which is a improve we wanted, but the removed system where you can see part os monster broken replaced with just sprite small scars. Making the monsters attack faster than making then more "smart" to look like they are strong.
Overall, Wilds are way easier, i didnt even need good armor, weapon, even decoration to beat endgame monsters. This game don't give the feel of chellenge the others give.
If you say we want a World/Rise game, thats a no, we want a Monster Hunter game we love since decades ago until now, almost every title give the feeling of unique challenge and difficult. We want that feeling improved and not replaced. Like i said, is like Pokemon, until generation 4 MH was like pokemon until generation black and white, then come World with new mechanics, keeping old ones alive, like pokemon Y/X with mega evolution; then come rise with silkbug, which was a new mechanic, but still keep the core untouched, like pokemon sun/moon with z-moves and keep the mega evo together. but then come Wilds with a new mechanic, the focal and bruises, which is good, but the bad move is it replaced other things we loved seeing in the game, like the downfall of pokemon after sword and shield, where the but new mechanic but removed the mega evo/z-move.
The thing is, if you remove the parts we love in the game, and is what it make the game unique. we will lose the feel of the core game.
This is what is happening now with Wilds, the game is not bad, is pretty good. But we wanted a improved MH not a remodel MH.
This is my feeling, this is not just a player opnion, i don't feel like playing a genuine MH in Wilds.
If you are happy playing it, thats really good and i support you to continue playing.
Title who came from a long title lineage, the new games focus was not the new players, it is the old players, who wait year, after year for he's favorite title launch a new game, and if the new title fails to give a good playing feeling we search, they lose they long term fans, making people to abandon it.
If you look around in the board a lot of players think the same. Wilds is not a brutal/infamous case like happend with Dragon Age. But this game failed to give the emotion we feel of a real MH game.
I'm not saying for people to stop playing it, i'm saying i not have a good feeling about this game. If you like, go and play for your hearts contents, but for me it fails to give me the will to keep playing like older generation.
If you fail to undesrtand that what i'm saying is that, the game is not bad, its is really good, but for me is not a MH game, is just a Half MH.
Gaidax Mar 22 @ 6:16pm 
I like it, it's a solid 8/10 game and I'm looking forward to it becoming 9/10 with good updates.
Kiririn Mar 23 @ 12:01am 
Great example on why you should avoid sloppy, broken launches.

It's possible Steam would give you a refund past the two hours if you want to try.
Streylok Mar 23 @ 12:06am 
Originally posted by StarExile:
Who asked?

Right cool story bro no one cares move on
Kiririn Mar 23 @ 12:18am 
Originally posted by Streylok:
Originally posted by StarExile:
Who asked?

Right cool story bro no one cares move on

Their post was more interesting than your comment.
Yew Nough Mar 23 @ 12:33am 
...anyone else re-downloading Rise/World to trophy farm?

There's just too much wrong with this game to enjoy it long-term.
Lavis Mar 23 @ 12:57am 
Originally posted by Yew Nough:
...anyone else re-downloading Rise/World to trophy farm?

There's just too much wrong with this game to enjoy it long-term.

I restarted World prior to Wilds and restarted Rise after finishing Wilds. Both games are 1000% more enjoyable than Wilds.

Yes, I remember them in their launch state and yes they were still 1000% more fun than Wilds.

No, I'm not one of those 'the game must last forever with infinite updates' kind of gamers.

Wilds is just not very enjoyable, the level of depth and difficulty you'd expect in this series just isn't there. It feels like a hollowed out shell.
< >
Showing 1-15 of 49 comments
Per page: 1530 50

Date Posted: Mar 21 @ 7:38pm
Posts: 50