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Basically Wounds are the new Clutch Claw.
its a fast attack weapon supposed to do status and element damage and failing that job (stats bows are restricted to basically 2 non-element bows because they gave us no damn coatings unless you use one of your 3 attack deco slots on a tier 3 deco for 1 coating. . . )
https://images.steamusercontent.com/ugc/63719325782280930/85D83C3F3D9D3C46DA12AF6F48929F1B9B3CB8FA/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Here is an example Quetmatrice, its 2* on the tail with a lvl3 charge normal shot.
there is a mod separating physical (P) from Element (E) damage but thats it.
as you can see just shy of 21 physical damage and 7.4 element damage, the water bow i have is artisan rank 8 with 2 element up reinforcements AND water lvl 3. THIS IS THE BESTPOSSIBLE bow without getting another reinforce that hits element, there is no better water bow realistically possible and its only doing 7.4 element damge!!!!!!!!!!!!!!!!!!!!!
that is beyond awful for a weapon that was designed to do element/stats damage.
https://images.steamusercontent.com/ugc/63719325782281047/823AF295D5CD7F674B77682525EE5158BF4ECEB2/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
https://images.steamusercontent.com/ugc/63719325782280983/8638753B5F9A2FD7D50506F0AC913B8FA2AE8D0A/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Edit: also here is the chain hit (its immune to element so it just shows the physical damage)
https://images.steamusercontent.com/ugc/63719325782281027/AA4CF7E1FC0A91210A5131C18DE67AF3A46D423A/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Thats true they palico's must be coating my arrows with element damage while i was eating X D
This is something you wouldn't notice unless you were testing on a dummy/being told it's bad.
It really doesn't matter when everything dies in 2 seconds no matter what anyways.
It's far from "feeling" bad.
i get a lot of people really like the high physical damage playstyle (hammer, charge blade, greatsword, etc) but i prefer a tactical style where i have to bring the right tool for the job. Fighting alatreon in world was sick cause you had to bring theright element for each stage of the fight as a TEAM since you couldn't bring in multiple weapons and Farcaster was disabled.
Now if the implemented it in wilds it wouldn't matter what element you brought cause they don't actually do anything pretty much.