Monster Hunter Wilds

Monster Hunter Wilds

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I carted 6 times in low rank.
Once against a guardian rathalos, 3 times to the ice area apex, and twice to the final boss.

Game did not feel too easy to me.
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Showing 1-15 of 38 comments
I carted once in the literal last like 3 hits before the final story boss lol.

But i agree with you the game felt about right and normal for a monster hunter. like its on par with basically every other LR/HR game. People start on a Grank/master rank game and think thats how it always is.
Originally posted by Wingnut Mcmoomoo:
I carted once in the literal last like 3 hits before the final story boss lol.

But i agree with you the game felt about right and normal for a monster hunter. like its on par with basically every other LR/HR game. People start on a Grank/master rank game and think thats how it always is.

As painful as it is to admit, all my carts were my fault and not some bs jank that the older titles had.
Originally posted by Wingnut Mcmoomoo:
I carted once in the literal last like 3 hits before the final story boss lol.

But i agree with you the game felt about right and normal for a monster hunter. like its on par with basically every other LR/HR game. People start on a Grank/master rank game and think thats how it always is.

Do not forget about the Defender gear :MHRISE_Felyne:
As with every game that exists, difficulty is subjective. This is just the trolls that flood to the Steam forums every game release or update to cause drama for whatever reason they choose to waste hours of their lives and singular brain cells to do.

Wait for them to remember that there's a whole tier, and full updates, coming in the next few months, as there has been with every game in the series so far in over 25 years.

We all have a bad day, buddy. Don't be afraid to call for help or advice. It's just the attention seekers that make these boards and community look bad.
To be fair, game crashes are probably the only legitimate example of "artificial difficulty."
Nihrahk Mar 4 @ 3:00pm 
I think my only cart was during the final boss of LR, but I might have encountered a bug? It did the nuke and I got behind shelter, but it still killed me.
guardian rathalos is so fun
moezcat Mar 4 @ 3:03pm 
As someone who came into Wilds from World my first and only triple cart/fail was ice apex because I didnt know how to counter the supernova or i got frozen in place lol
Awkawaka Mar 4 @ 3:05pm 
get good
Originally posted by Chippawaffen:
guardian rathalos is so fun

I liked him too, i carted because i got lazy while farming for the weapon.
Originally posted by Awkawaka:
get good

Working on it.
I've played nearly every mainline Monster Hunter game all the way back to the original on PS2 at least a little bit. Also some of the spinoff titles like Stories.

In MHWilds I carted once in low rank (Against Rey Dau, while wearing all Bone armor with 30 total Defense) and twice in High Rank, one of which was because I forgot to resupply 3 missions in a row.

I don't think the game is easy because of that, however. The reason I think the game is easy is because I never felt the need to actually improve my gear, at any point. Through the entire game, my armor progression was
Starter armor > Bone armor (for the passives) > Guardian Rathalos Armor > High Rank Guardian Rathalos Armor > High Rank G. Arkveld > HR G Arkveld, but with armor spheres.

In every other mainline MH game I played, I'd be constantly replacing armor and maybe even swapping to specific element weapons, just because the fights were getting harder and harder. MHWilds, though, I felt none of that pressure. Between the Wounds, the new Clashes and interrupts and just how damn constant the cat healing is... there was never any feeling of "I'm failing because I have paid 0 attention to my gear. I should improve myself."

Even the 3 times I got carted in campaign, it was because I got hit by a powerful attack that I should have avoided - entirely my fault. The worst part is, if I HAD put any time into my gear, I would have SURVIVED the boss' very punishing, "dodge it or you die" moves... which I have seen people doing with TEMPERED JIN DAHAAD. Those moves should kill you, if they hit you. Armor should not be able to protect you from incredibly powerful, well-telegraphed moves.

THAT's why I think the game is too easy. I don't mind it being an easier game - not every MH title needs to bend you over at launch - but there are just certain things that should not be survivable, at least with vanilla launch gear. Monsters don't feel like a threat when you can facetank or chain CC them into oblivion.
Caridor Mar 4 @ 3:07pm 
Twice and only because of that nova attack which covers the entire place in fire and wasn't blocked by rocks.
Many-Named Mar 4 @ 3:08pm 
game is objectively easier, what's with the focus attack mechanic and the monsters HP cut in half. I mean you can cope all you want but don't feel too good about yourself, if you don't find it too easy, then you're the target audience; the skilless crowd.
Last edited by Many-Named; Mar 4 @ 3:12pm
Ones I fainted once lol during the Shia lebuff dragons arena wide attack 😂

However High rank 5 star aren't to bad. They are enough to annoy me but not so bad I'm carting. It's in a decent spot if you ask me.
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Date Posted: Mar 4 @ 2:50pm
Posts: 38