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Повідомити про проблему з перекладом
Agreed, all those things will make an impact on how well Wilds runs for you. This game seems to benefit quite a lot from beefy CPUs and fast system RAM. And it wants a lot of VRAM, too.
frame gen on i get around 144frames which is cap with frame gen. highest settings at 4k with dlss quality no frame gen i get around 80 frames. if everything is 4k highest settings no dlss or frame gen, honestly looks the best, just a smig, something with the weapon shin just looks better, but i get around 60 frames. +/- 10 frames. looks slightly better..SLIGHTLY but going sub 60 is a no go for me personally.
the forest covered in water aside, most of the areas we go in are barren. i think the game looks fine for the places we are fighting in. the monsters look amazing. i mean they blink and if im not mistaken their eyes dilate.
I think it is less the hardware to blame but people not understanding how that hardware works...
they are pretty close (for the GPUs that are roughly comparable price wise) when it comes to rasterization - only when it comes to heavy RT workloads Nvidia (usually) performes way better - and DLSS is the better tech (for now).
So if you view RT features as a nice to have instead of a must have and dont "need" to have the biggest possible GPU thats out there you get a better bang per buck from AMD.
Especially this generation could be very interesting ...
Absolutely incorrect. My husband's 4070TI runs the game amazingly.
Do not mix them up.
Let's see:
- 8GB MSI GEFORCE RTX 4060 Ventus 2X BLACK OC
-- Intel® Core™ i5 14-Core Processor i5-14600 (Up to 5.2GHz) 24MB Cache
--- ASUS® PRIME B760M-K D4
---- 32GB Corsair VENGEANCE DDR4 3600MHz (2 x 16GB)
Dedicated TB-SD drives (one for windows, one for installing games off the OS drive).
Now, I didn't get as much time to dabble with the settings as I would have liked during the demo, but I was lucky to sit on 40 during more intense moments -- but again, this whole AI trend, up-scaling, and other more modern settings go right over my head.
The cut-scenes and basics seemed alright, but (a) the look out in the wilds was muddy and awful via FPS-saving settings and everything else was hard to keep above 40-50, or just spiky. This is the only game thus far that felt like it kicked my backside, and that's said fully aware of optimisation complaints, so I feel there's a mix between the game being harsh and me lacking GFX savvy.
I'm not looking for people to magically provide a pill that cures all CPU woes -- just wondering how people may have set things up to work semi-decently so I could get a general idea of what to look at before determining if it's just a plain hardware problem. Sadly, I didn't get nearly as much time to experiment before the beta/demo thing was removed.
That is not a DxDiag report, so I cannot check if you have something else installed which kills your performance. Only a DxDiag report shows sufficiently enough for troubleshooting.
For example: TB-SD means nothing, because it does not even tell whether it is a standard SSD or an NVMexpress type.
The good news is: you baseline is good. The mainboard hints towards bloatware you should check for, but everything else is fine. What is missing importantly is, you have given no hint towards the resolution you are using.
Based on what you wrote, you can make use of this
https://steamcommunity.com/sharedfiles/filedetails/?id=3436896664
give special attention to ISLC and Lossless Scaling, considering you care that much about FPS. If you can fix your software issues, you should get easily 15% more at least. Just make sure you understand that some tradeoffs are worth it - like not using maxed out textures or shadows. If you want all that, then there is no way around to get even better hardware - but at the moment the only bottleneck I can see is the RAM, while everything else is solid - depending on your resolution wish.
you cant play them anymore with 60 fps
I had a report here but didn't want to disrupt the thread with a direct copy/paste. If interested, here's a GoogleDrive link:
https://drive.google.com/file/d/1iQsCUeF_OBDIJlG-1dkCt89zRukrJmu2/view?usp=drive_link
One possibility is my recording software. If I had time-shift enabled, it's possible it may have been limiting FPS, but I'm usually quick to latch on to that after all these years. Other than that, I just didn't have enough time to dabble and see what was or wasn't working well, settings wise. Feel free to shout if you spot anything egregious worth checking.
I'll keep that link for whenever I finally get to dive back into the proper release version.
Overall you have a better PC that I have. What I can tell you from my experience: the benchmark was worse than the actual game is for me. So if you want to make use of Steam's refund policy - which is 2 hours - or Humble's which is --- what was it again? 14 days? --- then I can recommend to you testing it out safely that way.
Based on your resolution you should have a great time with the game.
And as suspected, you have (had) memory leak issues which can be addressed with the mentioned freeware tool. I strongly recommend doing all the tips in the guide, and you can easily get out more of your PC - regardless of the game.
Overlay-wise, it is always a FPS eater - whether it is recording, OBS or discord. I have not mentioned it as tip in the guide, because it is futile mentioning it with people not addressing it anyroads. If they would at least use a capture card, that too can increase FPS significantly.
Your storage device is more than sufficient - I even consider it at the higher end. Depending on your usual PC usage you can save space by disabling Windows hibernation and standby modes.
I also strongly recommend an upgrade from Windows Home to Windows Pro to reduce the access conflict issues which appear in your report. But if you have not notice them yet, you can as well ignore them.
Mousewise you might enjoy the G903 more, but that might be just a matter of the cost.
That really hasn't been the case for quite some time. I am quite happy with my AMD CPU / RTX GPU build.
I heard about that, but I am still skeptical. I know more years with that problem than without.
Though, I am honestly happy for you and everyone else if that problem is a thing of the past.
I have a system with similar specs, 40760 super not the TI super. Anyways the 11900k (I have the KF version) still is a decent cpu. It just gets hot and there is not a lot of if any overclocking head room left on that chip. Your best bet to get more out of it. set your PL1 and 2 both to 250watts and just have good Cooling.
It still outperforms a lot of 12 13th and 14th gen cpus. Anything that actually requires avx that was not cut form the more modern GPU chips will leave em in the dust.
The issue with amd is the fact in the gpu marketplace and space they cannot compete, it is actually so bad for them that they don't even report there gaming gpus sku from there non gaming skus anymore. They completely dropped out of the high end market. Even now really cant even compete with the mid tier market, especially as more games move away from baked lighting to Ray Traced and Fully Path Traced (which is where Nvidia) is heading and the actual reason that FG AI upscaling and so forth is pretty much a staple feature now in Nvidia cards. Not because they are bad but because something has to give. If we were to just brute force high end stuff, AMD and Nvidia would have to build GPU enclosures for desktop GPUS with there own PSU and cooling because they would no longer fit in the cases.
AMD makes good CPUs but there GPU sector was a buy out back when it was ATI and tbh in 30 years or so still have not managed to make a GPU they didnt EOL to early or it was a great paper launch and flopped in real world.