Monster Hunter Wilds

Monster Hunter Wilds

Lihat Statistik:
Switch Axe can't heal with Guardian Arkveld set
Switch Axe only bursts wounds at the last hit of the animation and anyone else that hits it robs you of the healing effect. Plus the hit detection is terrible.
At least change it so you get healed on the first hit.
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Nope that'd be OP. The heal comes from the wound being consumed, which is the last hit.
Diposting pertama kali oleh Malakim:
Nope that'd be OP. The heal comes from the wound being consumed, which is the last hit.
Dude literally most other weapons break the wound and heal upon hitting, not after a 7 second long animation, the ♥♥♥♥ are you on about.
Edit: i also just remembered, dual blades have a similarly long animation but break on hit so your point is moot
Terakhir diedit oleh Erys Shir'en; 4 Mar @ 12:14pm
Von 4 Mar @ 12:14pm 
you're incorrect

i play insect glaive, switch axe, and hunting horn and can confirm that literally none of those weapons instant pop wounds. switch axe is probably the longest, but both insect glaive and hunting horn also have a "combo" before you actually break the wound

i played around with SnS and think it may be the fastest, but it's still not instant (you latch on and then do a followup attack - quick, but not instant)

this actually makes gameplay much *better* in multiplayer (multiple people can tag a wound with their focus strike and all of them will go off)
Playing around wounds in pubq is already a failing strat

You get 10 M.Potions and 10 Potions
You can craft more mid hunt
Shouldn't need a healing gimmick on top of that anyways
Diposting pertama kali oleh Von:
you're incorrect

i play insect glaive, switch axe, and hunting horn and can confirm that literally none of those weapons instant pop wounds. switch axe is probably the longest, but both insect glaive and hunting horn also have a "combo" before you actually break the wound

i played around with SnS and think it may be the fastest, but it's still not instant (you latch on and then do a followup attack - quick, but not instant)

this actually makes gameplay much *better* in multiplayer (multiple people can tag a wound with their focus strike and all of them will go off)
except if anyone tags a wound with switch axe it won't heal you i have been playing with a friend where I pop wounds first and then he tags with dual blades or lance and it steals the heal from you
Diposting pertama kali oleh Knavenformed:
Playing around wounds in pubq is already a failing strat

You get 10 M.Potions and 10 Potions
You can craft more mid hunt
Shouldn't need a healing gimmick on top of that anyways
so ♥♥♥♥ switch axe and go heal normally while everyone heals while attacking, cool idea bro
Von 4 Mar @ 12:44pm 
Diposting pertama kali oleh Erys Shir'en:
Diposting pertama kali oleh Von:
you're incorrect

i play insect glaive, switch axe, and hunting horn and can confirm that literally none of those weapons instant pop wounds. switch axe is probably the longest, but both insect glaive and hunting horn also have a "combo" before you actually break the wound

i played around with SnS and think it may be the fastest, but it's still not instant (you latch on and then do a followup attack - quick, but not instant)

this actually makes gameplay much *better* in multiplayer (multiple people can tag a wound with their focus strike and all of them will go off)
except if anyone tags a wound with switch axe it won't heal you i have been playing with a friend where I pop wounds first and then he tags with dual blades or lance and it steals the heal from you

so drink a potion

you are genuinely complaining about a mechanic because it doesn't interact perfectly with a set bonus from 1 armor set (an armor set that nobody forced you to use)

play single player if you don't want other people to be able to take wounds, or play with people in voice chat and coordinate with them
Diposting pertama kali oleh Von:
Diposting pertama kali oleh Erys Shir'en:
except if anyone tags a wound with switch axe it won't heal you i have been playing with a friend where I pop wounds first and then he tags with dual blades or lance and it steals the heal from you

so drink a potion

you are genuinely complaining about a mechanic because it doesn't interact perfectly with a set bonus from 1 armor set (an armor set that nobody forced you to use)
Drink a potion while everyone else just gets to heal while keeping the agression up. I know i can drink a potion, I'm already hr100 and played most of it solo and with a friend.
Been playing the series for the 20 years it has spanned. Most of the times i won't even use megapots because I heal once or twice with 2 maxes and that's it.

But you are offering a non solution. There is an issue, switch axe gets regularly stolen from healing like the rest of roster due to animation duration. Either shorten it or make it so once you hit the wound you claim it while also letting other people tag for the heal once it breaks. Because at this point it is a gamble on everyone else is on the floor or distracted with something else to see if you heal or not.

Anyways, have a nice day.
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Tanggal Diposting: 4 Mar @ 9:35am
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