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The world setting is nice, the environment art and design are nice. The writing is abysmal.
It only serves as a reason to bring you from one location to another and I think they shouldn't have advertised the story as being "something", when it's clearly ♥♥♥♥ and only serves that purpose.
Like bro he's a kid! He makes dumb surface level observations, he gets emotional and says things without thinking, he tries to butt in to adult conversations to feel important. He's one of the more believable child characters I've seen in a game and that's exactly why I think people don't like him.
The character I didn't really like was Gemma, she had some good character moments when she wasn't relegated to delivering one-liners. Alma was great, but she had no flavor, I think they took the handler hate they got from the last game and learned the wrong lesson from it. She's a bit too reserved and there were so many missed moments where they could have used her passion for archaeology to give her something to be excited about and show some emotion.
Yeah, gamers just hate child characters who behave like children, instead of being serious and skilled mini-adults like a lot of video game children act.
I LOVE her. Her expressions and since of duty and curiosity are so strong and not campy. The choices she has to make really weigh on her and big props to the artists for conveying so much with their glances and expressions. The way she dead pan stares at certain comments seemed intentional to me, and if not the worked out well.
Just keep that stuff subtle, like draw a comparison for some observant viewer to notice, but dont shove it in their face.