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but new red gauge moves are good, makes you fast, adds new counter and stuff.
anyway i guess we just need to get used to it.
Red gauge moves are the way to go probably because getting Helmsplitter off successfully seems to just not be worth it imo.
I am gonna just use the red gauge moves unless the monster is 100% down and/or red is almost out and try to finish with helmsplitter
Those are insanely powerful if you don't want to play it risky with helmsplitter and constantly counter baiting.
Just go back to yellow then stab some wound and you are ready to go ham again.
I am having a much more enjoyable time with longsword now.
BUT I do think there is a genuine bias AGAINST longsword with the majority of the monsters in this game.
From attacking patterns/behavior by monsters to the longsword combos, in general, executing too slowly or forcing you into a locked stance (animation).
I will get a foresight slash off but the monster backs off, not allowing you to increase the gauge. ALOT of monsters do this and it's almost as if they themselves are using their own monster version of foresight slash.
Idk. It's like, once you gain traction, Longsword is fun but many monsters seem to just behave almost as if they are designed to counter primarily longsword because of Worlds experience with longsword.
Regardless, longsword is still pretty strong but I am confident in saying there is something up with the mechanics of monsters generally being against/countering the use of that weapon.
allthough its not like helmbreaker is the only option for LS right now, you can just spam the new gauge move which is very great for dealing damage.
the new red gauge also gives you access to their exclusive counter which is great for position and goes straight to helmbreaker
having sakura slash to generate bar is pretty good, so focus has a reason to go with LS.
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