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Докладване на проблем с превода
now the goal is to get 3 big decos with a lvl 3 talent and a lvl 1 talent for a total of 12 attack talent levels
TBH the new system seems lees limiting as world, world was all about one big meta with all those slots etc.
Here you can play like 20 different builds and change it more up because you are forced to not do the full everything is damage meta
Guard up being a weapon skill is extremely annoying.
I think most of us don't get the change as is and are trying to understand why they decided to make this choice, the different reasons. And now that you guys layed out those answers, it feels more reasonable than I though.
the game is too new currently i think, but in a month im betting ppl will of figured out what CURRENT system stuff is best and tons of ppl just start to use the new max builds even if they are not like old max builds. there are already videos of ppl saying what skills dont actually do anything vs what does work well. so just a matter of time
world was the only game with attack deco drop rates like this, in every other game attack up has been good. If you played any other monster hunter you would have been swimming in attack decos. In risebreak you just craft them so no RNG