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Pros:
- More fluid gameplay
- Improved movement mechanics
- Auto-navigation to desired destinations
- Enhanced character customization options
- More stylized armor designs
Cons:
- Requires a powerful PC (luckily, I have one)
- Significant crashing issues
"not dying a single time" is ♥♥♥♥♥♥♥♥ lol, get into HR and shut up, i carted once in low rank because i got greedy, carted way more in high rank against apex monsters because they actually pose a threat to you, ♥♥♥♥♥♥♥ need to stop using low rank as a example of difficulty.
And also, if you played monster hunter before, every other game will be easy, the game is only truly hard part of it, is the first time you play a MH and when you reach the endgame content.
"WORLD IS SO EASY" then we have kulve taroth, kulve, safijiiva, Rajang, velkhana, alatreon and fatalis.
"RISE IS SO EASY" then we have malzeno, the variant and apex monster, Chaotic and risen gore magala.
"WILDS IS EASY" Then you get to arkveld, gore, Jin dahhad and Nu udra, all of them which carted me and made me fail missions, and this is at high rank, if you are a bad player you will fail, and if you play bad you will get punished for it.
The focus mode suddenly doesnt fix the issue that every MH does which is bad positioning and overcommiting, retarded MH fans can cope and seethe but the game is as hard as all MH games aka not that hard, Old games are hard because of how clunky and limited they were
And a more fun move-set on some weapons.
And a pretty active online because its new.
Everything else is worse in my opinion.
Locations are not as beautiful or as memorable exploring them also feels less rewarding.
Most monsters are way to easy and not fun to fight and die way too fast and are way to easy to stun lock using various mehanicks if you use a Shield weapon you can straight up just block everything even stuff that would be unblockable if this was world.
Hopefully TU1 will add more challenging fights.
I really miss the immersive feel of World though.
Worlds and Iceborne story are better.