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https://monsterhunter.fandom.com/wiki/Guild_Knights
The main job of a Guild Knight is to hunt down poachers or other illegal hunters and wanted murderers before killing them. This also applies to hunters that break the rules of the Hunter's Guild. Guild Knights also act as negotiators for settlements and also collect info on monsters unknown to the public like Gore Magala.
It is a thing. Why do people try to argue when they are always wrong?
Tbf that's cited from (obviously) a fan site, I was gonna cite it but I caught myself. I tried looking earlier for an official source other than "trust me bro" from the MH community, but couldn't find anything solid. The only thing I found was a character from, I think, MH1 (most likely from the online hub) saying something about smashing hunters with her hammer, and the *theory* is that she was an undercover Guild Knight posing as a Guildmarm. As well as people claiming it's from the Monster Hunter Encyclopedia or something. But none of this is verifiable.
Kind of strikes me as fake like the whole "Fatalis is a god" stuff players spread around back then and that big monster made of multiple monsters or whatever.. I forgot the name, giant mecha frankenmonster thing if you even know what I'm trying to remember here.
Hunter, hunters sounds cool though but unfortunately probably fake until proven otherwise.
Hunter Hunter is an anime about a hunter hunting his dad, who is also a hunter.
The Hunter's Guild is an Ecological Preservation and Research organization dedicated to maintaining the balance between human civilization and the giant monsters that saturate the world's ecosystems.
Every time you go out on an expedition, you are doing so while being Sanctioned by the Guiild to carry out research activities, defend Guild personnel and local settlements, and slay monsters that are threatening the people or local ecosystem. When you accept a quest, you are accepting a bounty posted by the Guild to hunt the target monster(s).
If you just randomly go around slaughtering monsters without permission, you are a rogue hunter and a poacher, you are a threat to the Guild's mission and the local Ecosystem, and you get a warrant sent to the Guild Knights who then hunt you down and arrest you or kill you if you resist.
The source is a wide collection of dialogue implications, item descriptions, direct comments from NPCs, and descriptions in several books including the Encyclopedia, with most of it being in Japanese exclusive content because western localization wanted to keep things more family friendly and direct references to a group of assassins who wear armor designed to make human blood easy to clean off that roam around butchering rogue hunters is too dark for the tone they wanted.
It is real, they are canon, but they are not a very well explored part of Monster Hunter's world building, along with a large number of interesting concepts that were mentioned or hinted at in old games and then never explored beyond references in later titles.
They also have an "if you know you know" cameo in Iceborne where some characters who are heavily implied to be Guild Knights drop in on the Third Fleet Master in the dead of night and 'strongly advise' her to delete all the notes on Alatreon. (In this case the organization isn't named because Worlds intentionally set itself removed from most previous setting information to not overload newcomers, but it's very obvious to anyone with more foreknowledge.)
Fun fact: this is also why World is the first game to have monster icons for Alatreon and Fatalis. In other games, they have the generic "dragon question mark" icon, because even their appearance is suppressed from public knowledge.
In this case, a significant amount of the lore that has been dismissed as fanfic is from an official artbook made around the time of Monster Hunter 2, which went into detail on significant portions of the setting that were not covered in the game. This book exists in a state of pseudocanon, where it is generally taken to be canon unless explicitly contravened in-game, as it was produced and published in an official format. Wilds' story in particular takes some very big cues from the artbook's lore, drawing on concepts from it to create the setting of the Forbidden Lands and especially the Guardians, with the boss of Low Rank being probably the closest we're going to get to actually seeing the Equal Dragon Weapon, which is of dubious providence even within the artbook that introduced it.
Like, what are they going to do about me fighting back? Apparently everyone in this new land has no concept of what a weapon is, and all the people on my side aren't allowed to ever use weapons on other people.
I'm gonna hunt whatever I darn well want.