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Повідомити про проблему з перекладом
All the NPCs on the ship at the start: "We have to rescue her!"
Me: "This is just the food chain. Let them eat her."
Nona gets dragged into a pit.
Me: "Okay. She is dead. Let's move on."
Nona: "Save my onii-chan!"
Me: "No!"
Everyone else: "Yes!"
Then I spent a good 10 minutes trying to find a way to go off the rails and NOT rescue her hideously ugly onii-chan.
I want to genocide her entire people.
Alma is pretty, but I'm sick to death of her loudly announcing that we're going to rescue everyone I want dead.
Gemma is a mess. Or at least her hair is. Wilds seems to be full of characters that should have earned a Darwin Award by now, and working a forge with that hair would definitely be a death sentence.
Making it just a little farther in the game, he's gained my respect back (so far). He apologized for acting how he did in the situation I explained, and said he felt stupid for acting like that.
I can respect him more for acknowledging his mistake, realizing he was out of line and apologizing for it.
Dont forgive him yet since he will soon make you regret that decision
He recognizes this and apologizes later, because he knows outside of the moments of emotions overwhelming him that logically that would have been a bad thing to try to do.
And later on it's quite obvious that he sees himself in Arkveld. Both trapped in something that they're desperately trying to break free after seeing for themselves what exists outside of the place they were imprisoned in. Arkveld needing to be put down, when he SEES HIMSELF IN IT, is essentially the same to him in that moment as saying "You will be like this too, become a monster only slaughtering things around it, and need to be put down. You do not deserve your freedom, do not rise above your station."
It's only after he has time to reflect on that and understand that Arkveld's fate is not his own, and while it was tragic it was a necessity and that hard choices need to be made.
And need I remind you, HE. IS. A. CHILD. He is a growing child going through tremendous stress, reliving his PTSD moments, and struggling through a horrific situation that KEPT GETTING WORSE until his entire homeland was in danger. And even then at the end he was willing to throw that all away to do the right thing until us as the hunter decided we wanted to support him and try another way.
Characters are allowed to have depth. They're allowed to have tumultuous emotions that you can see affecting and clouding their judgment. Hell, you can see that with Olivia in the necklace discussion. She DESPERATELY wants to follow her mantra of "save the most people", even when she knows that there's a high potential that her doing so will in fact not save enough and it frustrates her to have to leave that decision to others instead of taking charge and deciding it all herself.
"he even learned how to eat" being stated after it was shown that arkveld was just murdering things for fun definitely threw me. Hopefully the kid just becomes completely irrelevant and never talks again.
where IS my dragonator?!
that's a bot, as is oku. Just block them and move on.
To be fair, the Olivia parts make sense, shes a part of an "elite" crew, and when you decide to help her it makes sense that she doesnt want you to roam around since u essentially asked if u could help her with whatever issue, or you find her mid hunt so it makes sense she wants to kill the thing.
Also the tribes do have weapons, the one u meet who does trade between other tribes has a spear, im pretty sure when they say they have no concept of weapons, they moreso mean it as in no concept of weapons capable of killing the bigger monsters. they have livestock so they obviously know how to carve up animals etc. You wouldnt simply die out if you found a way to scare away bigger predators, otherwise most animals irl would be dead.