Monster Hunter Wilds

Monster Hunter Wilds

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Light Bowgun Changes
Just wondering what everyone's thoughts are on the LBG changes. I've been playing Light Bowgun since I got into MH a while ago and I believe that world had a good balance of different reasons to play different ammos. I've always been a Sticky/Elemental LBG player for most of my hunting in that game depending on the situation. How do we feel that recoil and reload speeds are fixed to the ammos along with the removal of ways to reduce those times in game sort of shifting us to a pierce/normal setup for people who don't want to build 5 different Bowguns for different elements? Just curious to hear what other LBG players think about it because I personally think it's a bit of a step back to take away other playstyles that were extremely fun and entertaining for other players. Always good to hear a different perspective though.
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Did tried LBG in World, and it felt flat. Compared to HBG, i never found it fun to use even with the burst-fire feature. At first look, it felt too weak and situationnal. If i wanted a mobile ranged weapon, i'll goes to bow. While status ammo were nice with it, it was too limited for my taste. I would prefer HH for that. Neither did i was prone to test sticky build.

Picked it up in Wilds, and it felt far more good to use. While there is a lot to say about ammo balance (slicing becoming quite limited) and attachement removal bringing fixed recoil (spread feel awful imho), the new charging jauge for burst-mode give a bit more to handle during the fight beside crafting ammo. It somehow give more rythme to it's use.
It's actually one of my 4 weapons, aside heavy bowgun, HH and gunlance.

So for now, i'm satisfied with it. We'll hopefully see balance coming.
I miss doing bow gun Melees. Being able to react and spam a gun bash on my enemies whenever close enough. Sadly the input was replaced with special amo and rapid fire mode.

I know I can still knock out monsters with eagle strike, exhaust amo, and sticky amo but its not the same. The imput had a nice reactions flow, and was a available imput if I was on the reload and needed just that one luckily KO to give me time to reload. Also always wonderful to melee a Wvernblast. Best feeling to place 3 blasts on a sleeping monsters face and then just BASH, BASH, BASH.

I also miss slicing amo on LBG, adhesive amo is fine for infinite slice amo, but the cool down and damage isn't worth the sacrifice. But I will say as a MH Rise fan (I apologize for being a rise fan btw), it does remind me of Wire Bug LBG wyvernblast. Where its just put a target on the moster you get to shoot at for more damage. Doing that was my biggest highlight of rise, incredibly fun planting a target on the monster and shooting it. I will admit the wounded on monster gives me the sane satisfaction as that for both bowguns.

As for bowgun customization I'm mixed on it. Sure going through Reload, Recoil, Deviation etc stats for every bowgun and its ano was tedious, but it's also most of the fun to find and customize the perfect bowgun for the players.

I'm fine overall with the new LBG, but Damn I miss slice amo and melee bashing.
Dernière modification de MAK3X7; 13 mars à 0h09
MAK3X7 a écrit :
I miss doing bow gun Melees. Being able to react and spam a gun bash on my enemies whenever close enough. Sadly the input was replaced with special amo and rapid fire mode.

I know I can still knock out monsters with eagle strike, exhaust amo, and sticky amo but its not the same. The imput had a nice reactions flow, and was a available imput if I was on the reload and needed just that one luckily KO to give me time to reload. Also always wonderful to melee a Wvernblast. Best feeling to place 3 blasts on a sleeping monsters face and then just BASH, BASH, BASH.

I also miss slicing amo on LBG, adhesive amo is fine for infinite slice amo, but the cool down and damage isn't worth the sacrifice. But I will say as a MH Rise fan (I apologize for being a rise fan btw), it does remind me of Wire Bug LBG wyvernblast. Where its just put a target on the moster you get to shoot at for more damage. Doing that was my biggest highlight of rise, incredibly fun planting a target on the monster and shooting it. I will admit the wounded on monster gives me the sane satisfaction as that for both bowguns.

As for bowgun customization I'm mixed on it. Sure going through Reload, Recoil, Deviation etc stats for every bowgun and its ano was tedious, but it's also most of the fun to find and customize the perfect bowgun for the players.

I'm fine overall with the new LBG, but Damn I miss slice amo and melee bashing.

You've more or less summarized how I feel when it comes to Melee bash, Slicing, and even Rise (Huge Rise fan, played them all, and no I'm not sorry.)

It's a shame though for me, but while I do see good in LBG as it is now, I can no longer main it. Not in some exaggerated "it's the death of LBG!" but more of a simple fact, after many many years, I can no longer main LBG because I'm just having less fun with it than the competition.

I'm sure some people are having a great time, but it's just not for me anymore I think. I may come back to LBG to give it another shot but I think i'll wait for a bit until I'm less frustrated.

Edit: Also no, I am not basing any of what I said on what is "Viable" or what kill times people get, I only care about how fun something is in gameplay for me, and do not seek to invalidate anyone who truly thinks it's better, I just do not find it fun any longer.
Dernière modification de Lyssa; 14 mars à 11h00
As a user of all the ranged weapons is crazy how much Bow got in comparison to LBG. For some reason the homing wound break shots bother me the most, because I feel like all ranged weapons should have that. If I have to manually aim the focus shot on LBG/HBG it should at least be more powerful. But the Bow one locks on, stuns the monster AND seems to do more damage.. like what?
guns are kinda reduced to elemental + pierce now

lbg got insane mobility in rapid fire mode, it almost feels like the monster ai cant keep up with it, was able to solo everything without getting hit with it

but ye i wish we got atleast a bit more ammo variety
My thoughts on the burst dancing is that I tried it and not only can I not consistently do it correctly (like speedrunners do) but even though I'm playing on console it was hurting my hands and giving me carpel tunnel in my trigger finger and thumb to the point of my entire right hand hurting. So I stopped doing and use a non-burst set instead.

On the meta subreddit some people looked into it and unless you're a speedrunner or a machine there's no much damage loss from not doing it anyway for the average player.
Dernière modification de Nuke2099; 29 mars à 6h59
Pilot J Ramsy a écrit :
Just wondering what everyone's thoughts are on the LBG changes.
I believe the zoomers would call it "dog water" or something like that.
There is no LBG any more besides Rapid Pierce or Normal... which is doubly ridiculous since LBG used to be primarily an elemental weapon.


Nuke2099 a écrit :
My thoughts on the burst dancing is that I tried it and not only can I not consistently do it correctly (like speedrunners do) but even though I'm playing on console it was hurting my hands and giving me carpel tunnel in my trigger finger and thumb to the point of my entire right hand hurting. So I stopped doing and use a non-burst set instead.
That is how I've felt about my main Bow since World.
It went from carefully timed charge shots to dodge-shoot-dodge-shoot-dodge-shoot. I'm used to it, but I never stopped hating it and my fingers hurt after two hunts.


DOHO a écrit :
As a user of all the ranged weapons is crazy how much Bow got in comparison to LBG. For some reason the homing wound break shots bother me the most, because I feel like all ranged weapons should have that. If I have to manually aim the focus shot on LBG/HBG it should at least be more powerful. But the Bow one locks on, stuns the monster AND seems to do more damage.. like what?
The Bow focus shot thing is only really useful solo. In multiplayer the bladeys always pounce on wounds instantly so you barely get the proper finisher with Bow and end up with this awkward moment where you wait for the dragon piercer to trigger and just get hit by the monster instead. I've kinda quit using it. Regular shots, Power Shots, Arc Shots and Dragon Piercer are all the Bow needs. And I still want a mod to completely remove Thousand Dragons from the game as I've NEVER used it deliberately... only when trying to Dragon Piercer and forgot to let go of RT first.

But yeah... LBG and HBG focus shot is so irrelevant I never use it. Ever. No point.
Dernière modification de The Debauchery; 29 mars à 7h18
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Posté le 2 mars à 6h05
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