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Ilmoita käännösongelmasta
... I guess I'm okay with that.
While I like the way normal / piercing / spread are handled, with infinite ammo and the highest level being the only form you can use, it just feels like they took away reload and recoil BECAUSE of that new system. Which makes the bowguns less customisable, and frankly, ruins spread as there's no way to remove recoil now, even on hbg.
Yeah I just think that it was unreasonable to take out 90% of the customization to force the playerbase into a one side play style. The whole appeal of the Bowguns in the other games was the alternate ammo types and their viabilities. Most people didn't really care about the damage and just played cuz it was fun
The standardization is cool — makes it easier to figure out what's good for what — but having zero ways to reduce recoil and reload feels pretty bad.
They basically took everything that was broken in World and kinda "soft" removed it from Wilds.
HGB -> slicing/cluster/spread meta? Butchered.
LBG -> slicing/spread/sticky? Might as well remove it.
Most of those metas were already kinda dead in Iceborne, except for sticky and spread, which were basically born there.
Let's just pray they add something in Master Rank... 2-3 years from now lol.
I'll try to brute force a bit of Normal ammo LBG while having a spread HBG on the side, but so far not looking good.
I play primarily HBG, have since the start, but I do have to say that removing all the customisation really makes a lot of ammo types unfun. Couple that with the limited variety of ammo, and it's just why even bother. I don't know if it feels the same for LBG, but it really sucks and makes me sad.
You can change reloading time with the "Opening Shot" skill/deco. It increases reload time, but it does let you change it lol.
Spread is only okay if your mounted.
Normal is Fine but also not at the same time.
Sticky and cluster are not worth it unless your using the respective guns for those which is like 2? maybe 4 guns? i haven't touched slice ammo at all.
HBG and LBG got some neat stuff but that is it. LBG barely having any support ammo types except on a few guns is wild to me cause that was one of the few points i'd take an LBG was the flex on ammo variety and that's kinda gone and now it feels like i have to play around their attachments and farm out the same HR build everyone else uses to get Okay to great TTK's.
They sacrificed too much choice on Bowguns for the sake of overly simplifying the entire kit. It's nice the guns are "easier" to get into but overall it feels awful in comparison to what we had in World/Rise. It does not have to be the same but it should be better functionally if they are going to take away the mods, Decorations and ammo variety from every gun.
It increases reload speed, which I think means you reload faster. If you increase running speed you run faster, so unless the game has really bad clarity it does give you faster reloads.
LBG seems like it should have gotten a rewarding perfect dodge mechanic over bow, especially with the mode change dodge shot. This would also add to spread because it seems like it has the longest dodge animation, justifying the insane recoil.
Was never an elemental player cause I hate crafting ammo and just want to play, so I can't speak much on that.
I was surprised they didn't let the Defense Gem "Brace" reduce recoil.