Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Oh it's not that its different to do that, I'm just saying that with things like Sticky, Slicing, and Spread, you were able to do non-elemental LBG setups that had different utility like easy tail severs, easy stuns, or just really high raw damage. Crafting different elemental weapons for different monsters weaknesses is a thing with any elemental setup whether its LBG or Dual Blades.
Really glad to see that I'm not the only one who thinks this. I felt this weird kind of jealousy when I saw of the extra stuff that Bow was getting with the free coatings, tracers, automatic wound breaks, etc... and was kinda just like..... okay but what about the other ranged weapons?
LBG starts slow and you kind of stuck with Normal ammo until you get Congalala. It’s a power spike and you feel piercing ammo doing numbers.
I change to Rry Dau LBG for looks and P3 ammo.
Overall I think it’s really good place. Little boring than prior games but powerful.
I think people may be giving up before getting few must have skills and lack of flashy gameplay.
Then, without a farm setup for making ammo, I find you're stuck using Normal or pierce. Even then pierce has a very narrow effective range, you have to stay at a specific range to do the most damage and there's no wiggle room. Spread has way too much recoil to be effective. Otherwise you're running around trying to find the matts for each hunt for the other ammo types, and from what I saw, they weren't much more effective than the default three.
That being said, I do like the rapid fire mode. I like that when you evade in rapid mode and have ammo, you do an evade rapid shot, but if it's your last round then you can't evade reload after that evade shot.
I keep forgetting to do chaser shots, but they have high recoil as well. So it's basically wait to use it for your last round in the mag, before reloading or not at all if you're in rapid fire mode. Unless you have that tetra-something skill on the gun, where the 4th and 6th shot does more damage, if you time the chaser for the 4th and 6th shot you're stacking dmg.
I like the adhesive special ammo, I find it gets more use than the mines, but doesn't seem to do as much damage. It likely balances out over time though, mines being high alpha, while adhesive is more sustained, with more use cases.
Big thing though is the unlimited ammo on the default shots. There's no point to running an element, sticky, etc. Especially since there's no auto-farm to help with the ammo situation. Really hurts things. Either everything has ammo and you have an auto-farm to help supply it, or you do unlimited ammo for everything. Splitting it, with no farm, just encourages people to not use limited ammo shots.
https://www.youtube.com/watch?v=-oOIBug1TKo
So chaser shots are basically a complete waste of time to do? Kind of sad, was hoping they would do competitive damage to give some risk vs reward play for LBG and make it more interesting than spamming one type of attack.
It seems so. I assume the runners would be using chaser shots if that was the optimal way to play. I was in the same boat as you, thinking that chaser shots were the highest damage playstyle.
I'm kind of fine with it though, chaser shot spam hurts my hand because you have to hold a controller in an awkward position to use it. Plus the sliding shot spam looks cool haha, but thats just my opinion.
Its only day 4 though, so things might change who knows.