Monster Hunter Wilds

Monster Hunter Wilds

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Nice UPDATE Capcom - even whithout Releasenotes!
Hello everyone!

What CAPCOM is offering here is a joke! I paid 109€ for the Premium Deluxe Edition... I had high hopes, but now I’ve had enough! When I set Steam to "offline", thanks to today's update (~200Mb), I can no longer start the game?!

If I'm spending so much money, why can't I "really" play offline?!

Not only have you not optimized the game at all, but you've also reused numerous 3D models from Monster Hunter: World and just slightly changed the textures! Many of the weapons and even 3D models in the village are partially identical!

With a 7950X3D and the 3090 Ti, at 32Gb DDR5 RAM, I can hardly get visually corresponding Frames-Per-Second?! What is so spectacular to see in the desert that performance is so gravely poor, and how is it that the frametime is so dramatically bad with 15-50ms?!

Oh man, guys... the game is once again a hybrid that was "actually" developed for consoles, yet we get a version here where we received more graphic settings, but the framework is the same, and that's why the entire texture streaming works so terribly that we received the poorest performance imaginable, and now, because CAPCOM presumably realized that players don't feel like sharing telemetry data and therefore operate Steam offline, the developer came up with the brilliant idea to prevent this - there’s no update notification about it, otherwise you would have to endure yet another ♥♥♥♥♥♥♥♥♥ of the century!

Thank you very much!

https://steamcommunity.com/sharedfiles/filedetails/?id=3436989998
Last edited by ReaperKing; Mar 2 @ 3:33am
Date Posted: Mar 2 @ 3:32am
Posts: 0