Monster Hunter Wilds

Monster Hunter Wilds

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I might have figured out how to get HDR working perfectly...
I’ve already set up Auto HDR for Windows 11 through the Microsoft Store app, "Windows HDR Calibration" via "System > Display > Color management" to optimize my monitor’s display. After doing so, I found that the following steps worked perfectly to enable HDR specifically for Monster Hunter Wilds.

Here’s a detailed guide based on my experience:

  1. Locate the Game Folder: Open your Steam library folder. By default, this is typically found at C:\Program Files\(x86)\Steam\SteamLibrary\steamapps\common\MonsterHunterWilds. If you’ve installed Steam or the game on a different drive, navigate to the corresponding path where your Steam games are stored.

  2. Find the Executable File: Inside the MonsterHunterWilds folder, look for the file named MonsterHunterWilds.exe. Right-click on this file. (Note: Some systems may not display the .exe extension depending on your File Explorer settings, but it’s still the correct executable file.)

  3. Access Properties: From the right-click context menu, select Properties to open the file’s settings window.

  4. Go to the Compatibility Tab: In the Properties window, click on the Compatibility tab located at the top. This section allows you to adjust settings that affect how the game runs on your system.

  5. Enable Legacy ICC Color Management: Scroll down to the Settings section within the Compatibility tab. Check the box labeled Use legacy display ICC color management. This option ensures the game uses an older, potentially more compatible color profile system, which can resolve HDR-related issues.

  6. Save Changes: Click Apply at the bottom of the window to save your changes, then click OK to close the Properties window.

  7. After applying these steps, Monster Hunter Wilds should properly utilize HDR on your setup, assuming Auto HDR is already enabled in Windows 11. This worked seamlessly for me—let me know if you run into any issues!
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Showing 1-15 of 21 comments
I've tested this extensively with both non-HDR and HDR settings, tweaking the monitor configuration until it looks absolutely stunning. The colors now perfectly match the game's color profile according to the calibration spider. Enjoy!
Bogo Mar 2 @ 2:42am 
so its onlt W11 fix?
So turn off HDR In game? Auto HDR only converts SDR to HDR when HDR is turned off in game.
Originally posted by Bogo:
so its onlt W11 fix?

Only tested on W11 but you could try to on W10 to see if it helps you and post back here.
eTch Mar 2 @ 2:49am 
somehow i dont have the option in properties, even looked up a video to verify im at the right spot.. any ideas?
KirasiN Mar 2 @ 3:02am 
I'm on windows 11 and use built in HDR, have no issues.
Nooblet Mar 2 @ 4:05am 
There's incomplete info here, the write up makes it seem like the issue is game's auto HDR but it's not, the issue is game's native HDR implementation.

And since this is a game with native HDR, auto HDR won't kick in even if you disable in game HDR. So do we have to Force AutoHDR? Does that even work?

So much missing info here.

EDIT:

So after testing, It DOES work. But this is what you need to do to, to actually get it to work.

- Download Force AutoHDR from here https://github.com/7gxycn08/ForceAutoHDR
- Make sure you have ingame HDR turned off
- Open Game Bar overlay once in game
- Go to Settings (it's the cogwheel icon on the top of the screen)
- Go to "Gaming Features"
- Click on "Adjust HDR Intensity"
- Pull the slider all the way to the right to max out the intensity (or 50% if you prefer that)

You will not get AutoHDR enabled notification, but you'll know it's working because for one your ingame menu will become brighter and secondly the HDR intensity slider will actually work and have an effect on screen, if it doesn't then it has not worked for you.


Some like for like JXR comparison screenshots between Auto HDR with OP's modification and Auto HDR without OP's modification.


WITH:
https://1drv.ms/f/s!AiHDoOcO1lg4gapHvn1wua_qhmEoWg?e=T5t7hL

WITHOUT:
https://1drv.ms/f/s!AiHDoOcO1lg4gapIZz7Ir3I12UWTkg?e=3KAGdG


Lastly, make sure to do the ingame brightness setting calibration properly. I had not done those in my screenshots so they are brighter than they should be but since both sets of screenshots were taken with the same brightness setting you should still see an apples to apples comparison. As an example this is one of the scenes with the OP's modification and the brightness calibrated properly.
https://1drv.ms/i/s!AiHDoOcO1lg4gapJPhc6jl9VXRHROg?e=ORsif4
Last edited by Nooblet; Mar 2 @ 5:22am
Just use native hdr?
Chron Mar 2 @ 5:27am 
OP post does not work, tested with AMD 6800XT and AW3423DWF
Calibration spider? What is this that you speak of? I only got one HDR related calibration when starting the game and it told me to increase the brightness slider until I couldn't see the difference between white and black squares on an image.
Miyagi Mar 2 @ 6:41am 
Why would you use Auto HDR when the game has native HDR support that works and looks great? Lol. Do people really just not understand HDR at all? I see so much stupid advice given around HDR so often.
Originally posted by Miyagi:
Why would you use Auto HDR when the game has native HDR support that works and looks great? Lol. Do people really just not understand HDR at all? I see so much stupid advice given around HDR so often.

People have no idea what HDR is or how HDR should look like. It's not their fault though, it can be confusing when 9 out of 10 games are released with broken HDR.

This game's HDR implementation is not great, but auto HDR is worse. You can either use SpecialK's inverse tonemapping HDR or RTX HDR, which is similar, until they fix it or until the RenoDX HDR mod is released for the game (it's work in progress).
PONPOKO Mar 2 @ 7:26am 
I haven't seen how Auto HDR looks, but if you think the native HDR in the game looks good then I'm sorry but you simply don't know what good HDR looks like. I'm just gonna wait for RenoDX.
Nooblet Mar 2 @ 12:45pm 
Originally posted by MajorPaulPhoenix:
Originally posted by Miyagi:
Why would you use Auto HDR when the game has native HDR support that works and looks great? Lol. Do people really just not understand HDR at all? I see so much stupid advice given around HDR so often.

People have no idea what HDR is or how HDR should look like. It's not their fault though, it can be confusing when 9 out of 10 games are released with broken HDR.

This game's HDR implementation is not great, but auto HDR is worse. You can either use SpecialK's inverse tonemapping HDR or RTX HDR, which is similar, until they fix it or until the RenoDX HDR mod is released for the game (it's work in progress).
Yes the game's native HDR is dogshite like all RE Engine games.

But nah...I've got direct jxr comparison shots between AutoHDR and RTX HDR in bright as well as low light scenario and they look pretty much identical. Close enough that no one will be able to tell them apart easily. The difference is RTX HDR will come at the cost of performance while AutoHDR won't and at the end of the day it isn't "real HDR" either as it's just a post process filter. See for yourself

https://1drv.ms/f/s!AiHDoOcO1lg4gapOA28dPio2j3MyFw?e=3TAKn2

Now Special K, yea it can do "Real HDR" remaster but unless you fiddle around with the values (which most people won't be able to get right) it ends up looking like ♥♥♥♥ at default setting in this game (way too much black crush and overblown whites) and it costs performance as well.
Last edited by Nooblet; Mar 2 @ 12:48pm
Daimyo Mar 3 @ 5:27am 
Originally posted by Nooblet:
Originally posted by MajorPaulPhoenix:

People have no idea what HDR is or how HDR should look like. It's not their fault though, it can be confusing when 9 out of 10 games are released with broken HDR.

This game's HDR implementation is not great, but auto HDR is worse. You can either use SpecialK's inverse tonemapping HDR or RTX HDR, which is similar, until they fix it or until the RenoDX HDR mod is released for the game (it's work in progress).
Yes the game's native HDR is dogshite like all RE Engine games.

But nah...I've got direct jxr comparison shots between AutoHDR and RTX HDR in bright as well as low light scenario and they look pretty much identical. Close enough that no one will be able to tell them apart easily. The difference is RTX HDR will come at the cost of performance while AutoHDR won't and at the end of the day it isn't "real HDR" either as it's just a post process filter. See for yourself

https://1drv.ms/f/s!AiHDoOcO1lg4gapOA28dPio2j3MyFw?e=3TAKn2

Now Special K, yea it can do "Real HDR" remaster but unless you fiddle around with the values (which most people won't be able to get right) it ends up looking like ♥♥♥♥ at default setting in this game (way too much black crush and overblown whites) and it costs performance as well.


Can clarify a few things regarding your screenshot:

In-game HDR disabled
AutoHDR and HDR enabled (force auto HDR)
Any other settings or apps you're using? It appears your colors pop a little bit more.
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Date Posted: Mar 2 @ 2:21am
Posts: 21