Monster Hunter Wilds

Monster Hunter Wilds

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Annoying mechanics/gameplay as a new player
-Anytime i'm in combat and i want to run to the side or run to the monster I have to put my sword away, why? I can't just run with it?

-Using health pots or any items in the hot bar means you have to put your weapon away also, seriously?

-Not being able to jump off obvious places where it says to jump off while on the mount, getting stuck looking down having no "jump off" option either but it's telling me to go down that specific area

-being grounded so much, extremely slow

-When collecting things you have to go thru the whole motion of grabbing them and putting them in your pouch, Why do I need a whole animation of this when im collecting multiple things? I don't see the appeal of taking forever to drink a health potion and watch it slowly go up? Especially in the middle of a battle

Sorry for the rant just really irritating when you're trying to have fun fighting monsters
I'm new to monster hunter as well, first game.
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Showing 1-15 of 27 comments
Kurabiye Mar 1 @ 3:28pm 
insert "first time?" meme here.
Last edited by Kurabiye; Mar 1 @ 3:29pm
There's some skill just for you called quick sheathe and speed eating. If you don't like having to fully sheathe to use items then play SnS
Last edited by Platapoop; Mar 1 @ 3:31pm
GunRunner89X Mar 1 @ 3:32pm 
As an old school monster hunter player, I LAUGH AT YOUR COMPLAINTS.

- Collecting 1 item at a time, same animation each time
- Having to stand still while consuming potions/rations/etc
- Needing a stockpile of pickaxes/bug nets/fishing rods
Krazy Mar 1 @ 3:33pm 
souls like players lol
ominumi Mar 1 @ 3:34pm 
If you're spamming roll to get away from the monster, there lies the problem. Monster Hunter isn't you prefer type of game.
NG Mar 1 @ 3:36pm 
Originally posted by GunRunner89X:
As an old school monster hunter player, I LAUGH AT YOUR COMPLAINTS.

- Collecting 1 item at a time, same animation each time
- Having to stand still while consuming potions/rations/etc
- Needing a stockpile of pickaxes/bug nets/fishing rods
not mentioning the 'flexing guns' pose after each heal like BRO MOVE
LexDan3 Mar 1 @ 3:44pm 
Should have played MH World.
Holy you are a whiner
Originally posted by Damien:
-Anytime i'm in combat and i want to run to the side or run to the monster I have to put my sword away, why? I can't just run with it?

No, you don't need to put it away, most weapons still have some mobility to it or you could also hid the head for a while if you don't want to move away. If you don't feel like putting effort into learning how to position yourself properly with heavy weapons, then maybe try something more agile like insect glaive or dual baldes.

Originally posted by Damien:
-Using health pots or any items in the hot bar means you have to put your weapon away also, seriously?

Rather call your saikret and use potions there. You're not only safer due to being faster, but you can more easily get back into the fight, maybe even mounting the monster. Calling it should be a reflex after getting slaped onto the ground anyway, since it's the overall savest option to recover from a strong hit.


Originally posted by Damien:
-When collecting things you have to go thru the whole motion of grabbing them and putting them in your pouch, Why do I need a whole animation of this when im collecting multiple things? I don't see the appeal of taking forever to drink a health potion and watch it slowly go up? Especially in the middle of a battle

It's called consequences. If you don't want to heal that much, then don't get hit in the first place. That's a quite strong motivation for most people, at least for those who've ambitions.

Alternatively you could also use other forms of healing, like plant in the environment, your cat sometimes uses healing stuff or you could use the healing bombs. All of these take less time, but pay that convenience in other forms for obvious reasons.

Originally posted by Damien:
Sorry for the rant just really irritating when you're trying to have fun fighting monsters
I'm new to monster hunter as well, first game.

Many new players feel that way in the beginning. I also though it was too slow, but once i got better, the amount of heals i needed got reduced very quickly, at which point it feels more reasonable to have these healing pauses. It also allows you to reset your mind a littlebit, restore some concentration and to evaluate the situation. You'll eventually find it much easier to fight monsters, if you're not constantly trying to hug them while getting pushed into a corner you can't properly move in.

And i feel a littlebit old saying that, but: Back in the days we didn't had a seikret getting us into a safe distance while drinking potions. Wilds is probably the best time to start as a beginner due to how many QoL-features it has^^
Last edited by Maya-Neko; Mar 1 @ 4:08pm
Damien Mar 1 @ 4:09pm 
Originally posted by GunRunner89X:
As an old school monster hunter player, I LAUGH AT YOUR COMPLAINTS.

- Collecting 1 item at a time, same animation each time
- Having to stand still while consuming potions/rations/etc
- Needing a stockpile of pickaxes/bug nets/fishing rods
Okay. This is the newest monster hunter.
Damien Mar 1 @ 4:09pm 
Originally posted by ⸸𝔻𝔼𝕍𝕀𝕃:
Holy you are a whiner
What does this contribute?
Damien Mar 1 @ 4:10pm 
Originally posted by ominumi:
If you're spamming roll to get away from the monster, there lies the problem. Monster Hunter isn't you prefer type of game.
Spamming roll when im on the ground getting up so i can get up quicker but it doesn't seem like it works.
Originally posted by Damien:
-Anytime i'm in combat and i want to run to the side or run to the monster I have to put my sword away, why? I can't just run with it?

-Using health pots or any items in the hot bar means you have to put your weapon away also, seriously?

-Not being able to jump off obvious places where it says to jump off while on the mount, getting stuck looking down having no "jump off" option either but it's telling me to go down that specific area

-being grounded so much, extremely slow

-When collecting things you have to go thru the whole motion of grabbing them and putting them in your pouch, Why do I need a whole animation of this when im collecting multiple things? I don't see the appeal of taking forever to drink a health potion and watch it slowly go up? Especially in the middle of a battle

Sorry for the rant just really irritating when you're trying to have fun fighting monsters
I'm new to monster hunter as well, first game.
yeah this is just how monster hunter is i highly recamending trying defrint weapons cause it maybe that you dont click wiht the weapon ur using sounds like you want a evases weapon i use bow and although you have to manage your stamina you can dance wound the monster if you want melee hammer is also fun alot more manuvrable and really strong just look around for a weapon that mathces

wen gathering just use your hookshot its alot quicker

when using items like health pots make use of you item weels or if ur on keybored and mouse the item weels are you 1 -9 keys bind important items there in a easy to reach place will make things alot better and smoother

your other points are just how they are tho learn the maps and learn you weapons move pools and mechanics and once you ge tthe right weapon the game will click and yourll start feeling powerfull in the game theres allways a clicking moment in mh games
Cant really help with your open area issues much but for your combat at least, if you arent using them it sounds like youd probably be happier using the Dual Blades. With those in Demon Mode you can run(more naruto run really so fake running kinda) with your blades out however youd still need to sheathe to heal. But I myself when first getting the hang of MH after a long time away from it always start with the Dual Blades.
Damien Mar 1 @ 4:31pm 
Originally posted by Maya-Neko:
Originally posted by Damien:
-Anytime i'm in combat and i want to run to the side or run to the monster I have to put my sword away, why? I can't just run with it?

No, you don't need to put it away, most weapons still have some mobility to it or you could also hid the head for a while if you don't want to move away. If you don't feel like putting effort into learning how to position yourself properly with heavy weapons, then maybe try something more agile like insect glaive or dual baldes.

Originally posted by Damien:
-Using health pots or any items in the hot bar means you have to put your weapon away also, seriously?

Rather call your saikret and use potions there. You're not only safer due to being faster, but you can more easily get back into the fight, maybe even mounting the monster. Calling it should be a reflex after getting slaped onto the ground anyway, since it's the overall savest option to recover from a strong hit.


Originally posted by Damien:
-When collecting things you have to go thru the whole motion of grabbing them and putting them in your pouch, Why do I need a whole animation of this when im collecting multiple things? I don't see the appeal of taking forever to drink a health potion and watch it slowly go up? Especially in the middle of a battle

It's called consequences. If you don't want to heal that much, then don't get hit in the first place. That's a quite strong motivation for most people, at least for those who've ambitions.

Alternatively you could also use other forms of healing, like plant in the environment, your cat sometimes uses healing stuff or you could use the healing bombs. All of these take less time, but pay that convenience in other forms for obvious reasons.

Originally posted by Damien:
Sorry for the rant just really irritating when you're trying to have fun fighting monsters
I'm new to monster hunter as well, first game.

Many new players feel that way in the beginning. I also though it was too slow, but once i got better, the amount of heals i needed got reduced very quickly, at which point it feels more reasonable to have these healing pauses. It also allows you to reset your mind a littlebit, restore some concentration and to evaluate the situation. You'll eventually find it much easier to fight monsters, if you're not constantly trying to hug them while getting pushed into a corner you can't properly move in.

And i feel a littlebit old saying that, but: Back in the days we didn't had a seikret getting us into a safe distance while drinking potions. Wilds is probably the best time to start as a beginner due to how many QoL-features it has^^
Thanks for the actual advice, will put it to use thank ya
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Date Posted: Mar 1 @ 3:23pm
Posts: 27