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The 1st and Only MH game I actually played was on the Sony PSP... great game, on an under used handheld. good times.
Every paycheck I put 25 in a bin for games and 50 in a bun for other hobbies like 3D printing. If the till is empty, no purchasing even if I technically have the spare dosh. If I have extra in the till and want something like a cosmetic MTX, sure, why not? Sounds like a pretty rational system.
Capcom are a billion-dollar company, which to me, and their stockholders, and their 7-figure per annum executives, says that they know what's best for their game franchises -- as an extension of that, their customers -- and that we should zip up as such. 🤐
Some studios like Bungie lock content on the disc, but it's rare. Remember when they said the industry needed to start charging $100 per game when Destiny was near launch? Remember how they backpedaled and sold an anemic game for $60, with $40 in 'season pass' DLC? Remember when people went through the game files and discovered like 90% of the DLC was finished on disc, heavily implying they shortened the game to force $100 total sales in the long run? Yeah, that's a bad company making bad DLC practices.
Capcom is not new to day one DLC or on-disc DLC. Dead Rising had a lot of that, as far back as that game goes (first year 360/PS3, right?). But it was cosmetic and fun, and completely optional. It was also discovered to be made a month from launch printings, or like 60 days before launch, and the game went gold 7 months prior. No biggie, just a dev team making use of their time and asking a modest fee for it.
Do I think DLC like this should be free? Yep, absolutely. The dev team being on the payroll is included in the pricing of the game, so anything they make up to launch is technically already paid for by you. But if it's cosmtic, do I really care? Nah, no biggie.
I'm more concerned about putting a price on character re-dos when there is literally zero cost to let you edit your local save data with the same tools that you used to make it in the first place. Zero overhead, pure greed. On top of that, the DLC implementation means you can only remake a character or palico as many times as there are DLC tickets to do so, because you can't repeat purchase the DLC... so at some point, a feature that should be easy and free will actually just remove itself entirely. Bad practices.
/rant
They are working on Master Rank you silly
The continuing support team is not the main developer. They are ~starting~ on Master Rank, to be fair.