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Yeah the delays are always a bit rough, lol.
The atmosphere they provided for that fight was pretty sweet, too. The fight was fun for me. I'd been walking through everything up until that point. I didn't die, but I healed a few good times and had to actually pay attention.
One thing that kept tripping me up is I didn't realize that my charge would go away after rolling. I thought I was just mis-timing it until I went into the training room.
What else can I say except congratulations. You beat him without getting hit by that one move. My armor value was 30 and I ate, and that move took half of my health. I don't have a guard or a counter with my weapon, you probably don't either, and I'm not too familiar with my weapon, but. He nailed me a few good times with that attack along with some other good ones. It is only a 1 star mission if zi remember right. Still gave me a bit of trouble, though in my first time against him. He was pretty aggressive.
Also didn't know you could fight it early. I only tried fighting something early once and Alma told me I wasn't authorized to fight it and it went underground and disappeared.
Also liondog didn't even provide a challenge. The first one that gave me a hard fight was the lighting dragon. ♥♥♥♥♥♥♥♥ that was a hard fight. Almost died three times to the lighting blasts.
Lol, that dude and scene was pretty funny. But no, that's not the monster I'm talking about. I don't know if you played the beta, but. It's that one with the brown shaggy fur and was also in the early trailers. Except this was the 'momma' version. The one's in the beta were just puppies compared to this one.
Ahh, I see. It must have just been the timing of it all then. Because he left the map when I hit him a few times. But his time on the map was probably just up. Was kind of taken back when I thought we couldn't fight whatever we wanted. Good to know. Thanks.
Yeah I saw a message out of the corner of my eye. I didn't read it all but that's most likely what it was telling me.