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Is that a Monster Hunter movie reference?
Never felt so good about being a bow user.
Quickstep into dodge Shot
Free DP on Focus
FREE Coatings that basicly are Active Forever
Most people struggle because of the stamina Consumption. But yeah Bow is in a Greater Place it ever was.
Only downside i see sofar is that not alot of Coatings are on Weapons ( 2 maybe 3 Tops), but i cant 100% say that as im still missing some HR content.
Then your not playing bow right, There were people beating arkveld in beta (who's amped u to be stronger than release version) within the 20 minute timer.
I must say the arc shot range seems insanely low.
Bow has several otherwise unbeatable time attack records in 3U, 4U and Base World.
Bow functions on stacking damage multipliers.
The first major boost is from charging your shots. Either by holding down the attack button until the weapon flashes twice, or by dodging while drawing... though just spamming attacks does cycle through the charge levels.
The second major boost is from Power Coatings. In this game you can equip 10 at a time and charge the potential to add more by attacking. Pressing Y on the controller with the weapon drawn in a neutral stance equips the coating.
You are also encouraged to use other attack boosts since their damage will be multiplied by charge level and the power coating bonus.
Besides that it is about combos. DPS. Regular shots, power shots, dragon piercer, etc. Comboing attacks into each other rapidly will greatly increase your damage output.
Gunner weapons tend to have higher consistent DPS than Blademaster weapons in every game. That said, given how many times Crapcom has buffed Longsword rather than nerfing the chuuni piece of sh!t like it needs, it is probably out in front by now.
MH3 didn't have bow period, it was infamously the one game that cut weapons entirely from the prior game, bow being one of them lol you mean 3U I assume
If you want more damage, take a greater risk and use melee weapons.
Even in Rise, dodgebolt doesnt hit unless you are in melee range. People just don't understand bow. It's rediculous. Gotta love how you can have the least defense in the game, be in melee range, and still be the "safest" weapon to people.
GS: Burst damage and monster knowledge needed.
I main Glaive and haven't used the bow much yet in this one, but I've got experience with Bow in previous MHs, and the key there is damage ser second rather than damage per shot. You get less damage with every arrow than you do with, say, every solid whack with a sword, but you can maintain your attacks consistently with little or no downtime, which adds up. Spacing and timing is way less of a concern with the bow than with most other weapons, as you've got range, speed, and solid jumpydodgy recovery frames for when the monster decides it's had enough arrows and targets you.
If you need burst damage, the Pierce Shot (assuming it's back?) can be pretty spectacular, if you aim it right (straight down the longest line of a monster). Otherwise, just focus on hitting the monster as much as possible, preferably with the right elements, and you'll do fine.
You might not see B I G * N U M B E R S , which admittedly CAN be discouraging, but the monster will bleed and the monster will die, just the same.