Monster Hunter Wilds

Monster Hunter Wilds

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Why is bow damage so low?
I noticed in other Monster Hunter games as well, that the bow seems to have the lowest damage output. I personally find it the most alluring weapon and always want to use it, but it sucks. Am I doing something wrong or does the bow just suck?
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Jaasrg a écrit :
Ben a écrit :

I don't expect any bow to significantly damage a 5 tons monster.
Minigun and LAW didn't work either.

Is that a Monster Hunter movie reference?
dgresevfan a écrit :
Jaasrg a écrit :
Minigun and LAW didn't work either.

Is that a Monster Hunter movie reference?
Yes.
Bow Main here.
Never felt so good about being a bow user.
Quickstep into dodge Shot
Free DP on Focus
FREE Coatings that basicly are Active Forever
Most people struggle because of the stamina Consumption. But yeah Bow is in a Greater Place it ever was.
Only downside i see sofar is that not alot of Coatings are on Weapons ( 2 maybe 3 Tops), but i cant 100% say that as im still missing some HR content.
Asher a écrit :
Lynsis a écrit :
the ranged weapons will usually have the lower dmg cause you're trading the dmg for the safety of ranged combat.

Nothing safe about having to stand at arms length to the target to even do optimal damage. Bows have always sucked period. No sane person will ever just main a bow.

Then your not playing bow right, There were people beating arkveld in beta (who's amped u to be stronger than release version) within the 20 minute timer.
Brazlon a écrit :
Asher a écrit :

Nothing safe about having to stand at arms length to the target to even do optimal damage. Bows have always sucked period. No sane person will ever just main a bow.

Then your not playing bow right, There were people beating arkveld in beta (who's amped u to be stronger than release version) within the 20 minute timer.

I must say the arc shot range seems insanely low.
Asher a écrit :
Lynsis a écrit :
the ranged weapons will usually have the lower dmg cause you're trading the dmg for the safety of ranged combat.

Nothing safe about having to stand at arms length to the target to even do optimal damage. Bows have always sucked period. No sane person will ever just main a bow.

Bow has several otherwise unbeatable time attack records in 3U, 4U and Base World.
lilkillpappy a écrit :
I noticed in other Monster Hunter games as well, that the bow seems to have the lowest damage output. I personally find it the most alluring weapon and always want to use it, but it sucks. Am I doing something wrong or does the bow just suck?
You're definitely using it wrong.
Bow functions on stacking damage multipliers.
The first major boost is from charging your shots. Either by holding down the attack button until the weapon flashes twice, or by dodging while drawing... though just spamming attacks does cycle through the charge levels.
The second major boost is from Power Coatings. In this game you can equip 10 at a time and charge the potential to add more by attacking. Pressing Y on the controller with the weapon drawn in a neutral stance equips the coating.
You are also encouraged to use other attack boosts since their damage will be multiplied by charge level and the power coating bonus.

Besides that it is about combos. DPS. Regular shots, power shots, dragon piercer, etc. Comboing attacks into each other rapidly will greatly increase your damage output.


Lynsis a écrit :
the ranged weapons will usually have the lower dmg cause you're trading the dmg for the safety of ranged combat.
Gunner weapons tend to have higher consistent DPS than Blademaster weapons in every game. That said, given how many times Crapcom has buffed Longsword rather than nerfing the chuuni piece of sh!t like it needs, it is probably out in front by now.
Dernière modification de The Debauchery; 2 mars à 5h37
⇜SOVEREIGN⇝ a écrit :
Bow has been doing consistent numbers since at least MH3 but, to be fair, MH3 probably had the best balance between all weapon types. MH3 did have Kelbi Bow

MH3 didn't have bow period, it was infamously the one game that cut weapons entirely from the prior game, bow being one of them lol you mean 3U I assume
Dernière modification de the fluffiest flareon; 2 mars à 6h05
Asher a écrit :
Lynsis a écrit :
the ranged weapons will usually have the lower dmg cause you're trading the dmg for the safety of ranged combat.

Nothing safe about having to stand at arms length to the target to even do optimal damage. Bows have always sucked period. No sane person will ever just main a bow.
yup, thats why they had to nerf it in iceborne :zaglol:
High utility and mobility while being in a safe range. Dmg has to be a bit lower compared to lower mobility / higher risk weapons.
And good so, because it is probably one of the easiest and safest weapons to use.
If you want more damage, take a greater risk and use melee weapons.
zuuly a écrit :
Metsuro a écrit :
thew bow is medium ranged you sit mostly like 10 feet away, just outside of tail spin attacks. its weird to say the trade off for range is the difference between doing 10 damage with a bow, and 2000 damage with a greatsword

Not sure I agree with this. To really take advantage of bow in world and wilds you have always needed to have some type of counter or dodge going forcing you to play up close. Even in wilds you need to dodge maximize your your stam. You you will be in range of practically every move.

Even in Rise, dodgebolt doesnt hit unless you are in melee range. People just don't understand bow. It's rediculous. Gotta love how you can have the least defense in the game, be in melee range, and still be the "safest" weapon to people.
Dernière modification de Shakoris; 2 mars à 6h14
Bow: consistent damage and lots of margin for positional error.
GS: Burst damage and monster knowledge needed.
VGShrine a écrit :
lilkillpappy a écrit :
I noticed in other Monster Hunter games as well, that the bow seems to have the lowest damage output. I personally find it the most alluring weapon and always want to use it, but it sucks. Am I doing something wrong or does the bow just suck?

Disable damage number and just focus on DPS. Even with the ♥♥♥♥♥♥♥♥♥ bow you can kill most monsters under 15 min.
Pretty much this.

I main Glaive and haven't used the bow much yet in this one, but I've got experience with Bow in previous MHs, and the key there is damage ser second rather than damage per shot. You get less damage with every arrow than you do with, say, every solid whack with a sword, but you can maintain your attacks consistently with little or no downtime, which adds up. Spacing and timing is way less of a concern with the bow than with most other weapons, as you've got range, speed, and solid jumpydodgy recovery frames for when the monster decides it's had enough arrows and targets you.

If you need burst damage, the Pierce Shot (assuming it's back?) can be pretty spectacular, if you aim it right (straight down the longest line of a monster). Otherwise, just focus on hitting the monster as much as possible, preferably with the right elements, and you'll do fine.

You might not see B I G * N U M B E R S , which admittedly CAN be discouraging, but the monster will bleed and the monster will die, just the same.
Dernière modification de Kuromiya; 2 mars à 6h26
You doing wrong bow is top tier weapon
Kinda this. Bows used to be great on World, but most specifically Elemental damage Bows with a proper set that boosts the same element. Try to match this on Wilds, and you should have a great dps weapon that puts others to shame
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Posté le 1 mars à 9h24
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