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DLSS and FSR have very different settings.
Because it is indeed 30 fps.
Still, the latency at 30 fps, even post-fg, would feel bad to those more sensitive to latency.
EDIT: just got back in game and tested it, the frame cap does still work with frame generation enabled, it only caps raw frames. If you are running consistently at your frame cap without frame gen enabled, your fps with frame gen will be around 2x your raw framerate. Tested this by uncapping frames with in-game frame gen enabled, was around 130 in the area i was in, then capped it with frame gen still enabled at 40, and was hovering around 80 fps.