Monster Hunter Wilds

Monster Hunter Wilds

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Can we mod the game or is it bannable??
I'd just like to use mods to be able to take screenshots ingame, and would like to confirm if that's safe or would ban me from playing online after !
Escrito originalmente por chashibu:
Escrito originalmente por Fever 🔥:
Escrito originalmente por chashibu:
It would probably be faster to ask Capcom directly rather than discussing it here.
It seems that when a certain Japanese player inquired, they received a response saying it’s fine as long as it doesn’t affect other players.
That person asked Capcom to officially recommend the introduction of REFramework.
is that true, chat?

It seems that the email content cannot be pasted due to restrictions on unauthorized reproduction, but it does appear to be a fact that the user made the inquiry.

https://x.com/flalis21/status/1900535856580198714
https://x.com/flalis21/status/1901979366416142614
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Exibindo comentários 91105 de 124
AH-1 Cobra 22 de mar. às 12:45 
Escrito originalmente por アンジェル:
Note: the discussed edit voucher has REFramework as requirement, so it would not work without it to begin with.

Plenty of people are using that and have been using that, and there's been like a handful of ban reports? They must have been doing something else, I've seen little evidence linking specifically this one mod to the bans.
アンジェル 22 de mar. às 12:48 
Escrito originalmente por AH-1 Cobra:
Escrito originalmente por アンジェル:
Note: the discussed edit voucher has REFramework as requirement, so it would not work without it to begin with.

Plenty of people are using that and have been using that, and there's been like a handful of ban reports? They must have been doing something else, I've seen little evidence linking specifically this one mod to the bans.

There is none. We still have the mentioned unsolvable conundrum in regards of evidence.

We just know within the modding community that Capcom can track it.
Whether they do it we do not know.

They changed the savegame architecture to make that possible, in comparison to the previous Monster Hunter titles.
AH-1 Cobra 22 de mar. às 12:52 
Escrito originalmente por アンジェル:
Escrito originalmente por AH-1 Cobra:

Plenty of people are using that and have been using that, and there's been like a handful of ban reports? They must have been doing something else, I've seen little evidence linking specifically this one mod to the bans.

There is none. We still have the mentioned unsolvable conundrum in regards of evidence.

We just know within the modding community that Capcom can track it.
Whether they do it we do not know.

They changed the savegame architecture to make that possible, in comparison to the previous Monster Hunter titles.

There are extremely egregious things that people do online that might better explain a ban, but I doubt the ones who received the bans would ever admit to engaging in those activities, even if they did.
Oku 22 de mar. às 12:52 
Escrito originalmente por アンジェル:
Escrito originalmente por AH-1 Cobra:

Plenty of people are using that and have been using that, and there's been like a handful of ban reports? They must have been doing something else, I've seen little evidence linking specifically this one mod to the bans.

There is none. We still have the mentioned unsolvable conundrum in regards of evidence.

We just know within the modding community that Capcom can track it.
Whether they do it we do not know.

They changed the savegame architecture to make that possible, in comparison to the previous Monster Hunter titles.

Capcom support have said repeatedly throughout modern monster hunter than modding is not supported but unless you cheat in a way that impacts other players they don't care. Nothing has fundamentally changed with Wilds aside from the fact that they are now primed for an approach to modding like FF14 has, where it's banned, but they don't care unless you're hacking the game or harassing people and so they just operate on a don't ask don't tell policy with an iron clad "no" to cover their asses and let them freely go after anybody doing something they shouldn't be but are trying to find loop-holes that don't exist.
アンジェル 22 de mar. às 12:56 
Escrito originalmente por Oku:
Escrito originalmente por アンジェル:

There is none. We still have the mentioned unsolvable conundrum in regards of evidence.

We just know within the modding community that Capcom can track it.
Whether they do it we do not know.

They changed the savegame architecture to make that possible, in comparison to the previous Monster Hunter titles.

Capcom support have said repeatedly throughout modern monster hunter than modding is not supported but unless you cheat in a way that impacts other players they don't care. Nothing has fundamentally changed with Wilds aside from the fact that they are now primed for an approach to modding like FF14 has, where it's banned, but they don't care unless you're hacking the game or harassing people and so they just operate on a don't ask don't tell policy with an iron clad "no" to cover their asses and let them freely go after anybody doing something they shouldn't be but are trying to find loop-holes that don't exist.

Mhm. Indeed. And as long as there is no economic interest to pursue offenders, there will be no much action either.

The last time I have seen Capcom regarding Monster Hunter agitated was when manipulated investigations available online started to mass crash and corrupt savegames on consoles.

For good reasons.

Mods are great and I encourage people to use them to get more out of their games. But they must not be used to spoil the fun of others.
AH-1 Cobra 22 de mar. às 12:58 
If you go online and host an investigation with 1000s of deco rewards, you should be banned.
Última edição por AH-1 Cobra; 22 de mar. às 12:58
アンジェル 22 de mar. às 12:59 
Escrito originalmente por AH-1 Cobra:
If you go online and host an investigation with 1000s of deco rewards, you should be banned.

I could not agree more. :MHRISE_OK:
Oku 22 de mar. às 13:02 
Escrito originalmente por AH-1 Cobra:
If you go online and host an investigation with 1000s of deco rewards, you should be banned.

And people probably will be. Capcom only really cares if you start ♥♥♥♥♥♥♥ with the online. As long as you're just doing performance or aspect ratio fixes or cosmetic mods that only you will ever see, they genuinely do not care and they have said as much for years.
AH-1 Cobra 22 de mar. às 13:08 
I don't typically examine people's gear online, but the shocking part is the few times I've done it I've ran into 2 players who were obviously using a mod to max out all their skill levels. Like max levels in attack boost, crit eye, crit boost, max might, weakness exploit, agitator, handicraft, etc. In both cases, they were Korean players (90% certain due to the characters). You should be banned if you do this online.
Última edição por AH-1 Cobra; 22 de mar. às 13:10
Kaldr 22 de mar. às 13:12 
ive been using mods fine and no prob
Nihrahk 22 de mar. às 13:31 
Escrito originalmente por AH-1 Cobra:
I don't typically examine people's gear online, but the shocking part is the few times I've done it I've ran into 2 players who were obviously using a mod to max out all their skill levels. Like max levels in attack boost, crit eye, crit boost, max might, weakness exploit, agitator, handicraft, etc. In both cases, they were Korean players (90% certain due to the characters). You should be banned if you do this online.
Agreed. If they need to use that stuff, they should just keep it offline, or at least stick to solo.
⚡DooM⚡ 22 de mar. às 13:38 
The only players to report getting banned are Chinese players and we all know why. They skipped paying money for the DLC and with Chinese laws being as ♥♥♥♥♥♥♥ strict as they are, and Capcom selling their game in China with altered Terms of Service there, they have to enforce things a hell of a lot stricter there due to fear of being banned from one of the largest economic countries in the world. Video game companies and many other companies bend to China's strict rules. We all remember the Blizzard incident with the whole Free Hong Kong thing. Lol
Escrito originalmente por chancan:
Escrito originalmente por Emerald Lance:
However, once the value for the vouchers is located in RAM (not hard with a RAM editor like cheat engine and a list of item IDs) and frozen rather than altered outright, it will stay at its current value when using the voucher — it will never decrease. This ensures no red flags on your save
There are plenty other ways to detect foul play.

Just because your edit voucher count isn't changing, doesn't mean that the function call that starts the character editor isn't saving a value somewhere else where it counts how many times you've booted up the editor, and validates if that corresponds to the amount of vouchers you have left and how many you've purchased, or whether it reaches a count that shouldn't be possible.

There's also no guarantee that there's no code integrity checks determining that you are messing with DLC related code, because no one has gone out of their way to dismantle these functions. All mods pertaining to DLC unlocks are sloppy false > true changes or editing the voucher count.

You are playing with fire with these "mods".
Yeah, of course. As I mentioned in the same post that you replied to, even though you conveniently didn't include that part in the quote.

Escrito originalmente por Emerald Lance:
Of course this is all in theory. I've never messed with these vouchers in this game, since I like how my character looks and so don't need to, so I can't confirm if the game runs other checks to varify that vouchers are legit.
Both World and Rise required players to purchase these vouchers. In World I froze the values and edited my character a dozen times or so, and in Rise I simply gave myself 100 vouchers and edited maybe three or four times. I recently booted up World a couple days ago and played with friends, and I was playing Rise until the day Wilds released; still no bans on either game.

That doesn't mean that Wilds hasn't introduced any new measures to detect these things. The truth is, I don't care to find out, for the reason I already listed (I don't need to edit my character in this game). Somebody else can take that chance if they want. But precedent says nothing will happen as long as the person is sensible about what they're doing.

Escrito originalmente por AH-1 Cobra:
If you go online and host an investigation with 1000s of deco rewards, you should be banned.
This sort of thing actually DID result in bans in Rise.
Última edição por Houseki Yarisuke; 22 de mar. às 13:48
Escrito originalmente por Oku:
Escrito originalmente por chancan:
It wasn't OP's question whether your anecdotal experience with modding has gotten you banned or not. Under TOS, you can get banned for modding, and people have gotten banned for using certain mods that are effectively piracy. This hasn't happened before in World or Rise where the same type of modding was done. This also shows an escalation of how Capcom is handling this subject.

So to summarize that point; yes, you can get banned for modding, as per OP's question, and not your anecdotal experiences.

It's not anecdotal. They do not now nor have they ever banned people for clientside modding or save file editing. In any Monster Hunter game. Ever.

The only times anybody has ever bean banned is for manipulating data that the authentication servers verify, which at that point is tantamount to trying to hack Capcom directly so of course they'll detect it and act.

Nobody, ever, has been banned for cosmetic mods or save editing. That has never happened. That's not anecdotal. You don't know what that word means.
in MH Tri Capcom was extremely aggressive with their bans. They would ban you for adding a single zenny to your account. Saying that Capcom has never banned anybody "in any Monster Hunter game ever" is either ignorant or an argument in bad faith.
Shazbot 22 de mar. às 17:12 
I have been running mods now for the last few days, what I use.

-Camera Tweak Mod to extend the distance away from my character.
-No Invisible Monster Mod that prevents the monster from vanishing when you are under them in combat.
-Various QoL Mods that do things like add icons for weakness to the monster log so you can tell at a glance what is going on.
-Ultra Widescreen Mod to remove the grey bars on the side of your monitor.
-Gold Crown Alert that gives a msg in the environment update when there is a G Crown in the area.
-The big one I love is the Overlay that gives you all the combat data like what parts of the monster are weak and their health as well as the monsters life bar etc etc.

Here is the thing.... None of these are mods that CHANGE the game like giving more items or 100% Chance Gold Crown monster spawns after camp... or messing with the DPS of an item.
All of the Mods I use are essentially QoL mods that just make the game feel better on PC.
The only one that I could see MAYBE sending up a yellow flag would be the Overlay, but it is just collecting monster data and showing it on screen, no playing with their stats.

*shrug*
Última edição por Shazbot; 22 de mar. às 17:14
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