Monster Hunter Wilds

Monster Hunter Wilds

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Multiplayer System Sucks!
Holy crap, I've just been trying to play with friends for hours now, 4 hours! I don't want to solve puzzles just to try to connect to friends and go do missions and explore. All this crap of Squads, Linkshells, Environmental Links, Lobbies, etc., etc., etc. is such a cumbersome cluster♥♥♥♥ of a mess.

Have the devs not played any other co-op games to see how much better things can be? The last two games were so much better than this one when it came to how to do co-op. How does Capcom manage to go backwards? Heck, this isn't even backwards, idk wtf direction this even is at this point. Sideways? A fuggin zig-zag?

If I join a squad lobby, and I run out into the world, and someone runs out into the world behind me, we should be in the same environment... NOT different environments.

If the issue is the number of players out in the "environment", then allow people to form parties WITHIN their lobby of up to 4 players... and by default throw people into parties as they come in if it's a Private/Squad lobby. See, it's not that hard to come up with a better idea than wtf ever this is, I came up with that on the fly.

Please for the love of god address this. People are memeing on you, Capcom, for how obtuse this whole system is.
Last edited by Krusty McBusty the Jizzwow Cloth; Feb 28 @ 7:41pm
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Showing 1-15 of 34 comments
Krazy Feb 28 @ 7:27pm 
the only thing that's important is link party, stop trying to do the other stuff if you don't understand what they do.

Originally posted by Krusty McBusty the Jizzwow Cloth:
If I join a squad lobby, and I run out into the world, and someone runs out into the world behind me, we should be in the same environment... NOT different environments.
squads are just clans, if you want to free roam you environment link
Last edited by Krazy; Feb 28 @ 7:29pm
Originally posted by Krazy:
the only thing that's important is link party, stop trying to do the other stuff if you don't understand what they do.

I understand, we all understand, what the points of them are, but there's so many redundant and overlapping systems when it comes to partying up that it's asinine. They need to put away the fax machines and excel spreadsheets.
Kaï-San Feb 28 @ 7:34pm 
Me and my friend don't have environement link. Is this unlocked later? And is it possible to do story quests together using it?
Originally posted by Kaï-San:
Me and my friend don't have environement link. Is this unlocked later? And is it possible to do story quests together using it?

Environment Link is primarily for the open world, but yes, I do believe you can do quests in it without loading screens.

The main issue I have is why in my Squad Lobby of LESS THAN FIVE PEOPLE are we not automatically all in the same "environment"? The whole process is a cumbersome mess that only someone who hasn't played other modern co-op games could come up with.
|EXY| Feb 28 @ 7:45pm 
Private Lobby > Share Lobby Id "or invite thro steam" > Link Party > Invite > other person accept.

add friend for future then the can just join and then you just link up EZ
Kaï-San Feb 28 @ 7:47pm 
We can only link to 'link party' and not 'environmental link' like we could in the beta. How do we go about that?
Originally posted by Kaï-San:
We can only link to 'link party' and not 'environmental link' like we could in the beta. How do we go about that?

Once again, they locked mechanics like that behind story progression because Japanese developers seem to be unwilling to look into better ways to co-op.



Originally posted by |EXY|:
Private Lobby > Share Lobby Id "or invite thro steam" > Link Party > Invite > other person accept.

add friend for future then the can just join and then you just link up EZ

That doesn't get them into the environment link... You still have to put them in your link group, and then invite them into your environment link, every single time.

It's a hassle and something that could have been done far, far better.

People defending this crap are only doing it because they don't want to hear negative feedback about the game, even if that feedback leads to improvements down the line.
WE'RE STILL TRYING TO PLAY TOGETHER AND KEEP GETTING LOCKED OUT BY STORY PROGRESSION

Dear lord, the devs are morons, this is a HUGE step back from World. I'm now stuck on a quest line in the forest that disallows me from going back to the desert to join a friend that just started playing.

Why do this? Why make things worse, Capcom? Do you not playtest your own stuff?
elpadre Mar 1 @ 12:19pm 
Originally posted by Krusty McBusty the Jizzwow Cloth:
WE'RE STILL TRYING TO PLAY TOGETHER AND KEEP GETTING LOCKED OUT BY STORY PROGRESSION

Dear lord, the devs are morons, this is a HUGE step back from World. I'm now stuck on a quest line in the forest that disallows me from going back to the desert to join a friend that just started playing.

Why do this? Why make things worse, Capcom? Do you not playtest your own stuff?

they didnt make things worse, it worked the same in world. yes its a bad system. it got massively improved. you can now stop crying as it wont change anything.
Evensong Mar 1 @ 12:35pm 
Its wild to me that in gta online I can press two buttons and be in the same world as my friends and doing missions together. Ontop of that we get to seemlessly watch cutscenes and start said misisons together. This isnt uncommon in many multiplayer games.

Why does capcom hate co-op so much? lol.
Originally posted by Evensong:
Its wild to me that in gta online I can press two buttons and be in the same world as my friends and doing missions together. Ontop of that we get to seemlessly watch cutscenes and start said misisons together. This isnt uncommon in many multiplayer games.

Why does capcom hate co-op so much? lol.

They hate co-op because they're a Japanese developer who looks down upon western game mechanics, probably. Either that or they've never played anything else other than Monster Hunter games, so they don't know there's a better way.

Ever since I left the desert to go to the forest it's been forcing me from one quest to another without giving me ANY chances to join friends. I'm now in the Oil Basin camp, at a point where I can see the quest board, and I can't travel to any other zones to join friends that are behind me in the story. We're all becoming so tired of it that people are just logging off entirely.

Congrats, Crapcom.
Last edited by Krusty McBusty the Jizzwow Cloth; Mar 1 @ 12:46pm
Originally posted by Krusty McBusty the Jizzwow Cloth:
Holy crap, I've just been trying to play with friends for hours now, 4 hours! I don't want to solve puzzles just to try to connect to friends and go do missions and explore. All this crap of Squads, Linkshells, Environmental Links, Lobbies, etc., etc., etc. is such a cumbersome cluster♥♥♥♥ of a mess.

Have the devs not played any other co-op games to see how much better things can be? The last two games were so much better than this one when it came to how to do co-op. How does Capcom manage to go backwards? Heck, this isn't even backwards, idk wtf direction this even is at this point. Sideways? A fuggin zig-zag?

If I join a squad lobby, and I run out into the world, and someone runs out into the world behind me, we should be in the same environment... NOT different environments.

If the issue is the number of players out in the "environment", then allow people to form parties WITHIN their lobby of up to 4 players... and by default throw people into parties as they come in if it's a Private/Squad lobby. See, it's not that hard to come up with a better idea than wtf ever this is, I came up with that on the fly.

Please for the love of god address this. People are memeing on you, Capcom, for how obtuse this whole system is.

just in case you do not remember the last monster hunter game had at least a weak long + issues with the friendslist in steam wich made you go offline/online serveral times per minute and it take them a way to long time to fix that
coop or playing with friends was a massive problem and at release almost not possible.
Diro Mar 1 @ 12:48pm 
THANK you so much, finally found this thread and its all i needed to know...

Solid pass for me, hopfully next time!
Originally posted by Diro:
THANK you so much, finally found this thread and its all i needed to know...

Solid pass for me, hopfully next time!

MHR was a step forward from MHW, this is a step backwards from MHW.

I'm still stuck in a quest chain where I cannot go back and join friends, several missions later.

I have one friend that found trying to get into co-op in MHR annoying enough, already advised him to pass on this one.
Last edited by Krusty McBusty the Jizzwow Cloth; Mar 1 @ 1:36pm
Originally posted by Diro:
THANK you so much, finally found this thread and its all i needed to know...

Solid pass for me, hopfully next time!

Better yet, people are getting kicked from the LInk Lobbies when entering cutscenes. They are actively preventing people from playing the game co-op.
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Date Posted: Feb 28 @ 7:21pm
Posts: 34