Monster Hunter Wilds

Monster Hunter Wilds

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Eyes Hurty
So before you say "yeah 6 hours on a game SHOULD net you sore eyes and a headache you dumb goofball" I can hop on FFXIV that arguably has more colors than Wilds but I can tank 12 hours until I get tired and go to bed with just a light compression headache from my headphones. Any settings I should look at to potentially lessen how hard my eyes have to strain or is the inconsistent framerate and muddied textures (AMD FSA or whatever it's called) just going to blow my brains out every hunt session? And yes I do have things like Motion Blur off.
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Showing 1-3 of 3 comments
Look at something blue or green in your house as those colors rest your eyes.
Leo Feb 28 @ 7:13pm 
THIS!

Literally no other games do this for me, gaddham something abt this game just doesn't sit well with my eyes.
Ricky Feb 28 @ 7:18pm 
Originally posted by Leo:
THIS!

Literally no other games do this for me, gaddham something abt this game just doesn't sit well with my eyes.
Could also be frame gen if you use that or upscaling. your eyes can try to focus on a blurry image and/if you use frame gen you have greater input lag which can mess with your eyes and brain. AMD and Nvidia both state, they dont recommend using frame gen below 60 fps. I know capcom ignores that and put its in their recommended requirements to use at 30 and try to force it on when you start the game. But theirs a reason the creators don't recommend using it at low fps. Framegen and TAA will add a trailing effect on anything in motion. TAA works better at lower FPS, Framegen is the opposite.

Anyway just saying as i suffer with motion sickness, my reason for not getting this game. your eyes muscles can hurt if they're trying to focus too much, sitting further away may help. If your game is blurry, then i'm not sure, try using reshade with a basic sharpen filter and a slight vibrance shader.

If your FPS is low, you have higher frametimes(input delay) this can cause eye strain and headache from the fps but also inconstant framerate, especially if you dont have freesync or gsync that can work at low fps. its a good idea to cap fps. 1/2, 1/3 or 1/4 of your monitors refresh rate. Your option is to use upscaling which makes it blurry. I don't recommend framegen unless you fully understand what it's doing and how it increase input lag or it might mess with your reflexes even if the image looks smoother, it increases frametime(delay) which is already high at low framerate.
Last edited by Ricky; Feb 28 @ 7:31pm
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Date Posted: Feb 28 @ 7:03pm
Posts: 3