Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
Um.... Look at MHF, 3, 4 and MHG... they were ALL skinny when they made G-Rank was when it got bolstered...
Ok. MH4U has 43 monsters then.
So, whatever they have included in this game should be considered as a bonus, and people should be groveling in gratitude that they included even that.
For all that matters are the analytics which tell them how little they can get away, and at how high a price point it can be sold for, in order to optimise profits. Moreover, done in a manner so as to leave as much space as possible for additional content to be hocked down the track. This is game production 101 in the 2020s, and anyone who has any knowledge of business practices, would be fully aware of this.
Well ok, but Monster Hunter 4 Ultimate is not Monster Hunter 4, wich is the base game. MH4 without Variants has 33 if i remember it right.
Just to add to it you cant just copy and paste models on a whole new engine. MHW runs on MT. Wilds runs on RE (honestly hate this choice) but it doesnt work the way you think it does.
So about 60% more monsters. I'll take it
RE is based on MT, so not a whole new engine. Its literally just an upgraded MT with improved tooling and a marketing name. At this point 3d model and skeleton/animation formats are largely portable. This isn't the Quake 2 days, I was there
This is true. Very sad