Monster Hunter Wilds

Monster Hunter Wilds

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Graphical glitch of random shapes when viewing from certain angles
On the performance side of things, my game is running completely fine so far. But from time to time there's this weird graphical glitch that pops up randomly when looking in certain directions/angles.

It's hard to explain, but it's like a weird dark amalgamation of random shapes that move like crazy and it looks like they all connect to a single point on the horizon?

So far the only way I've been able to make it go away is to return to the main menu or restart my game. This is problematic especially when in the middle of a mission. Has anyone encountered this glitch?

EDIT:
I'm including my PC specs and graphics settings just to clarify that this issue is NOT performance related and it can occur on any range of hardware. This is simply a graphical bug that needs to be patched out.
    PC HARDWARE
  • CPU: Intel i5-13600KF
  • GPU: NVIDIA GeForce RTX 4070 Super 12GB (OC Edition)
  • MB: ASUS ROG Strix B760-I Gaming WiFi
  • NVMe: T-Force TM8FPV002T
  • RAM (2x16GB): Kingston Fury Beast DDR5 6000 C40
    GRAPHICS SETTINGS
  • DLSS Mode: DLAA
  • Frame Generation: Enabled
  • Quality Preset: ULTRA
  • HD Texture Pack: Enabled
  • Additional Edits: Raytracing OFF, DoF OFF, Motion Blur OFF
Performance Analysis
I won't get too deep into this, if you want to dive deeper into it I'm sure there's tons of other threads to look into.
Target FPS: 120+
Lowest Dip: 80
Highest Peak: 165 (MAX; monitor refresh rate cap)
Average (during fights / where it matters): Somewhere between 100 and target FPS
Average (everywhere else, exploring, etc.): Reaches target FPS for the most part, with the exception of the Oilwell Basin & Forest areas dipping below 90 during certain weather conditions.
Last edited by JoshThePinoy; Mar 2 @ 3:21pm
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Showing 1-15 of 16 comments
Zymosis Feb 28 @ 5:23pm 
The glitch is called a vertex explosion.

I get the same thing, but I'm on Linux and assumed it was a new game on Linux issue.

Seems to happen more often around water, but water quality settings don't affect it.

Lowering Mesh Quality to Medium does reduce it substantially, which makes sense since there are fewer vertices to explode.

For some reason, switching from DLAA to DLSS Quality seems to help as well, but maybe that's just random / my imagination.
Just came in here to say I got something very similar with the ground causing some particles to explode their mesh in the Jin Dahaad fight, hadn't happened before but I did see it with water in the Beta when messing with the variable shader.

Weird thing is that it's only in the second area fighting it, moving on from the area the exploding mesh does not follow anywhere else. So I couldn't accurately troubleshoot it because it was only mid monster fight.
Last edited by Mite Jergenauf; Feb 28 @ 5:46pm
Same thing, i would like to know as well
Originally posted by Zymosis:
The glitch is called a vertex explosion.

I get the same thing, but I'm on Linux and assumed it was a new game on Linux issue.

Seems to happen more often around water, but water quality settings don't affect it.

Lowering Mesh Quality to Medium does reduce it substantially, which makes sense since there are fewer vertices to explode.

For some reason, switching from DLAA to DLSS Quality seems to help as well, but maybe that's just random / my imagination.
Thanks, this is very well said. I'm playing on Ultra settings using DLAA, so that explains how bad the "explosion" was (it was basically covering my entire screen at times). I'll try swapping to DLSS Quality next time I encounter this issue and I'll see if it makes a difference.
Zymosis Feb 28 @ 6:02pm 
Be sure to set Mesh Quality to Medium as well, that definitely has a huge effect on it.

You can even wait for it to happen, then set it to Medium, and you'll see it improve or disappear (but sometimes a restart is still required to clear it fully).

I play on Ultra too, except for the Mesh, and disabling the usual junk that only makes things look worse (motion blur, depth of field, bloom). Everything still looks great, even with Mesh lowered, especially if you download the high res texture DLC.
Originally posted by Zymosis:
Be sure to set Mesh Quality to Medium as well, that definitely has a huge effect on it.

You can even wait for it to happen, then set it to Medium, and you'll see it improve or disappear (but sometimes a restart is still required to clear it fully).

I play on Ultra too, except for the Mesh, and disabling the usual junk that only makes things look worse (motion blur, depth of field, bloom). Everything still looks great, even with Mesh lowered, especially if you download the high res texture DLC.
Good to know, I'll try this out too.
Nhyanma Mar 1 @ 9:17am 
Originally posted by JoshThePinoy:
On the performance side of things, my game is running completely fine so far. But from time to time there's this weird graphical glitch that pops up randomly when looking in certain directions/angles.

It's hard to explain, but it's like a weird dark amalgamation of random shapes that move like crazy and it looks like they all connect to a single point on the horizon?

So far the only way I've been able to make it go away is to return to the main menu or restart my game. This is problematic especially when in the middle of a mission. Has anyone encountered this glitch?

Assuming you're talking about these.

https://steamcommunity.com/sharedfiles/filedetails/?id=3436456142

https://steamcommunity.com/sharedfiles/filedetails/?id=3436456105

https://steamcommunity.com/sharedfiles/filedetails/?id=3436456057

Happens to me too, at first I thought my gpu was dying lol, or it had something to do with framegen, but no, I got these seemingly at random with both framegen on or off, and on both computers I own. Haven't found a solution yet, aside from waiting capcom to fix this.
Last edited by Nhyanma; Mar 1 @ 9:17am
Originally posted by Nhyanma:
Originally posted by JoshThePinoy:
On the performance side of things, my game is running completely fine so far. But from time to time there's this weird graphical glitch that pops up randomly when looking in certain directions/angles.

It's hard to explain, but it's like a weird dark amalgamation of random shapes that move like crazy and it looks like they all connect to a single point on the horizon?

So far the only way I've been able to make it go away is to return to the main menu or restart my game. This is problematic especially when in the middle of a mission. Has anyone encountered this glitch?

Assuming you're talking about these.

https://steamcommunity.com/sharedfiles/filedetails/?id=3436456142

https://steamcommunity.com/sharedfiles/filedetails/?id=3436456105

https://steamcommunity.com/sharedfiles/filedetails/?id=3436456057

Happens to me too, at first I thought my gpu was dying lol, or it had something to do with framegen, but no, I got these seemingly at random with both framegen on or off, and on both computers I own. Haven't found a solution yet, aside from waiting capcom to fix this.
Yes this is exactly it. Try setting your DLSS to "quality" and your Mesh Quality to "medium" when it happens. It's not a guarantee that it will go away every time you do this but I did notice a few time when I've done this it went away after a few minutes.

And yes it is not tied to performance whatsoever, I've seen people from all ranges of hardware encounter this graphical glitch, so we'll just have to wait for Capcom to patch it out.
It happened to me too, the first time while looking in a certain direction, and the second time right when the fight with Rathalos started, with almost the entire screen exploding. I'm using DLSS on quality mode. I tried disabling contact shadows and lowering overall shadows, but that’s not the issue. For now, I’ve disabled screen space and SSSS contract. I have meshes on high, but I’ll set them to medium based on your advice. In any case, I don’t think it’s a GPU issue because I would see artifacts in all games and
Popoken Mar 1 @ 5:17pm 
Originally posted by Nhyanma:
Originally posted by JoshThePinoy:
On the performance side of things, my game is running completely fine so far. But from time to time there's this weird graphical glitch that pops up randomly when looking in certain directions/angles.

It's hard to explain, but it's like a weird dark amalgamation of random shapes that move like crazy and it looks like they all connect to a single point on the horizon?

So far the only way I've been able to make it go away is to return to the main menu or restart my game. This is problematic especially when in the middle of a mission. Has anyone encountered this glitch?

Assuming you're talking about these.

https://steamcommunity.com/sharedfiles/filedetails/?id=3436456142

https://steamcommunity.com/sharedfiles/filedetails/?id=3436456105

https://steamcommunity.com/sharedfiles/filedetails/?id=3436456057

Happens to me too, at first I thought my gpu was dying lol, or it had something to do with framegen, but no, I got these seemingly at random with both framegen on or off, and on both computers I own. Haven't found a solution yet, aside from waiting capcom to fix this.
Same issue and i also though my gpu was dying, freaked out and saved asap. Thanks for the info guys, it seems to either be a game or driver issue then.
Originally posted by BasicallyRob:
It happened to me too, the first time while looking in a certain direction, and the second time right when the fight with Rathalos started, with almost the entire screen exploding. I'm using DLSS on quality mode. I tried disabling contact shadows and lowering overall shadows, but that’s not the issue. For now, I’ve disabled screen space and SSSS contract. I have meshes on high, but I’ll set them to medium based on your advice. In any case, I don’t think it’s a GPU issue because I would see artifacts in all games and
It happened to me during the exact same fight! I don't think it's a coincidence, it definitely seems to have a higher chance of occurring either when loading into new areas or in/out of cut scenes.
I've had the same issue (only once so far in 10hours) on a high-end rig with the highest settings. My wife also experienced it exactly once in roughly the same amount of playtime and she is playing with okay-ish hardware and everything set to low. So it can affect really anyone.
same problem every then and now
Yep, this happened to me for the first time during the Rathalos fight. Patch didn't do anything to fix it.
Originally posted by InfernalInsurgent:
Yep, this happened to me for the first time during the Rathalos fight. Patch didn't do anything to fix it.
Unfortunately, the patch only fixed a bug with Gemma. Let's hope for future patches.
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Date Posted: Feb 28 @ 5:10pm
Posts: 16