Monster Hunter Wilds

Monster Hunter Wilds

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Spreading Blackness
Screen doesn't go to blackscreen. But sometimes a shadow spreads and covers the screen. Things like icons and hud elements float on top of it. Changing things like frame generation levels or turning it on or off will reset the screen, but it will eventually spread again. No quality setting prevents it from happening and it happens if frame generation is on or off. I've tried turning ray tracing on and off as well.
Thing is, i remember this happening in MH world too, but i cant remember what the fix was.

5800x3d
7900xtx
32 gig ram
gen 4 nvme
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Showing 1-4 of 4 comments
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I even tried forcing directx11, but its still happening...
Prayer Mar 1 @ 8:56am 
Did you find a solution? I got identical GPU and CPU, running on w10.
Had this issue since launching the game, but it only happened during cutscenes. Now it's happening while on hunts after meeting the keepers.

Tried similar things like you and also updated to amd v25.2.1 (optional) without any luck.
Originally posted by Prayer`?:
Did you find a solution? I got identical GPU and CPU, running on w10.
Had this issue since launching the game, but it only happened during cutscenes. Now it's happening while on hunts after meeting the keepers.

Tried similar things like you and also updated to amd v25.2.1 (optional) without any luck.
Yes. I went into AMD Adrenaline, into performance tab, the tuning sub tab, enabled manual tuning and limited my gpu max frequency to 90%.

Haven't had any issues since.
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Showing 1-4 of 4 comments
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Date Posted: Feb 28 @ 3:26pm
Posts: 4