Monster Hunter Wilds

Monster Hunter Wilds

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Icones flickering and unloaded black texture
Did somebody know how to fix this?

I saw other people having a similar problem but no solution yet.

My friend got is game run normally the first couple of hours he started playing, but the second time and after he launched it the UI icones (mostly the white ones) flicker weirdly or become black, plus some texture ingame started not loading and being just weird black mass.

He already tried to run a couple of time troubleshooting and messing with the graphic settings but nothing work.
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Showing 1-6 of 6 comments
I had the same issue, I updated my NVidia graphics drivers and verified my game files. Not sure what fixed it, but when I rebooted the game the shaders re-optimised and everything fixed itself.
Arashi Mar 1 @ 1:27pm 
Originally posted by A Speedy Snail:
I had the same issue, I updated my NVidia graphics drivers and verified my game files. Not sure what fixed it, but when I rebooted the game the shaders re-optimised and everything fixed itself.

Thank you for your response! I guess it's some really weird problem, he tried some mods earlier today that can fix out some stuff but didn't worked for this. Guess he'll have to reinstall the graphic card drivers and hope for the best :')
Arashi Mar 1 @ 2:43pm 
Okay found a solution, just have to delete the shadercache in the game folder to force a shader recompiling and it solved it!
Leo Mar 10 @ 10:36am 
I love you Arashi, was going nuts on why it started bugging out ouf nowhere and deleting shadercache fixed it
Glimmer Mar 10 @ 10:42am 
Originally posted by Arashi:
Okay found a solution, just have to delete the shadercache in the game folder to force a shader recompiling and it solved it!

Where is this located exactly? I just started getting these issues since the latest patch.

EDIT: Is it shader.cache2? I don't see a shader.cache, just shader.cache2.
Last edited by Glimmer; Mar 10 @ 10:47am
McGuckit Mar 13 @ 1:08pm 
Originally posted by Glimmer:
Originally posted by Arashi:
Okay found a solution, just have to delete the shadercache in the game folder to force a shader recompiling and it solved it!

Where is this located exactly? I just started getting these issues since the latest patch.

EDIT: Is it shader.cache2? I don't see a shader.cache, just shader.cache2.
yes it is shader.cache2
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Showing 1-6 of 6 comments
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Date Posted: Feb 28 @ 3:01pm
Posts: 6