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Ryzen 9 5900XT
16GB RAM
1080p
All high settings except motion blur (makes me dizzy), fur quality (not important really) and fog (the fog makes the game look even more washed out).
Don't have the texture pack because installing would take 5 hours with my slow internet.
I capped at 120 fps because I'd get more consistend black screening from the new Nvidia drivers. I can get up to 150fps ucapped though.
It already happened 5 times in 9 hours unfortunately. That'S however a problem on Nvidia's part.
i5-9600k @3.70GHz
16 GB RAM
1080p
Default medium settings on most things with a couple bumped up for better visual clarity. FSR Balance + Frame Gen. Stable 60 fps everywhere except camps which dip to around 40. Only issue is the game lags a bit right before a cutscene plays. Also looks completely fine aside from lighting in some areas looks bad.
Ryzen 7 3700X
32GB 3200 MHz
1440p, med/low settings. Between 45 and 60 frames, propably 50 as the average
RTX 3060
32GB DDR4 RAM
1080p / High
Had to start using Upscale/Frame Gen to have stable gameplay
Hoping for optimization patches so you could just run with a native resolution, iirc MH World also had to be optimized down the line.
7950X3D
64GB RAM
1440p Ultrawide, Maxed out settings with RT + high rez textures, DLSS-Q, no FrameGen.
Anywhere between 90 to 40 FPS.
I'd say, that's some ♥♥♥♥♥♥♥ performance, given the firepower.
64Gb RAM
1440p
Ultra preset with texture pack, RT off, FSR set to AA, FG enabled.
getting 160-200 FPS
7800X3D
32 GB RAM
M.2 2TB Drive
Runs at a very stable 60fps, No Frame Gen, 1080p, Medium-High settings mostly. I haven't seen any major dips, but it will about max my GPU usage just idling. Incredibly unoptimized for how mid the game looks. Fortunately though, it runs just fine for me.
AMD Ryzen 7 7700
16 GB DDR 5
1080p high settings (no raytracing)
DLSS quality
framegen off
Run 60 frames MOST the time.... Large herd drop frames (55 instead of 60). Town drops frames to 45 at times
9800X3D
64GB DDR 6200mhz
Playing at 4K, Everything Maxed out but no RT (as I don't notice any difference) Hi Res Texture Pack, DLSS Quality, locked to 60fps via Riva Tuner.
Been an excellent experience so far, barely drops below 60.
9800X3D
64GB DDR5 6400 MHz
Playing at 1080p lowest + DLSS ultra performance. Getting an average of 40-50 FPS, with drops into the low 30s.
i7-14700k
32 ram
playing on 1080p, maxed settings,ray tracing, texture pack, dlss+frame generation,
I have stable 120fps(capped) and only issue is some mountain LOD pop-in, nothing I tweaked could fix it but its not too bad
9800X3D
32GB RAM
Samsung 990 Pro SSD
1440p
Ultra settings
RT Max
Frame gen OFF
Runs good
NVIDIA GeForce GTX 1050
8 GB ram (which is not enough, I know)
With lowest settings possible it runs, capped at 30fps (which I don't particularly care about), but also required lowering the window size.
I'm not really good with the hardware end of this stuff; would upping the RAM to 16 or more make a difference, or is my graphics card also just too out of date to manage?
I7 14700K
48GB DDR4
Win 10 Pro 22H2 (sata ssd, rapid mode)
game installed on nvme gen 4
1080p, dlss native/dlaa
max settings (above ultra, if you didn't know you can go above ultra manually)
raytracing high
in the starting village area ~120 fps with with framegen