Monster Hunter Wilds

Monster Hunter Wilds

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crash Fatal D3D error (26, DXGI_ERROR_DEVICE_RESET, 0x887a0007)
if anyone got any clues, i would be more than happy,

I don't use frame gen, no ai, not max graphics on trhe nvme :C gen 4, whenever it crashes there is nothing going toward 100% usage neither cpu, ram, gpu or Disc

Ryzen 9 5900x 12c
64g ddr4 3200
rtx 4070

thanks hunters
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Showing 1-2 of 2 comments
Pretty much the same specs and issue for me as well. Been trying fixes all day; the ones posted a few hours ago in the game's announcements haven't changed anything for me. Everything has been updated. Still get a fatal D3D when the game tries to load a save.:isaac:
Minmay Feb 28 @ 1:23pm 
I've been looking into this since Beta 1, I have commented it many times around: https://steamcommunity.com/app/2246340/discussions/0/597391905481832161/?tscn=1740752212

If you want some general advice:
- use memtest_vulkan script to check if your VRAM is ok. If it reports any error, you might have VRAM corruption and this is being caused by hardware failure.
- Try running MHWilds under Windows 8 compatibility mode, some people have had luck with that.
- Remove any overclock on your system, RE Engine since Dragon's Dogma 2 doesn't allows ANY overclock.
Last edited by Minmay; Feb 28 @ 1:24pm
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Date Posted: Feb 28 @ 12:10pm
Posts: 2