Monster Hunter Wilds

Monster Hunter Wilds

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How long does the game insist on holding my hand?
I've been playing this series since the PS2. I get that its never been a good series for new people & they needed to improve the introduction for them.
But I just want to Hunt. I'm sick of being talked at & following NPCs around.
I just want to explore this beautiful new world & hunt the awesome new monsters.
Game is pretty brain-dead so far. Feels like I could just AFK & let my cat kill the monster.
In know Low Rank has been easy since 3U with the natural defence boost. But this is too much.
Grinding has been cut by 90%. & after choosing tutorials for experienced players, expecting to just be taught about the new systems, I'm being reminded about the SOS & upgrading my equipment constantly.
Just let me bloody Hunt please!
Feels like the focus of this game is the story & not the actual reason why everybody plays this series. The insanely satisfying loop of Prep, Hunt, Upgrade, Prep, Hunt, Upgrade.

My computer is pretty good also. But the performance while perfectly playable, is a noticeable drop from World. Never played Rise on PC.
Plus had one crash so far.
Really not a great start.

For those of you who have had more time to play.
Is this all of Low Rank so far? Do you ever just get let loose to play the normal loop?
Just killed the cool new spider monster.....which felt like it was blind & just outright didn't want to attack me. It spent most of the fight knocked out on the floor.
Thats where I logged out for now.
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Showing 1-15 of 23 comments
it's a dumbed down version of worlds for casuals. the whole game is very easy and holding your hand.
Strifeboy Feb 28 @ 10:25am 
I want to know as well, cause this game is so easy that they added mobility scooters so Americans don't get afraid of the thing called walking.
Wren Feb 28 @ 10:28am 
Originally posted by VIC1OUSTHREAT:
it's a dumbed down version of worlds for casuals. the whole game is very easy and holding your hand.
and World is a dumbed down version of 4G for casuals. The whole game is very easy and holding your hand. Can't believe the gave us a permanent map with live monster tracking and got rid of paintballs!

You people sure do love moving the goalposts every few years

Been playing since MHFU, never whined about a new entry as much as you people like to do. More games = good
Originally posted by VIC1OUSTHREAT:
it's a dumbed down version of worlds for casuals. the whole game is very easy and holding your hand.
Worlds is where the hardcore watering/dumbing down BEGAN. Tired of modern gaymers acting like it wasn't. If you never played Monster Hunter before Worlds, you never played Monster Hunter.
FaolanHart Feb 28 @ 10:43am 
Originally posted by OmegaMilton25:
Originally posted by VIC1OUSTHREAT:
it's a dumbed down version of worlds for casuals. the whole game is very easy and holding your hand.
Worlds is where the hardcore watering/dumbing down BEGAN. Tired of modern gaymers acting like it wasn't. If you never played Monster Hunter before Worlds, you never played Monster Hunter.
I enjoyed World a lot. Was my Game Of The Year.
I just absolutely hate how a dumbed-down live service full of micro-transactions that we used to get as part of the game, or in free updates, became the standard.
FaolanHart Feb 28 @ 10:48am 
Originally posted by Wren:
Originally posted by VIC1OUSTHREAT:
it's a dumbed down version of worlds for casuals. the whole game is very easy and holding your hand.
and World is a dumbed down version of 4G for casuals. The whole game is very easy and holding your hand. Can't believe the gave us a permanent map with live monster tracking and got rid of paintballs!

You people sure do love moving the goalposts every few years

Been playing since MHFU, never whined about a new entry as much as you people like to do. More games = good

Nintendo did a lot of good for the series when they had it on their platforms.
As unlike Sony, they actually advertised it. There where a LOT of new players on the Wii, WiiU & 3DS. The social media platform they had on the 3DS & WiiU was full of new players & the amazingly friendly community helping people out. It was lovely before World, where the community changed from welcoming, to the basic Dark Souls kind of community where everyone is trying to be as leet as possible.
The difference is. The COMMUNITY was helping new people. Now the game itself suffers in a desperate attempt to be more approachable to the lowest common denominator.
Resulting in a worse experience for all.
I don't just want "more". Like a pig hungry for more slop. I want the quality that used to be synonymous with the series.
Last edited by FaolanHart; Feb 28 @ 10:49am
Golden Boy Feb 28 @ 10:49am 
Originally posted by VIC1OUSTHREAT:
it's a dumbed down version of worlds for casuals. the whole game is very easy and holding your hand.
worlds was for casuals lmao
Originally posted by VIC1OUSTHREAT:
it's a dumbed down version of worlds for casuals. the whole game is very easy and holding your hand.

cool story bro, see you again when the next game comes out and the same thing is said again for the 10th time
NiamhNyx Feb 28 @ 11:05am 
I mean, low rank is low rank for a reason, its supposed to be easy, other wise new players will quit. That was the major issue in 1st and 2nd gen titles.
Take MH 1 / MHG / MHF for example, ♥♥♥♥♥♥♥ high rank is easier than their low rank.

Also they are trying to make a story, and basically all game stories involve hand holding. Took me 12 hours to get though low rank.
The campaign is absolute dogwater. Not the story itself which is better than World's, but the cooooooonstant on the rails gameplay they force you to do which killss the WHOLE point of open world.

You cant walk without the NPC and game forcing your character to get back on the tracks. It even punishes you by making you RP walk slowly to the objective. Its super obnoxious.
Originally posted by VIC1OUSTHREAT:
it's a dumbed down version of worlds for casuals. the whole game is very easy and holding your hand.
this is what people say whenever a new monster hunter game comes out.
"rise is just an easier world"
"world is just a very easy casual friendly version of the previous game" and so on. Loud minority of people who just want to complain about new thing, yet you know they too will end up spending hundreds of hours on the game then do the same exact type of complaint when the next game comes out. The newer games are easier to you since a lot of monster hunter really just is knowledge checks and knowing weapon movesets and timings.
Originally posted by FaolanHart:
Originally posted by Wren:
and World is a dumbed down version of 4G for casuals. The whole game is very easy and holding your hand. Can't believe the gave us a permanent map with live monster tracking and got rid of paintballs!

You people sure do love moving the goalposts every few years

Been playing since MHFU, never whined about a new entry as much as you people like to do. More games = good

Nintendo did a lot of good for the series when they had it on their platforms.
As unlike Sony, they actually advertised it. There where a LOT of new players on the Wii, WiiU & 3DS. The social media platform they had on the 3DS & WiiU was full of new players & the amazingly friendly community helping people out. It was lovely before World, where the community changed from welcoming, to the basic Dark Souls kind of community where everyone is trying to be as leet as possible.
The difference is. The COMMUNITY was helping new people. Now the game itself suffers in a desperate attempt to be more approachable to the lowest common denominator.
Resulting in a worse experience for all.
I don't just want "more". Like a pig hungry for more slop. I want the quality that used to be synonymous with the series.

Nintendo ran the franchise into the ♥♥♥♥♥♥♥ ground.

A setting where humanity has been driven to almost extinction, knocked back to the bronze age and struggling to survive Nintendo - lets have a troop of children ride the ♥♥♥♥♥♥♥ things around like pets.......
reppuu Feb 28 @ 11:13am 
I started with P2G. It's true that the games are getting less and less difficult, I hope they learn from Hidetaka Miyazaki.
FaolanHart Feb 28 @ 11:26am 
Originally posted by NiamhNyx:
I mean, low rank is low rank for a reason, its supposed to be easy, other wise new players will quit. That was the major issue in 1st and 2nd gen titles.
Take MH 1 / MHG / MHF for example, ♥♥♥♥♥♥♥ high rank is easier than their low rank.

Also they are trying to make a story, and basically all game stories involve hand holding. Took me 12 hours to get though low rank.
I mean I remember Barroth giving me trouble in Tri.
Then when we got 3U, you started out with more equipment, getting upgrades was easier & you got a base I think 50 points if natural defence naked.
That made the same fights in 3U considerably easier than they where in Tri.

I don't think most people actually consider what goes into difficulty.
It's far more than just Low Rank being the easy part.

What made World so easy was the simplified systems, smoother controls, ability to adjust attack direction during an attack or charge & the absolutely broken armour skill changes.
This resulted in the typical Live Service arms race between the players & devs.
Resulting in the monsters getting stupidly tougher & stronger to the point you where required to use the "builds" & "metas" that the series had never had before.

In Wilds. You start off with Devine Blessing right from the start if you choose the bew starter armour, which the game doesn't tell you, & the AI really doesn't want to attack you. You also get a pretty powerful talisman right at the start.
Not to mention the SOS system it tries to push on you.
I ended up removing my armour as Devine Blessing is ridiculous to start with. Never used the SOS system or that talisman.
I observe every new series monster I come across to see what skeleton it uses. Doing so allowed me to notice how little they actually want to attack you. The AI almost seems scared of you.

Many systems go into difficulty.
Dark Souls 1 for example becomes very easy the more you know about it that you can exploit.
Sekiro however is considerably harder as there really aren't any tools or systems to use to get an advantage. Only pure skill.

I'm not so bothered by the difficulty however as I'm sure it'll balance out over time.
The fact that it won't let go of my hand & actually let me play is what's bugging me. I'm very very tired if being talked at & forced to follow people around.
Even World didn't do it this badly.
FaolanHart Feb 28 @ 11:27am 
Originally posted by Darkside99x:
Originally posted by FaolanHart:

Nintendo did a lot of good for the series when they had it on their platforms.
As unlike Sony, they actually advertised it. There where a LOT of new players on the Wii, WiiU & 3DS. The social media platform they had on the 3DS & WiiU was full of new players & the amazingly friendly community helping people out. It was lovely before World, where the community changed from welcoming, to the basic Dark Souls kind of community where everyone is trying to be as leet as possible.
The difference is. The COMMUNITY was helping new people. Now the game itself suffers in a desperate attempt to be more approachable to the lowest common denominator.
Resulting in a worse experience for all.
I don't just want "more". Like a pig hungry for more slop. I want the quality that used to be synonymous with the series.

Nintendo ran the franchise into the ♥♥♥♥♥♥♥ ground.

A setting where humanity has been driven to almost extinction, knocked back to the bronze age and struggling to survive Nintendo - lets have a troop of children ride the ♥♥♥♥♥♥♥ things around like pets.......
Discrediting the brilliant Tri, 3U, 4U, Generations & GenU simply because the spin-off Stories exists is beyond idiotic.
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Date Posted: Feb 28 @ 10:23am
Posts: 23