Monster Hunter Wilds

Monster Hunter Wilds

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Game is guly and blurry as hell
Any way to make the game look clear and now washed out?

Tried the texter pack
increased the settings to max
Disabled blur
Disalbe upscaling to native
Set native to 100 %

This game looks awful, performance is okay so far.
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Showing 1-12 of 12 comments
Did you make sure to turn off Depth of field, vignette, and motion blur as well?
Wild Feb 28 @ 8:38am 
Washed out I don't think it can change maybe try changing contrast and brightness level, the game naturally has more dull colors. Blurriness shouldn't be happening without upscaling (also try changing the anti aliasing option or max out sharpness).
Ugly*
Nauct Feb 28 @ 9:16am 
If you have anti aliasing on it'll be blurry because only TAA is available.
Disable TAA and try only DLSS quality / DLAA.
+ as others said, motion blur and other settings that intentionally create blur is a no-brainer to be disabled.
Last edited by ⁂S̶ǿngb̶!rd🐦; Feb 28 @ 9:18am
Originally posted by ShinLei:
Any way to make the game look clear and now washed out?

Tried the texter pack
increased the settings to max
Disabled blur
Disalbe upscaling to native
Set native to 100 %

This game looks awful, performance is okay so far.
force dlss last preset on nvidia app. i had this issue too now game looks clear
the only thing that fixed it for me: DLSS DLAA mode + Depth of field OFF
ShinLei Feb 28 @ 9:21am 
Originally posted by GamerSpecial:
Ugly*

Cant say ugly in the topic. This might attract DEI discussions.

And im here to tell you.
- Reinstalling
- Reset Drivers profile
- turn everything on/off again

Somehow fixed it. Still looks somehow ♥♥♥♥♥♥ for the performance but thats fine for now.
Disable upscale and any post processing affects to make it less guly
Originally posted by Wild:
Washed out I don't think it can change maybe try changing contrast and brightness level, the game naturally has more dull colors. Blurriness shouldn't be happening without upscaling (also try changing the anti aliasing option or max out sharpness).
therer is also that thing, the desert theme is incredibly dull and the characters/ monsters barely stand out from the dusty desert habitat, some times even rocks looks more vibrant than the actual people. well you get the idea.

somehow the game messed with the contrast imho
Depth of field fixed a lot of the blurriness for me. I'm on AMD so it's just FSR for me but I did manage to fix most of the blur. Still a dull colour palette but that's not a settings issue, just the poor art direction. One thing I did to improve colours though: motion blur and vignette off, as others have said, but then turn down the brightness on the third calibration screen. It brightens everything and washes out the colours.
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Date Posted: Feb 28 @ 8:24am
Posts: 12