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Look at this, for reference a 3080 is more powerful than a 4070.
https://www.youtube.com/watch?v=lw14ocUH43k
I did notice however the forest area runs a lot smoother and looks WAY better than the desert area though, so something in the desert area is just using WAY too much resources for some reason.
One can play for example something like Final Fantasy 7 Rebirth for example, and the graphics fidelity is way higher, and that uses UE4, while hair, grass and pixels in this game look pixelly and run on 30fps for some reason, and the textures looking extremely flat and blurry at places, which doesn't justify the extremely high hardware requirements in mmy opinion honestly.
I am extremely content with 60fps, but I do see where the problems are, and this game is still VERY unoptimized, especially in the desert region.
But people with more expensive rigs expect their games to run more fps, and when you have been playing 120 or even 90fps its really a bum to go back to 60, and you notice it.
With 60 fps its perfectly playable but we should not just conform to it just because the devs didnt try to optimize the game, a game that doesnt even look that good and doesnt have impressive graphics for how demanding it is.
Higher screen resolution = worse performance, this goes for every game out there
PSA the game should run native no FG 60 on a XX60 card
the fact it does not is crap
I have a 4080 and with DLSS/FG off I get 70-90 FPS on Ultra, that is complete crap
I should be getting at least solid 100
Edit: genuinely 30 FPS is absolutely playable and anything past that is preferred and a nice to have, but not a requirement to play the game.
well that's just a lie. I play at 1440p ultra no frame gen at 60 fps on a 6900xt and 5600x. I think people just have ♥♥♥♥ on their pc that is eating resources they do not know about. Could be a win 11 thing as well since i'm on 10 still.