Monster Hunter Wilds

Monster Hunter Wilds

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How do I recompile shaders?
I had some problems and I need to recompile the shaders but the game doesn't seem to do that after you do for the first time. Even reinstalling it doesn't work. Any ideas?
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Showing 1-8 of 8 comments
Makuren Feb 28 @ 7:56am 
Usually updating graphic drivers tends to recompile shaders.
wyvernsz Feb 28 @ 7:58am 
only other way i would know would be DDU ur graphic driver, and reinstall it should reset all your shaders for all games( ddu= display driver uninstaller)
Solutha Feb 28 @ 7:58am 
Have to delete the shader cache
Already did all of that and what happens is that the game starts without recompiling which makes everything worst than it already is
SniperOEM Feb 28 @ 8:09am 
delete the file "shader.cache2" in the game folder.
Thanks, I'll try that. It seems to be working now, I think it loaded the shaders when I left it idling in the menu
exceed_7 Mar 14 @ 10:42pm 
Originally posted by SniperOEM:
delete the file "shader.cache2" in the game folder.
Thanks, it's insane that this game doesn't have a simple option that if checked does shader compiling upon game restart, catch reward hunter.
Originally posted by wyvernsz:
only other way i would know would be DDU ur graphic driver, and reinstall it should reset all your shaders for all games( ddu= display driver uninstaller)

:steamthis: is the actual correct way - the other is only half the story
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Showing 1-8 of 8 comments
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Date Posted: Feb 28 @ 7:54am
Posts: 8