Monster Hunter Wilds

Monster Hunter Wilds

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Stuttering when Panning the camera
Has anyone notice severe stuttering when the camera is in motion heavily It almost feels like a shader compilation issue I'm on an RTX 5080 by and large using max settings at 4k DLSS set to balanced with frame gen turned off.
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Showing 1-5 of 5 comments
Mois Feb 28 @ 1:43am 
Try setting your texture quality to high instead of highest. That worked for me, might help you.
Here's why you're getting it: https://i.imgur.com/ipG42jq.mp4

...It's the game engine struggling to keep up with your camera.

https://en.wikipedia.org/wiki/Viewing_frustum
Last edited by Shoah Kahn; Feb 28 @ 1:45am
Originally posted by Mois:
Try setting your texture quality to high instead of highest. That worked for me, might help you.

This works but the game is not reporting hitting the vram limit and it's suggested to use a 16gb card for that level of textures so im confused as to why this is happening its sitting at around 14gb of vram which in other titles does not cause stuttering like this.
I have the same problem, and I would like to set it as Highest. that shame capcom..
Moon Mar 18 @ 7:56am 
Yeah weird, it was fine for me then randomly decided to break and give me the problem i have to only play on "High" Texture Setting rather than "Highest"
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Date Posted: Feb 28 @ 1:41am
Posts: 5