Monster Hunter Wilds

Monster Hunter Wilds

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Dualsense controller no vibration, wired connected
No vibration at all even connected with wire
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Showing 31-45 of 64 comments
Fixed this for me,

Make sure that the sound device for the dual sense isn't disabled. I often disabled it beacuse my game audio would go through the controller.

Sounds > Playback > Dualsense (enable and i set levels to 100%)

I did also disable playstation support in Steam > Settings > Controller > Disable Playstation Controller Support.

Good Luck
Same; adaptive triggers work, vibration doesn't.

Firmware is up-to-date, and the controller is connected with USB cable.

Vibration and adaptive triggers both work fine in other games (like Pacific Drive).

I'm on Linux.
Originally posted by Mara_Mmoo:
Fixed this for me,

Make sure that the sound device for the dual sense isn't disabled. I often disabled it beacuse my game audio would go through the controller.

Sounds > Playback > Dualsense (enable and i set levels to 100%)

I did also disable playstation support in Steam > Settings > Controller > Disable Playstation Controller Support.

Good Luck

Wish I had found this earlier so I didn’t have to go through all the trouble I did lol.
It did indeed end up being that I had disabled my Dualsense Edge from being an audio device.

Though I can only get it to work via a USB connection and not with the controller paired with Bluetooth.
ITNoetic Feb 28 @ 10:11pm 
Originally posted by starsyork:
Originally posted by decizion:
Works fine for me with dual sense edge. Maybe you previously set custom profile globally with steam input instead of default settings?
Ahhh you are right!!
"Setting" -> "Controller" -> "PlayStation Controller Support" set it to "Not Enable" and it works!
Worked for me on regular dualsense
Revanov Feb 28 @ 10:52pm 
Make sure the mic and speaker on the controller is not muted. From some reason DS will not vibrate if controller speaker is muted in windows.
Originally posted by 6:
First, turn off the Dualsense and connect it via USB. Next, start MHWilds and set the audio output device to "Dualsense". In my case it vibrated. It works fine even if you switch to other audio output devices. I hope Capcom recognizes this as a bug.
This worked for me, but only when it's plugged in! As soon as I took it out and restarted when the controller was in bluetooth mode, no dice!
Same here, not vibration, yes trigger, anyone solved?
Originally posted by sebamezzio:
Same here, not vibration, yes trigger, anyone solved?
See posts above. The Dual sense rumble is treated as a speaker by Windows. Make sure it isn't disabled or muted in control panel.
Doesn't work if its connected on bluetooth, did a bunch of recommended things on Bluetooth, even DS4, never got vibration.
Got vibration when I plugged into the game with the game open.
What I have is if anyone is having problems, these may be no necessary but doing all this and plugging the controller worked for me:

Steam -> PlayStation Controller (No)
Updated firmware of controller with Sony Accessories
Have controller audio and mic enabled on the audio settings (doesn't exist in bluetooth, that may be the problem)
Plugged controller with the game open

Other games work with just bluetooth. I think the cause may be indeed the audio settings not being available on bluetooth, for some reason. Hope this helps and hope Capcom fixes it, I hate playing plugged.
Originally posted by Mara_Mmoo:
Fixed this for me,

Make sure that the sound device for the dual sense isn't disabled. I often disabled it beacuse my game audio would go through the controller.

Sounds > Playback > Dualsense (enable and i set levels to 100%)

I did also disable playstation support in Steam > Settings > Controller > Disable Playstation Controller Support.

Good Luck

It sounds dumb that this would fix the issue, but it fixed it for me. I also previously had the speakers on the controller disabled. I enabled them and turned the volume to 100 in the sound settings and as soon as I started the game up, I have vibration.

I haven't tested the other functions like the AT in the map, but I was previously getting those even when I had no vibration, so I assume they will work.
Originally posted by crybird:
Doesn't work if its connected on bluetooth, did a bunch of recommended things on Bluetooth, even DS4, never got vibration.
Got vibration when I plugged into the game with the game open.
What I have is if anyone is having problems, these may be no necessary but doing all this and plugging the controller worked for me:

Steam -> PlayStation Controller (No)
Updated firmware of controller with Sony Accessories
Have controller audio and mic enabled on the audio settings (doesn't exist in bluetooth, that may be the problem)
Plugged controller with the game open

Other games work with just bluetooth. I think the cause may be indeed the audio settings not being available on bluetooth, for some reason. Hope this helps and hope Capcom fixes it, I hate playing plugged.


Also kinda fixed with this solution. I am on linux. I left option in controller setting on enable and it still worked. I used qpwgraph and connected Wilds node with Dualsense node(playback) I think game forces haptics and disables rumble on DS.
I'm still having this problem on Windows 11 and I've tried all these fixes. Has anyone who was having issues gotten the haptic feedback working?
Originally posted by Trashman360:
I'm still having this problem on Windows 11 and I've tried all these fixes. Has anyone who was having issues gotten the haptic feedback working?
Same
Lone Mar 2 @ 6:54am 
You have to plug in the controller before you boot up the game. If the connection drops at any time, you will lose haptics. To make sure it works, start by disconnecting the controller and shut it off completely. Then connect it. Then boot the game. If you feel the controller vibrate when you click start game, then it's working.

EDIT: I found out some more about Dualsense's haptic tech. It uses audio channels on your pc to send haptics. When plugged in, it should install a new sound device on your PC. Open up your sound control panel and see if you have a "Speakers Dualsense Wireless Controller". Make sure it is enabled, has volume at 100, and importantly, open its properties, go to advanced, and turn exclusive mode off. If anything else is accessing the audio channel, Monster Hunter Wilds cannot take control and send audio (which is haptics in this case) to your controller.
Last edited by Lone; Mar 16 @ 6:34pm
Thx very much for your answer, i did as you said. i have now vibrations On but no Haptics :D
i think it will be patched later !
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