Monster Hunter Wilds

Monster Hunter Wilds

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Relic21 Feb 27 @ 10:40pm
2
2
AMD flickering rocks... random graphic ect.
was there a fix for this?
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Showing 1-15 of 1,086 comments
having the same issue and still no fix. been scrolling in the forum for ages to find someone who has a clue

Edit: found something that works for me ---> https://www.amd.com/en/resources/support-articles/release-notes/RN-RAD-WIN-25-2-1.html
Last edited by DontPrayForMercy; Mar 2 @ 2:41am
+1, flickering rocks. People suggested turning off gsync/freesync but no change. "medium settings and ambient occlusion off" was another suggestion i saw, no luck.
Rhize Feb 27 @ 10:49pm 
Same here - exact same issue was in benchmark tool for me.
What gpu do you guys have? I am not having this problem with my 5700xt.

24.12.1 driver.
i can't even get into the game, same crash as with the benchmark tool....game dies before even the shader thing i done at the first start up
Dolo Feb 27 @ 11:00pm 
I have this same problem and tries changing all the display option but no luck
Originally posted by Bambus Bati:
i can't even get into the game, same crash as with the benchmark tool....game dies before even the shader thing i done at the first start up
Running the game in Windows 8 Compatibility Mode lets you get in. However I also have the rock texture flickering issue on a RX 6800.
Crow Feb 27 @ 11:17pm 
i too have the rock flicker on my 7800xt, it seems we just need to wait for a patch, i didnt have the flicker during the beta. perhaps its something to do with the windows 8 compatibility mode workaround
N3rDtR0n1C Feb 27 @ 11:18pm 
Updating windows allowed me to open the game without crashing and without compat 8 for some reason. But you will have to recompile shaders if you endeavor to try this!
Last edited by N3rDtR0n1C; Feb 27 @ 11:19pm
+1 on looking for a fix on this, nothing yet
RX 6800
Last edited by CheeseyDolphin; Feb 27 @ 11:21pm
Originally posted by N3rDtR0n1C:
Updating windows allowed me to open the game without crashing and without compat 8 for some reason. But you will have to recompile shaders if you endeavor to try this!
Oof compiling took me over an hour for whatever reason, solid pc, so not sure where it's bottlenecked
N3rDtR0n1C Feb 27 @ 11:28pm 
Originally posted by CheeseyDolphin:
Oof compiling took me over an hour for whatever reason, solid pc, so not sure where it's bottlenecked
It really is unfortunate, but I am able to play smoothly now.
Last edited by N3rDtR0n1C; Feb 27 @ 11:28pm
Mercuri Feb 27 @ 11:30pm 
same here, didn't have this issue during beta, that's what pisses me off, the actual game should run better
Mercuri Feb 27 @ 11:32pm 
Originally posted by Sempervirens:
What gpu do you guys have? I am not having this problem with my 5700xt.

24.12.1 driver.

my drivers are 24.9.1 amd says updated, hmm.. I wonder what that driver version your using changes, dont like manually downloading drivers, I just let the suite do it because they don't add extras, I just want what makes the games work
Mercuri Feb 27 @ 11:33pm 
Originally posted by Crow:
i too have the rock flicker on my 7800xt, it seems we just need to wait for a patch, i didnt have the flicker during the beta. perhaps its something to do with the windows 8 compatibility mode workaround

Yeah, I had to turn on win 8 compat, maybe I can switch it back b/c I finished the shaders, during the beta I didn't need to switch to win 8, trying that
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