Monster Hunter Wilds

Monster Hunter Wilds

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[SOLVED] Why not enabled for GeforceNow?
Monster Hunter Worlds, and Rise are both enabled for GeforceNow.
Are there no plans to enable Monster Hunter Wilds for GeforceNow?

According the GFN news, Monster Hunter Wilds is not included on the list.
https://www.reddit.com/r/GeForceNOW/comments/1izggsv/gfn_thursday_updates_february_27_2025/

Hopefully there will be a change, insta-buy the moment it's on GFN for sure.

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Edit - March 5th 2025
I saw it today on GeforceNow :tgrin:
Last edited by Kickz; Mar 5 @ 8:45am
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Showing 1-15 of 26 comments
Hummerion Feb 27 @ 7:10pm 
Even though I do own a machine that runs this game decently, I am also a founder member of Nvidia GeForce Now and use it for many years now. The issue is that all the games these days are so heavy and demand crazy amounts of storage space when you install them on your PC and if you use the same PC for work, especially in content creation/artist niches, it becomes pretty much an impossible task.

With Nvidia GeForce Now I don't have to install all these games on my PC and it makes my life so much easier with much more room to breathe. My partner is in the same boat as me and it is not a good business decision from Capcom not being able to get into agreement with Nvidia about MHW being offered.

Maybe they will add it in some later time but the money train would already be gone and a lot of interested players will just go play other games and practically forget about this title, especially the ones new to the franchise, like my partner and I are.

We played last 2 betas and liked the game but this is just a huge let down because we will probably now just buzz through the game and continue on some other titles (that are being added to Nvidia GeForce Now).

Also, in this time and era and financial struggles majority of people go through every day, millions of players can't afford super beast PC's and their only alternative is cloud gaming with paid subscription.
Yes, there are players who mostly play on consoles but if we follow the numbers, PC is still sitting higher up there.
I personally stopped playing games on consoles after PS2 and have no intention to ever get back to console gaming because my preferred platform is PC.

Since Capcom has already other titles on Nvidia, it begs the question what happened here since MHW is heavily expected game this year. Maybe bad optimisation and maybe they will release it later if Capcom decides to actually do something about it for us PC players.

Until then, let's hope for the best.
The game needs major CPU optimizations before NVIDIA can even consider adding it to GeForce Now. Keep in mind that GeForce Now provides a powerful GPU but only a lower mid-tier CPU. It would be bad PR for both sides if a server GPU equivalent to an RTX 4080 still struggles to achieve more than 50 FPS, regardless of the settings.
Last edited by ほうれん草; Feb 27 @ 7:21pm
Originally posted by Hummerion:
Even though I do own a machine that runs this game decently, I am also a founder member of Nvidia GeForce Now and use it for many years now. The issue is that all the games these days are so heavy and demand crazy amounts of storage space when you install them on your PC and if you use the same PC for work, especially in content creation/artist niches, it becomes pretty much an impossible task.

With Nvidia GeForce Now I don't have to install all these games on my PC and it makes my life so much easier with much more room to breathe. My partner is in the same boat as me and it is not a good business decision from Capcom not being able to get into agreement with Nvidia about MHW being offered.

Maybe they will add it in some later time but the money train would already be gone and a lot of interested players will just go play other games and practically forget about this title, especially the ones new to the franchise, like my partner and I are.

We played last 2 betas and liked the game but this is just a huge let down because we will probably now just buzz through the game and continue on some other titles (that are being added to Nvidia GeForce Now).

Also, in this time and era and financial struggles majority of people go through every day, millions of players can't afford super beast PC's and their only alternative is cloud gaming with paid subscription.
Yes, there are players who mostly play on consoles but if we follow the numbers, PC is still sitting higher up there.
I personally stopped playing games on consoles after PS2 and have no intention to ever get back to console gaming because my preferred platform is PC.

Since Capcom has already other titles on Nvidia, it begs the question what happened here since MHW is heavily expected game this year. Maybe bad optimisation and maybe they will release it later if Capcom decides to actually do something about it for us PC players.

Until then, let's hope for the best.

But you're not a PC player. If the game were on Geforce Now and I lost my standards and decided to subscribe instead of buy, I could literally run it on my Nvidia Shield and experience the same thing you would. Would that make me a PC gamer too?
Kickz Feb 28 @ 1:55am 
I tried running the benchmark on my GTX1080 and surprisingly got a steady 30FPS on 1080p.

I was watching some content on the game and it seems a powerful PC is needed alright to play this game even on 1080p in over 60FPS, which is even more why it should be enabled for GeforceNow which is using a RTX4080 on their Ultimate sub.

I know I'm in the minority but I can't afford a PC upgrade but would do buy games on release when they are also released on GeforceNow.

Hopefully we will see Wilds join World and Rise on GeforceNow Soon.
Even if CAPCOM for whatever reason decided to opt-in, GFN can't run it properly because they are too stingy with vCPU allocation
AmaiAmai Feb 28 @ 2:00am 
Nvidia values their infrastructure and won't be running a buggy game on it :steamhappy:
Kickz Feb 28 @ 2:42am 
Originally posted by Mu:
This is the Steam forum, should ask/request to Geforce.

Sadly not. Developers must opt-in. On STEAM devs must check the Geforce box to opt-in.
It's easy, just a checkbook and it's free.

https://partner.steamgames.com/doc/features/cloudgaming
Last edited by Kickz; Feb 28 @ 2:48am
Kickz Feb 28 @ 2:46am 
Originally posted by Mechanique:
Even if CAPCOM for whatever reason decided to opt-in, GFN can't run it properly because they are too stingy with vCPU allocation

So far the few games I bought and played on GFN that released with terrible optimization run fine on GFN for me.

Even games like the new ARK re-release runs in top frames maxed out, except for the completely messed up areas like entering caves and stuff.
Last edited by Kickz; Feb 28 @ 2:48am
iKarlito Feb 28 @ 2:47am 
Originally posted by AmaiAmai:
Nvidia values their infrastructure and won't be running a buggy game on it :steamhappy:

Well, they run D4, so they clearly do not care about buggy games.
I was looking so forward to it too.... just gotta watch my friends have fun without me :(
So no Monster Hunter for me, and no money for capcom.. a Loose Loose Situation.. FeelsBadMan
BoZeR Feb 28 @ 5:40pm 
Hopefully we will get it at some point!
Heartbreaker Feb 28 @ 10:37pm 
Originally posted by Meister Wu:
Keep in mind that GeForce Now provides a powerful GPU but only a lower mid-tier CPU.

Do you have a spec sheet or are you only talking about the Priority Plan? Ultimate rigs have access to a large split of Threadripper cores and a 4080 equivalent. The only game where I've seen performance drops that affected gameplay significantly on the Ultimate plan is Path of Exile 2 on max settings, specifically hyper juicy Delirium maps which pretty much any computer would struggle to render. Maybe the experience is different for people chasing 4K / 120+ FPS but I'm supersampling from 1440p for 60 FPS and it's been rock solid so far.

As for OP I sure hope they add the game to GFN. I don't think it was wrong of people to expect it. Capcom were very aggressive about adding DD2, they went out of their way to put Rise and World on there, the more recent RE games are there too along with a few lesser known titles.
Last edited by Heartbreaker; Feb 28 @ 10:38pm
Ethics Mar 1 @ 5:39am 
Originally posted by Superliminal:
Originally posted by Meister Wu:
Keep in mind that GeForce Now provides a powerful GPU but only a lower mid-tier CPU.

Do you have a spec sheet or are you only talking about the Priority Plan? Ultimate rigs have access to a large split of Threadripper cores and a 4080 equivalent. The only game where I've seen performance drops that affected gameplay significantly on the Ultimate plan is Path of Exile 2 on max settings, specifically hyper juicy Delirium maps which pretty much any computer would struggle to render. Maybe the experience is different for people chasing 4K / 120+ FPS but I'm supersampling from 1440p for 60 FPS and it's been rock solid so far.

As for OP I sure hope they add the game to GFN. I don't think it was wrong of people to expect it. Capcom were very aggressive about adding DD2, they went out of their way to put Rise and World on there, the more recent RE games are there too along with a few lesser known titles.


The game does seem to have major CPU related optimization problems , and while for most games GFNs server CPU structure is more than enough , i could actually see this being the problem. They might have calculated that if a certain high percentage of active Ultimate plans run MHWilds day one it might have be to much for their existing infrastructure. Especially because i struggle to see other reasons. I can´t see Capcom not opting in after they pushed for every other big title on there, its just a net minus in sales for them. Only other reason i could see is that either side got greedy and asked for something extra. Come time Wilds will probably join GFN, hopefully sooner than later.
Kickz Mar 1 @ 7:31am 
I'm looking at Boosteroid at the moment. If it works as well as GeforceNow I might switch over to them. They use a lesser GPU RX-7900 XT which performs about 30% less than the RTX4080 I get on GFN but about on par with a RTX 4070-Super

Only downside is that any game using Denuvo can only launch 5 times in 24 hours.
Denuvo has a 5 PC per day limit and every session on Boosteroid counts as a separate PC.
Last edited by Kickz; Mar 1 @ 8:05am
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Date Posted: Feb 27 @ 6:30pm
Posts: 26