Monster Hunter Wilds

Monster Hunter Wilds

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Shoah Kahn Feb 26 @ 11:09pm
Polygon: Monster Hunter Has Sold Its Soul To Casuals
https://www.polygon.com/review/527310/monster-hunter-wilds-review-pc-ps5-xbox

[A]s Monster Hunter has continued to burgeon in popularity, with Monster Hunter: World selling an additional 1 million copies in the lead-up to Monster Hunter Wilds, the series has undergone a fundamental shift: discarding the need for extensive battle preparations in favor of ease of access, an expanded narrative over simplicity, and story told mostly through text-based quests. It’s the team at Capcom pushing Monster Hunter further and further into the mainstream, for better or for worse.

You best believe in "The Great Dumbening", because you're living it!
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Showing 46-55 of 55 comments
Tenz Feb 27 @ 7:19am 
Originally posted by Shoah Kahn:
https://www.polygon.com/review/527310/monster-hunter-wilds-review-pc-ps5-xbox

[A]s Monster Hunter has continued to burgeon in popularity, with Monster Hunter: World selling an additional 1 million copies in the lead-up to Monster Hunter Wilds, the series has undergone a fundamental shift: discarding the need for extensive battle preparations in favor of ease of access, an expanded narrative over simplicity, and story told mostly through text-based quests. It’s the team at Capcom pushing Monster Hunter further and further into the mainstream, for better or for worse.

You best believe in "The Great Dumbening", because you're living it!

Already happened with world, nothing new.
Originally posted by Naamtar:
Polygon and Kotaku, you will never find a more wretched hive of scum and villainy.

If you go to a group of gaming journalists, and actually get to know them, you will find that most of them are gate keepers, and the rarest thing you'll discuss with them is your mutual love of video games.
When did Polygon or Kotaku care about smart or intelligent gameplay? I remember this same thing happening to dragon's Dogma 2. Every time Capcom or a reputable Asian, developer drops something GOTY worthy certain western periodicals find gripes that they just seem to miss in other games.
Judging from the beta, they kinda just made the gathering and crafting a bit more streamlined and less tedious to deal with. The autopiloting mounts will make you lose resources if you use it since they don't automatically gather for you (You can use the slinger to grab stuff while it's moving at least) and the handler only grabs a small amount of stuff anyway. Tbh it's just alot of QOL stuff added. They also just announced we're getting higher difficulty than tempered/g rank monsters at the start of april so I guess that's a thing?
MH World was ease of access but still pretty difficult. All the tedious archaic game design of older titles has been slowly flushed out.. Having to buy Pickaxes or unmarked gathering spots being gone are a GOOD thing.

Not all is good change but if the monsters still provide a meaningful challenge (unlike MH Rise) I barely even give a ♥♥♥♥.
Kiririn Feb 27 @ 8:16am 
You can bring a horse to water but you can't make it drink.
I'm cool with base game being easy. I want my little nephews to enjoy the game. Once the Tempered monsters and MR come I hope it brings the challenge.
Jaasrg Feb 27 @ 8:52am 
Can we get an opinion of a real gamer?
Like the one who did Sekiro review for pcgamer?
Kiririn Feb 27 @ 8:56am 
Originally posted by Id3alistic:
I'm cool with base game being easy. I want my little nephews to enjoy the game. Once the Tempered monsters and MR come I hope it brings the challenge.

Not sure why so many people think so poorly on the devs.

Do they really believe the devs are incapable of making a game that will be approachable to new players while also having aspirational content for those returning vets?

Please stop slandering the devs.
chima Feb 27 @ 8:57am 
It already lost all its soul with World so I don't see what the issue is.
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Date Posted: Feb 26 @ 11:09pm
Posts: 55